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author | Tobia Tesan | 2014-09-30 21:44:54 +0200 |
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committer | Tobia Tesan | 2014-10-01 08:34:11 +0200 |
commit | a3ea75e0805d95a7b7ca7301fc958df640c7c117 (patch) | |
tree | 6053e7188a313c27c38b3394c2bd2a6abb7d19d5 /engines/wintermute/base | |
parent | 5f9febee3d5a103eadc71b50d02d9eb548c0e97f (diff) | |
download | scummvm-rg350-a3ea75e0805d95a7b7ca7301fc958df640c7c117.tar.gz scummvm-rg350-a3ea75e0805d95a7b7ca7301fc958df640c7c117.tar.bz2 scummvm-rg350-a3ea75e0805d95a7b7ca7301fc958df640c7c117.zip |
WINTERMUTE: Make a bunch of attributes private in BaseSoundBuffer
Diffstat (limited to 'engines/wintermute/base')
-rw-r--r-- | engines/wintermute/base/sound/base_sound.cpp | 18 | ||||
-rw-r--r-- | engines/wintermute/base/sound/base_sound_buffer.cpp | 20 | ||||
-rw-r--r-- | engines/wintermute/base/sound/base_sound_buffer.h | 15 | ||||
-rw-r--r-- | engines/wintermute/base/sound/base_sound_manager.cpp | 8 |
4 files changed, 42 insertions, 19 deletions
diff --git a/engines/wintermute/base/sound/base_sound.cpp b/engines/wintermute/base/sound/base_sound.cpp index fa452cc0d6..b5b12d55f9 100644 --- a/engines/wintermute/base/sound/base_sound.cpp +++ b/engines/wintermute/base/sound/base_sound.cpp @@ -89,7 +89,7 @@ bool BaseSound::setSoundSimple() { _sound->setLooping(_soundLooping); _sound->setPrivateVolume(_soundPrivateVolume); _sound->setLoopStart(_soundLoopStart); - _sound->_freezePaused = _soundFreezePaused; + _sound->setFreezePaused(_soundFreezePaused); if (_soundPlaying) { return _sound->resume(); } else { @@ -130,7 +130,7 @@ bool BaseSound::pause(bool freezePaused) { if (_sound) { _soundPaused = true; if (freezePaused) { - _sound->_freezePaused = true; + _sound->setFreezePaused(true); } return _sound->pause(); } else { @@ -150,13 +150,13 @@ bool BaseSound::resume() { bool BaseSound::persist(BasePersistenceManager *persistMgr) { if (persistMgr->getIsSaving() && _sound) { _soundPlaying = _sound->isPlaying(); - _soundLooping = _sound->_looping; - _soundPrivateVolume = _sound->_privateVolume; + _soundLooping = _sound->isLooping(); + _soundPrivateVolume = _sound->getPrivateVolume(); if (_soundPlaying) { _soundPosition = _sound->getPosition(); } - _soundLoopStart = _sound->_loopStart; - _soundFreezePaused = _sound->_freezePaused; + _soundLoopStart = _sound->getLoopStart(); + _soundFreezePaused = _sound->isFreezePaused(); } if (persistMgr->getIsSaving()) { @@ -232,7 +232,7 @@ bool BaseSound::setPrivateVolume(int volume) { if (!_sound) { return STATUS_FAILED; } else { - _sound->_privateVolume = volume; + _sound->setPrivateVolume(volume); return STATUS_OK; } } @@ -241,7 +241,7 @@ int BaseSound::getVolumePercent() { if (!_sound) { return 0; } else { - return _sound->_privateVolume * 100 / 255; + return _sound->getPrivateVolume() * 100 / 255; } } @@ -249,7 +249,7 @@ int BaseSound::getVolume() { if (!_sound) { return 0; } else { - return _sound->_privateVolume; + return _sound->getPrivateVolume(); } } diff --git a/engines/wintermute/base/sound/base_sound_buffer.cpp b/engines/wintermute/base/sound/base_sound_buffer.cpp index 7ec68ea752..09b82ca26c 100644 --- a/engines/wintermute/base/sound/base_sound_buffer.cpp +++ b/engines/wintermute/base/sound/base_sound_buffer.cpp @@ -296,4 +296,24 @@ bool BaseSoundBuffer::applyFX(TSFXType type, float param1, float param2, float p return STATUS_OK; } +int32 BaseSoundBuffer::getPrivateVolume() const { + return _privateVolume; +} + +bool BaseSoundBuffer::isLooping() const { + return _looping; +} + +bool BaseSoundBuffer::isFreezePaused() const { + return _freezePaused; +} + +void BaseSoundBuffer::setFreezePaused(bool freezePaused) { + _freezePaused = freezePaused; +} + +Audio::Mixer::SoundType BaseSoundBuffer::getType() const { + return _type; +} + } // End of namespace Wintermute diff --git a/engines/wintermute/base/sound/base_sound_buffer.h b/engines/wintermute/base/sound/base_sound_buffer.h index 94bc8dc6ad..b3f3046674 100644 --- a/engines/wintermute/base/sound/base_sound_buffer.h +++ b/engines/wintermute/base/sound/base_sound_buffer.h @@ -71,23 +71,26 @@ public: void updateVolume(); void setType(Audio::Mixer::SoundType Type); + Audio::Mixer::SoundType getType() const; bool loadFromFile(const Common::String &filename, bool forceReload = false); void setStreaming(bool streamed, uint32 numBlocks = 0, uint32 blockSize = 0); bool applyFX(TSFXType type, float param1, float param2, float param3, float param4); - + int32 getPrivateVolume() const; + void setFreezePaused(bool freezePaused); + bool isFreezePaused() const; + bool isLooping() const; //HSTREAM _stream; //HSYNC _sync; + +private: + Audio::Mixer::SoundType _type; Audio::SeekableAudioStream *_stream; Audio::SoundHandle *_handle; - bool _freezePaused; - uint32 _loopStart; - Audio::Mixer::SoundType _type; bool _looping; - int32 _privateVolume; -private: + uint32 _loopStart; uint32 _startPos; Common::String _filename; bool _streamed; diff --git a/engines/wintermute/base/sound/base_sound_manager.cpp b/engines/wintermute/base/sound/base_sound_manager.cpp index 41cfe5ea62..f1e0c3b1f9 100644 --- a/engines/wintermute/base/sound/base_sound_manager.cpp +++ b/engines/wintermute/base/sound/base_sound_manager.cpp @@ -254,9 +254,9 @@ byte BaseSoundMgr::getMasterVolume() { bool BaseSoundMgr::pauseAll(bool includingMusic) { for (uint32 i = 0; i < _sounds.size(); i++) { - if (_sounds[i]->isPlaying() && (_sounds[i]->_type != Audio::Mixer::kMusicSoundType || includingMusic)) { + if (_sounds[i]->isPlaying() && (_sounds[i]->getType() != Audio::Mixer::kMusicSoundType || includingMusic)) { _sounds[i]->pause(); - _sounds[i]->_freezePaused = true; + _sounds[i]->setFreezePaused(true); } } @@ -268,9 +268,9 @@ bool BaseSoundMgr::pauseAll(bool includingMusic) { bool BaseSoundMgr::resumeAll() { for (uint32 i = 0; i < _sounds.size(); i++) { - if (_sounds[i]->_freezePaused) { + if (_sounds[i]->isFreezePaused()) { _sounds[i]->resume(); - _sounds[i]->_freezePaused = false; + _sounds[i]->setFreezePaused(false); } } |