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author | Strangerke | 2013-11-06 01:29:11 +0100 |
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committer | Strangerke | 2013-11-06 01:29:11 +0100 |
commit | 7e1db7ddcde34d36da82d664e798c44dc604b9c5 (patch) | |
tree | 9326740eb45ee7013aa2ae38a211ca325d28c403 /engines/tsage | |
parent | 0531b326236e51d6c7c27124db3e43ee0c6eb1d9 (diff) | |
download | scummvm-rg350-7e1db7ddcde34d36da82d664e798c44dc604b9c5.tar.gz scummvm-rg350-7e1db7ddcde34d36da82d664e798c44dc604b9c5.tar.bz2 scummvm-rg350-7e1db7ddcde34d36da82d664e798c44dc604b9c5.zip |
TSAGE: R2R - Renaming in scene 2430
Diffstat (limited to 'engines/tsage')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes2.cpp | 6 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes2.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp index 82c673bb48..55a28f47b9 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp @@ -1523,7 +1523,7 @@ bool Scene2430::OilLamp::startAction(CursorType action, Event &event) { return true; } -void Scene2430::Exit1::changeScene() { +void Scene2430::SouthExit::changeScene() { Scene2430 *scene = (Scene2430 *)R2_GLOBALS._sceneManager._scene; scene->_sceneMode = 0; @@ -1538,8 +1538,8 @@ void Scene2430::Exit1::changeScene() { void Scene2430::postInit(SceneObjectList *OwnerList) { loadScene(2430); SceneExt::postInit(); - _exit1.setDetails(Rect(68, 155, 147, 168), EXITCURSOR_S, 2000); - _exit1.setDest(Common::Point(108, 160)); + _southExit.setDetails(Rect(68, 155, 147, 168), EXITCURSOR_S, 2000); + _southExit.setDest(Common::Point(108, 160)); if (R2_INVENTORY.getObjectScene(R2_GUNPOWDER) == 2430) { _gunPowder.postInit(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.h b/engines/tsage/ringworld2/ringworld2_scenes2.h index 059847d07f..7f40862ebc 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes2.h +++ b/engines/tsage/ringworld2/ringworld2_scenes2.h @@ -200,7 +200,7 @@ class Scene2430 : public SceneExt { bool startAction(CursorType action, Event &event); }; - class Exit1 : public SceneExit { + class SouthExit : public SceneExit { public: virtual void changeScene(); }; @@ -221,7 +221,7 @@ public: Companion _companion; GunPowder _gunPowder; OilLamp _oilLamp; - Exit1 _exit1; + SouthExit _southExit; SequenceManager _sequenceManager; virtual void postInit(SceneObjectList *OwnerList = NULL); |