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author | Paul Gilbert | 2011-03-19 14:20:15 +1100 |
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committer | Paul Gilbert | 2011-03-19 14:20:15 +1100 |
commit | 8246758e7eb8b43c13173f2ec1714a3ed622cb0c (patch) | |
tree | acf6710a0a4f1bc1f69118fc9759bcc879aae1a0 /engines/tsage/events.cpp | |
parent | 9dad957454f2d4f7e8c7949e46d252346fbdd66b (diff) | |
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TSAGE: Implement original engine scene scrolling optimisations
Wide screens are broken into 160x100 chunks. When scrolling, sections of the scene which have already been previously decoded for display can be reused, rather than re-decoding them from scratch
Diffstat (limited to 'engines/tsage/events.cpp')
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