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authorStrangerke2011-12-11 00:36:04 +0100
committerStrangerke2011-12-11 00:36:04 +0100
commit5ac244313f16be73ab33cab68ee7b6d7b742b9e0 (patch)
treebff9e5eda31957e55ca53a24ea5819ea846203a4 /engines/tsage/ringworld2
parent15d053a8056cb3b9da20e76e67412e4ef5dd0ae2 (diff)
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TSAGE: R2R - Implement scene 2450
Diffstat (limited to 'engines/tsage/ringworld2')
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp2
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp293
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.h33
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.cpp90
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.h23
5 files changed, 441 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index ba624b9db3..658937f0a5 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -119,6 +119,8 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
// Maze:
return new Scene2445();
case 2450:
+ // Maze: Another bedroom
+ return new Scene2450();
case 2455:
case 2500:
case 2525:
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index fdfc5fcbdc..c83d605d45 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -1925,5 +1925,298 @@ void Scene2445::postInit(SceneObjectList *OwnerList) {
void Scene2445::signal() {
R2_GLOBALS._player.enableControl();
}
+
+/*--------------------------------------------------------------------------
+ * Scene 2450 - Maze: Another bedroom
+ *
+ *--------------------------------------------------------------------------*/
+
+bool Scene2450::Actor2::startAction(CursorType action, Event &event) {
+ Scene2450 *scene = (Scene2450 *)R2_GLOBALS._sceneManager._scene;
+
+ if ((action == CURSOR_USE) && (R2_GLOBALS._player._characterIndex == 1)) {
+ R2_GLOBALS._player.disableControl();
+ scene->_sceneMode = 2452;
+ scene->setAction(&scene->_sequenceManager, scene, 2452, &R2_GLOBALS._player, &scene->_actor2, NULL);
+ return true;
+ }
+ return SceneActor::startAction(action, event);
+}
+
+bool Scene2450::Actor3::startAction(CursorType action, Event &event) {
+ Scene2450 *scene = (Scene2450 *)R2_GLOBALS._sceneManager._scene;
+
+ if (action == CURSOR_TALK) {
+ R2_GLOBALS._player.disableControl();
+ if (R2_GLOBALS._v565AE < 3) {
+ ++R2_GLOBALS._v565AE;
+ scene->_sceneMode = 20;
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+ if (R2_GLOBALS._player._characterIndex == 1)
+ scene->_stripManager.start(699 + (R2_GLOBALS._v565AE * 2), scene);
+ else
+ scene->_stripManager.start(700 + (R2_GLOBALS._v565AE * 2), scene);
+ }
+ return true;} else {
+ return SceneActor::startAction(action, event);
+ }
+}
+
+void Scene2450::Exit1::changeScene() {
+ Scene2450 *scene = (Scene2450 *)R2_GLOBALS._sceneManager._scene;
+
+ if ((R2_GLOBALS._player._characterIndex == 2) || (R2_GLOBALS.getFlag(61))) {
+ _enabled = false;
+ R2_GLOBALS._events.setCursor(CURSOR_ARROW);
+ R2_GLOBALS._player.disableControl();
+ scene->_sceneMode = 10;
+ Common::Point pt(-10, 180);
+ NpcMover *mover = new NpcMover();
+ R2_GLOBALS._player.addMover(mover, &pt, scene);
+ } else {
+ _moving = false;
+ SceneItem::display(2450, 3, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
+ Common::Point pt(60, 140);
+ NpcMover *mover = new NpcMover();
+ R2_GLOBALS._player.addMover(mover, &pt, NULL);
+ }
+}
+
+void Scene2450::postInit(SceneObjectList *OwnerList) {
+ loadScene(2450);
+ SceneExt::postInit();
+ R2_GLOBALS._sound1.play(200);
+ if (R2_GLOBALS._sceneManager._previousScene == -1) {
+ R2_GLOBALS._sceneManager._previousScene = 1900;
+ R2_GLOBALS._player._oldCharacterScene[1] = 1900;
+ R2_GLOBALS._player._oldCharacterScene[2] = 1900;
+ }
+ _stripManager.addSpeaker(&_quinnSpeaker);
+ _stripManager.addSpeaker(&_seekerSpeaker);
+ _stripManager.addSpeaker(&_caretakerSpeaker);
+
+ if (R2_GLOBALS.getFlag(72)) {
+ _exit1.setDetails(Rect(0, 143, 47, 168), EXITCURSOR_SW, 2000);
+ _exit1.setDest(Common::Point(10, 160));
+ }
+
+ if (!R2_GLOBALS.getFlag(61)) {
+ _actor2.postInit();
+ _actor2.setVisage(2009);
+ _actor2.setPosition(Common::Point(190, 119));
+ _actor2.fixPriority(50);
+ _actor2.setDetails(2450, 0, -1, -1, 1, NULL);
+ }
+
+ R2_GLOBALS._player.postInit();
+ R2_GLOBALS._player.disableControl();
+ switch (R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex]) {
+ case 1900:
+ R2_GLOBALS._v565AE = 0;
+ R2_GLOBALS._player._characterScene[1] = 2450;
+ R2_GLOBALS._player._characterScene[2] = 2450;
+ R2_GLOBALS._player._oldCharacterScene[1] = 2450;
+ R2_GLOBALS._player._oldCharacterScene[2] = 2450;
+ R2_GLOBALS._player.setup(2450, 1, 1);
+ R2_GLOBALS._player.setPosition(Common::Point(126, 101));
+ setAction(&_sequenceManager, this, 2450, &R2_GLOBALS._player, NULL);
+ break;
+ case 2000:
+ _sceneMode = 2451;
+ if (R2_GLOBALS._player._characterIndex == 1) {
+ if (R2_GLOBALS._player._characterScene[2] == 2450) {
+ _actor1.postInit();
+ _actor1.setup(20, 6, 1);
+ _actor1.setPosition(Common::Point(240, 120));
+ _actor1.setDetails(9002, 0, 4, 3, 1, NULL);
+ }
+ setAction(&_sequenceManager, this, 2451, &R2_GLOBALS._player, NULL);
+ } else {
+ R2_GLOBALS._player._oldCharacterScene[2] = 2450;
+ R2_GLOBALS._player._characterScene[2] = 2450;
+ if (R2_GLOBALS._player._characterScene[1] == 2450) {
+ _actor1.postInit();
+ if (R2_GLOBALS.getFlag(61))
+ _actor1.setup(2008, 6, 1);
+ else
+ _actor1.setup(10, 6, 1);
+ _actor1.setDetails(9001, 0, 5, 3, 1, NULL);
+ _actor1.setPosition(Common::Point(106, 111));
+ }
+ setAction(&_sequenceManager, this, 2456, &R2_GLOBALS._player, NULL);
+ }
+ break;
+ case 2450:
+ if (R2_GLOBALS._player._characterIndex == 1) {
+ R2_GLOBALS._player.postInit();
+ if (R2_GLOBALS.getFlag(61)) {
+ R2_GLOBALS._player.setup(2008, 6, 1);
+ } else {
+ R2_GLOBALS._player.setup(10, 6, 1);
+ }
+ R2_GLOBALS._player.setPosition(Common::Point(106, 111));
+ R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
+ if (R2_GLOBALS.getFlag(72)) {
+ if (R2_GLOBALS._player._characterScene[2] == 2450) {
+ _actor1.postInit();
+ _actor1.setup(20, 6, 1);
+ _actor1.setPosition(Common::Point(240, 120));
+ _actor1.setDetails(9002, 0, 4, 3, 1, NULL);
+ }
+ } else {
+ _actor1.postInit();
+ _actor1.setup(20, 8, 1);
+ _actor1.setPosition(Common::Point(93, 158));
+ _actor1.setDetails(9002, 0, 4, 3, 1, NULL);
+
+ _actor3.postInit();
+ _actor3.setup(2001, 7, 1);
+ _actor3.setPosition(Common::Point(34, 153));
+ _actor3.setDetails(2001, 40, -1, -1, 1, NULL);
+
+ _exit1._enabled = false;
+ }
+ } else {
+ R2_GLOBALS._player.postInit();
+ R2_GLOBALS._player.setup(20, 8, 1);
+ R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
+ R2_GLOBALS._player.setPosition(Common::Point(93, 158));
+ if (R2_GLOBALS.getFlag(72)) {
+ if (R2_GLOBALS._player._characterScene[1] == 2450) {
+ _actor1.postInit();
+ if (R2_GLOBALS.getFlag(61)) {
+ _actor1.setup(2008, 6, 1);
+ } else {
+ _actor1.setup(10, 6, 1);
+ }
+ _actor1.setPosition(Common::Point(106, 111));
+ _actor1.setDetails(9001, 0, 5, 3, 1, NULL);
+ }
+ } else {
+ _actor1.postInit();
+ if (R2_GLOBALS.getFlag(61)) {
+ _actor1.setup(2008, 6, 1);
+ } else {
+ _actor1.setup(10, 6, 1);
+ }
+ _actor1.setPosition(Common::Point(106, 111));
+ _actor1.setDetails(9001, 0, 5, 3, 1, NULL);
+
+ _actor3.postInit();
+ _actor3.setup(2001, 7, 1);
+ _actor3.setPosition(Common::Point(34, 153));
+ _actor3.setDetails(2001, 40, -1, -1, 1, NULL);
+
+ _exit1._enabled = false;
+ }
+ }
+ R2_GLOBALS._player.enableControl();
+ if (!R2_GLOBALS.getFlag(72)) {
+ R2_GLOBALS._player._canWalk = false;
+ }
+ break;
+ default:
+ R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
+ if (R2_GLOBALS._player._characterIndex == 1) {
+ if (R2_GLOBALS.getFlag(61)) {
+ R2_GLOBALS._player.setup(2008, 3, 1);
+ } else {
+ R2_GLOBALS._player.setup(10, 3, 1);
+ }
+ R2_GLOBALS._player._moveDiff = Common::Point(3, 2);
+ } else {
+ R2_GLOBALS._player.setVisage(20);
+ R2_GLOBALS._player._moveDiff = Common::Point(5, 3);
+ }
+ R2_GLOBALS._player.setPosition(Common::Point(100, 130));
+ R2_GLOBALS._player.enableControl();
+ break;
+ }
+ _item2.setDetails(Rect(174, 4, 199, 123), 2430, 30, 31, 32, 1, NULL);
+ _item3.setDetails(Rect(67, 73, 207, 121), 2430, 36, -1, 38, 1, NULL);
+ _item1.setDetails(Rect(0, 0, 320, 200), 2430, 0, -1, -1, 1, NULL);
+}
+
+void Scene2450::remove() {
+ R2_GLOBALS._sound1.fadeOut2(NULL);
+ SceneExt::remove();
+}
+
+void Scene2450::signal() {
+ switch (_sceneMode) {
+ case 10:
+ g_globals->_sceneManager.changeScene(2000);
+ break;
+ case 20:
+ if (R2_GLOBALS._v565AE == 3) {
+ R2_GLOBALS._player.disableControl();
+ R2_GLOBALS._v565AE = 4;
+ _sceneMode = 2454;
+ setAction(&_sequenceManager, this, 2454, &_actor3, NULL);
+ } else {
+ R2_GLOBALS._player.enableControl(CURSOR_TALK);
+ if (R2_GLOBALS._v565AE < 4)
+ R2_GLOBALS._player._canWalk = false;
+ }
+ break;
+ case 30:
+ R2_GLOBALS._player.disableControl();
+ _sceneMode = 2455;
+ setAction(&_sequenceManager, this, 2455, &_actor1, NULL);
+ break;
+ case 31:
+ R2_GLOBALS.setFlag(61);
+ g_globals->_sceneManager.changeScene(2435);
+ break;
+ case 2451:
+ R2_GLOBALS._player.enableControl();
+ break;
+ case 2452:
+ R2_GLOBALS.setFlag(61);
+ _actor2.remove();
+ R2_GLOBALS._player.enableControl();
+ if (!R2_GLOBALS.getFlag(72)) {
+ R2_GLOBALS._player.setStrip(6);
+ R2_GLOBALS._player._canWalk = false;
+ }
+ break;
+ case 2453:
+ _sceneMode = 20;
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+ _stripManager.start(700, this);
+ break;
+ case 2454:
+ _exit1._enabled = true;
+ R2_GLOBALS.setFlag(72);
+ _actor3.remove();
+ if (R2_GLOBALS.getFlag(61)) {
+ g_globals->_sceneManager.changeScene(2435);
+ } else {
+ _sceneMode = 31;
+ if (R2_GLOBALS._player._characterIndex == 1) {
+ setAction(&_sequenceManager, this, 2452, &R2_GLOBALS._player, NULL);
+ } else {
+ setAction(&_sequenceManager, this, 2452, &_actor1, &_actor2, NULL);
+ }
+ }
+ break;
+ case 2455:
+ R2_GLOBALS._player._oldCharacterScene[2] = 2450;
+ R2_GLOBALS._player._characterScene[2] = 2000;
+ R2_GLOBALS._v56605[2] = 3;
+ _actor1.remove();
+ R2_GLOBALS._player.enableControl(CURSOR_ARROW);
+ break;
+ default:
+ _actor1.postInit();
+ _actor1.setDetails(9002, 0, 4, 3, 2, NULL);
+ _actor3.postInit();
+ _actor3.setDetails(2001, 40, -1, -1, 2, NULL);
+ _sceneMode = 2453;
+ setAction(&_sequenceManager, this, 2453, &_actor3, &_actor1, NULL);
+ break;
+ }
+}
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.h b/engines/tsage/ringworld2/ringworld2_scenes2.h
index fa7a641114..aba5e2ab68 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.h
@@ -298,6 +298,39 @@ public:
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void signal();
};
+
+class Scene2450 : public SceneExt {
+ class Actor2 : public SceneActor {
+ public:
+ bool startAction(CursorType action, Event &event);
+ };
+ class Actor3 : public SceneActor {
+ public:
+ bool startAction(CursorType action, Event &event);
+ };
+
+ class Exit1 : public SceneExit {
+ public:
+ virtual void changeScene();
+ };
+public:
+ SpeakerQuinn2450 _quinnSpeaker;
+ SpeakerSeeker2450 _seekerSpeaker;
+ SpeakerCaretaker2450 _caretakerSpeaker;
+ NamedHotspot _item1;
+ NamedHotspot _item2;
+ NamedHotspot _item3;
+ SceneActor _actor1;
+ Actor2 _actor2;
+ Actor3 _actor3;
+ Exit1 _exit1;
+ SequenceManager _sequenceManager;
+
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+ virtual void remove();
+ virtual void signal();
+};
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index 4fabc3643b..29a564e672 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -592,6 +592,96 @@ void SpeakerPharisha2435::proc15() {
}
}
+/*--------------------------------------------------------------------------*/
+
+SpeakerQuinn2450::SpeakerQuinn2450() {
+ _speakerName = "QUINN";
+ _color1 = 60;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+void SpeakerQuinn2450::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 1) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ Scene2435 *scene = (Scene2435 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor1;
+ }
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ if (R2_GLOBALS.getFlag(61))
+ _object1.setup(2020, 3, 1);
+ else
+ _object1.setup(2020, 1, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+SpeakerSeeker2450::SpeakerSeeker2450() {
+ _speakerName = "SEEKER";
+ _color1 = 35;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
+void SpeakerSeeker2450::proc15() {
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 2) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ Scene2450 *scene = (Scene2450 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_actor1;
+ }
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4099, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
+SpeakerCaretaker2450::SpeakerCaretaker2450() {
+ _speakerName = "CARETAKER";
+ _color1 = 43;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.h b/engines/tsage/ringworld2/ringworld2_speakers.h
index e788fb7f9c..1a7f9510be 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.h
+++ b/engines/tsage/ringworld2/ringworld2_speakers.h
@@ -152,6 +152,29 @@ public:
virtual Common::String getClassName() { return "SpeakerPharisha2435"; }
virtual void proc15();
};
+
+class SpeakerQuinn2450 : public VisualSpeaker {
+public:
+ SpeakerQuinn2450();
+
+ virtual Common::String getClassName() { return "SpeakerQuinn2450"; }
+ virtual void proc15();
+};
+
+class SpeakerSeeker2450 : public VisualSpeaker {
+public:
+ SpeakerSeeker2450();
+
+ virtual Common::String getClassName() { return "SpeakerSeeker2450"; }
+ virtual void proc15();
+};
+
+class SpeakerCaretaker2450 : public VisualSpeaker {
+public:
+ SpeakerCaretaker2450();
+
+ virtual Common::String getClassName() { return "SpeakerCaretaker2450"; }
+};
} // End of namespace Ringworld2
} // End of namespace TsAGE