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authorPaul Gilbert2012-05-20 10:52:08 +1000
committerPaul Gilbert2012-05-20 10:52:08 +1000
commit10b0451776249c4ffe27e319da4e8898a9ddb488 (patch)
tree7b01dd7f5b15037b1385b343257e245495a81c17 /engines/tucker/staticres.cpp
parent0136bf4a863073a9a47dc379e2eeb2fa74af2ec6 (diff)
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TONY: Converted #ifdefs for different language fonts setup
It now uses the ScummVM language from the game's detection entry, so foreign language versions like French and German should now load correctly.
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