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authorFilippos Karapetis2014-12-03 00:06:38 +0200
committerFilippos Karapetis2014-12-03 00:06:38 +0200
commit637102d33b9ab69724c1badd9515e0e26a4b4b88 (patch)
tree72fe1291306ceb12c4da2956ab22814741dddce9 /engines/zvision/scripting/sidefx/region_node.h
parentb1f7603263c368658a3b9b7e30a929bd77d895af (diff)
parent596a904a0c6aedba5bbe45cdfa931425450626c8 (diff)
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Merge pull request #532 from Marisa-Chan/zvision
ZVISION: More complete engine implementation
Diffstat (limited to 'engines/zvision/scripting/sidefx/region_node.h')
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ZVISION_REGION_NODE_H
+#define ZVISION_REGION_NODE_H
+
+#include "graphics/surface.h"
+
+#include "zvision/scripting/sidefx.h"
+#include "zvision/graphics/effect.h"
+
+namespace ZVision {
+
+class ZVision;
+
+class RegionNode : public SideFX {
+public:
+ RegionNode(ZVision *engine, uint32 key, Effect *effect, uint32 delay);
+ ~RegionNode();
+
+ /**
+ * Decrement the timer by the delta time. If the timer is finished, set the status
+ * in _globalState and let this node be deleted
+ *
+ * @param deltaTimeInMillis The number of milliseconds that have passed since last frame
+ * @return If true, the node can be deleted after process() finishes
+ */
+ bool process(uint32 deltaTimeInMillis);
+
+private:
+ int32 _timeLeft;
+ uint32 _delay;
+ Effect *_effect;
+};
+
+} // End of namespace ZVision
+
+#endif