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authorPaul Gilbert2016-03-13 15:07:27 -0400
committerPaul Gilbert2016-03-13 15:07:27 -0400
commitc92bf22f0331fbdbc7e440b43ae1973b679befb3 (patch)
treed51ee3848bb6606cf8a99421d257ad0bca641828 /engines/titanic/core
parentf0d992d8548ee8bacae72ecc15e69f9de4187549 (diff)
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TITANIC: Changed CGameStateSub to CGameLocation, properly implemented it
Diffstat (limited to 'engines/titanic/core')
-rw-r--r--engines/titanic/core/named_item.cpp22
-rw-r--r--engines/titanic/core/named_item.h18
-rw-r--r--engines/titanic/core/project_item.h2
-rw-r--r--engines/titanic/core/room_item.cpp106
-rw-r--r--engines/titanic/core/room_item.h61
-rw-r--r--engines/titanic/core/saveable_object.cpp6
-rw-r--r--engines/titanic/core/tree_item.cpp2
7 files changed, 207 insertions, 10 deletions
diff --git a/engines/titanic/core/named_item.cpp b/engines/titanic/core/named_item.cpp
index 641efbd249..cd798a297e 100644
--- a/engines/titanic/core/named_item.cpp
+++ b/engines/titanic/core/named_item.cpp
@@ -21,6 +21,8 @@
*/
#include "titanic/core/named_item.h"
+#include "titanic/core/node_item.h"
+#include "titanic/core/room_item.h"
namespace Titanic {
@@ -47,4 +49,24 @@ int CNamedItem::compareTo(const CString &name, int maxLen) const {
}
}
+CNodeItem *CNamedItem::findNode() const {
+ for (CTreeItem *parent = getParent(); parent; parent = parent->getParent()) {
+ CNodeItem *node = dynamic_cast<CNodeItem *>(parent);
+ if (node)
+ return node;
+ }
+
+ error("Couldn't find parent node");
+}
+
+CRoomItem *CNamedItem::findRoom() const {
+ for (CTreeItem *parent = getParent(); parent; parent = parent->getParent()) {
+ CRoomItem *room = dynamic_cast<CRoomItem *>(parent);
+ if (room)
+ return room;
+ }
+
+ error("Couldn't find parent node");
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/core/named_item.h b/engines/titanic/core/named_item.h
index 0afbf709c5..6e6178edd4 100644
--- a/engines/titanic/core/named_item.h
+++ b/engines/titanic/core/named_item.h
@@ -27,6 +27,9 @@
namespace Titanic {
+class CNodeItem;
+class CRoomItem;
+
class CNamedItem: public CTreeItem {
public:
CString _name;
@@ -44,11 +47,6 @@ public:
virtual void load(SimpleFile *file);
/**
- * Returns true if the item is a named item
- */
- virtual bool isNamedItem() const { return true; }
-
- /**
* Gets the name of the item, if any
*/
virtual const CString getName() const { return _name; }
@@ -57,6 +55,16 @@ public:
* Compares the name of the item to a passed name
*/
virtual int compareTo(const CString &name, int maxLen) const;
+
+ /**
+ * Find a parent node for the item
+ */
+ virtual CNodeItem *findNode() const;
+
+ /**
+ * Find a parent room item for the item
+ */
+ virtual CRoomItem *findRoom() const;
};
} // End of namespace Titanic
diff --git a/engines/titanic/core/project_item.h b/engines/titanic/core/project_item.h
index 65fe8b88bd..bb96f81245 100644
--- a/engines/titanic/core/project_item.h
+++ b/engines/titanic/core/project_item.h
@@ -28,7 +28,7 @@
#include "titanic/core/dont_save_file_item.h"
#include "titanic/core/file_item.h"
#include "titanic/core/list.h"
-#include "titanic/game/room_item.h"
+#include "titanic/core/room_item.h"
namespace Titanic {
diff --git a/engines/titanic/core/room_item.cpp b/engines/titanic/core/room_item.cpp
new file mode 100644
index 0000000000..b0cefcaf74
--- /dev/null
+++ b/engines/titanic/core/room_item.cpp
@@ -0,0 +1,106 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/core/room_item.h"
+
+namespace Titanic {
+
+CRoomItem::CRoomItem() : CNamedItem(), _roomNumber(0),
+ _roomDimensionX(0.0), _roomDimensionY(0.0) {
+}
+
+void CRoomItem::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(3, indent);
+ file->writeQuotedLine("Exit Movies", indent);
+ _exitMovieKey.save(file, indent);
+
+ file->writeNumberLine(_roomDimensionX * 1000.0, indent + 1);
+ file->writeNumberLine(_roomDimensionY * 1000.0, indent + 1);
+
+ file->writeQuotedLine("Transition Movie", indent);
+ _transitionMovieKey.save(file, indent);
+
+ file->writeQuotedLine("Movie Clip list", indent);
+ _clipList.save(file, indent + 1);
+
+ file->writeQuotedLine("Room Rect", indent);
+ file->writeNumberLine(_roomRect.left, indent + 1);
+ file->writeNumberLine(_roomRect.top, indent + 1);
+ file->writeNumberLine(_roomRect.right, indent + 1);
+ file->writeNumberLine(_roomRect.bottom, indent + 1);
+
+ file->writeQuotedLine("Room Number", indent);
+ file->writeNumberLine(_roomNumber, indent);
+
+ CNamedItem::save(file, indent);
+}
+
+void CRoomItem::load(SimpleFile *file) {
+ int val = file->readNumber();
+
+ switch (val) {
+ case 3:
+ // Read exit movie
+ file->readBuffer();
+ _exitMovieKey.load(file);
+ // Deliberate fall-through
+
+ case 2:
+ // Read room dimensions
+ file->readBuffer();
+ _roomDimensionX = (double)file->readNumber() / 1000.0;
+ _roomDimensionY = (double)file->readNumber() / 1000.0;
+ // Deliberate fall-through
+
+ case 1:
+ // Read transition movie key and clip list
+ file->readBuffer();
+ _transitionMovieKey.load(file);
+
+ file->readBuffer();
+ _clipList.load(file);
+ loading();
+ // Deliberate fall-through
+
+ case 0:
+ // Read room rect
+ file->readBuffer();
+ _roomRect.left = file->readNumber();
+ _roomRect.top = file->readNumber();
+ _roomRect.right = file->readNumber();
+ _roomRect.bottom = file->readNumber();
+ file->readBuffer();
+ _roomNumber = file->readNumber();
+ break;
+
+ default:
+ break;
+ }
+
+ CNamedItem::load(file);
+}
+
+void CRoomItem::loading() {
+ // TODO
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/core/room_item.h b/engines/titanic/core/room_item.h
new file mode 100644
index 0000000000..2235f6a5d2
--- /dev/null
+++ b/engines/titanic/core/room_item.h
@@ -0,0 +1,61 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_ROOM_ITEM_H
+#define TITANIC_ROOM_ITEM_H
+
+#include "common/rect.h"
+#include "titanic/core/list.h"
+#include "titanic/core/movie_clip.h"
+#include "titanic/core/named_item.h"
+#include "titanic/core/resource_key.h"
+
+namespace Titanic {
+
+class CRoomItem : public CNamedItem {
+public:
+ Common::Rect _roomRect;
+ CMovieClipList _clipList;
+ int _roomNumber;
+ CResourceKey _transitionMovieKey;
+ CResourceKey _exitMovieKey;
+ double _roomDimensionX, _roomDimensionY;
+
+ void loading();
+public:
+ CLASSDEF
+ CRoomItem();
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_ROOM_ITEM_H */
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp
index 95175ca174..449eb9a5fb 100644
--- a/engines/titanic/core/saveable_object.cpp
+++ b/engines/titanic/core/saveable_object.cpp
@@ -73,6 +73,7 @@
#include "titanic/core/multi_drop_target.h"
#include "titanic/core/node_item.h"
#include "titanic/core/project_item.h"
+#include "titanic/core/room_item.h"
#include "titanic/core/saveable_object.h"
#include "titanic/core/static_image.h"
#include "titanic/core/turn_on_object.h"
@@ -181,7 +182,6 @@
#include "titanic/game/reserved_table.h"
#include "titanic/game/restaurant_cylinder_holder.h"
#include "titanic/game/restaurant_phonograph.h"
-#include "titanic/game/room_item.h"
#include "titanic/game/sauce_dispensor.h"
#include "titanic/game/search_point.h"
#include "titanic/game/season_background.h"
@@ -479,6 +479,7 @@ DEFFN(CNamedItem)
DEFFN(CNodeItem)
DEFFN(CProjectItem)
DEFFN(CResourceKey)
+DEFFN(CRoomItem)
DEFFN(CSaveableObject)
DEFFN(CStaticImage)
DEFFN(CTurnOnObject)
@@ -587,7 +588,6 @@ DEFFN(CReplacementEar)
DEFFN(CReservedTable)
DEFFN(CRestaurantCylinderHolder)
DEFFN(CRestaurantPhonograph)
-DEFFN(CRoomItem)
DEFFN(CSauceDispensor)
DEFFN(CSearchPoint)
DEFFN(CSeasonBackground)
@@ -1044,6 +1044,7 @@ void CSaveableObject::initClassList() {
ADDFN(CNodeItem, CNamedItem);
ADDFN(CProjectItem, CFileItem);
ADDFN(CResourceKey, CSaveableObject);
+ ADDFN(CRoomItem, CNamedItem);
ADDFN(CSaveableObject, CSaveableObject);
ADDFN(CStaticImage, CGameObject);
ADDFN(CTurnOnObject, CBackground);
@@ -1153,7 +1154,6 @@ void CSaveableObject::initClassList() {
ADDFN(CReservedTable, CGameObject);
ADDFN(CRestaurantCylinderHolder, CDropTarget);
ADDFN(CRestaurantPhonograph, CPhonograph);
- ADDFN(CRoomItem, CNamedItem);
ADDFN(CSauceDispensor, CBackground);
ADDFN(CSearchPoint, CGameObject);
ADDFN(CSeasonBackground, CBackground);
diff --git a/engines/titanic/core/tree_item.cpp b/engines/titanic/core/tree_item.cpp
index 127a95071a..3599732080 100644
--- a/engines/titanic/core/tree_item.cpp
+++ b/engines/titanic/core/tree_item.cpp
@@ -29,7 +29,7 @@
#include "titanic/core/named_item.h"
#include "titanic/core/node_item.h"
#include "titanic/core/view_item.h"
-#include "titanic/game/room_item.h"
+#include "titanic/core/room_item.h"
namespace Titanic {