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authorMarisa-Chan2014-01-17 16:52:26 +0700
committerMarisa-Chan2014-01-17 16:52:26 +0700
commit3a1fda6d5760b25acb3bb561b567f6402685bcc6 (patch)
tree853d47b4f6b0cb460cf91b19615ab9f1a4455d41 /engines/zvision/meta_animation.h
parent7b7ae43f7fe30782201fba691beee1bad18db60a (diff)
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ZVISION: New class for handle rlf and avi animations.
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diff --git a/engines/zvision/meta_animation.h b/engines/zvision/meta_animation.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ZVISION_METAANIM_NODE_H
+#define ZVISION_METAANIM_NODE_H
+
+#include "zvision/sidefx.h"
+#include "common/rect.h"
+#include "common/list.h"
+
+
+namespace Common {
+class String;
+}
+
+namespace Video {
+class VideoDecoder;
+}
+
+namespace Graphics {
+struct Surface;
+}
+
+namespace ZVision {
+
+class ZVision;
+class RlfAnimation;
+
+class MetaAnimation {
+public:
+ MetaAnimation(const Common::String &fileName);
+ ~MetaAnimation();
+
+ struct playnode {
+ Common::Rect pos;
+ int32 slot;
+ int32 start;
+ int32 stop;
+ int32 loop;
+ int32 _cur_frm;
+ int32 _delay;
+ Graphics::Surface *_scaled;
+ };
+
+private:
+ enum FileType {
+ RLF = 1,
+ AVI = 2
+ };
+
+private:
+ union {
+ RlfAnimation *rlf;
+ Video::VideoDecoder *avi;
+ } _animation;
+
+ FileType _fileType;
+ int32 _frmDelay;
+
+ const Graphics::Surface *_cur_frame;
+
+public:
+
+ uint frameCount();
+ uint width();
+ uint height();
+ uint32 frameTime();
+
+ void seekToFrame(int frameNumber);
+
+ const Graphics::Surface *decodeNextFrame();
+ const Graphics::Surface *getFrameData(uint frameNumber);
+
+ bool endOfAnimation();
+};
+
+} // End of namespace ZVision
+
+#endif