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authorMarisa-Chan2014-11-12 14:36:30 +0600
committerMarisa-Chan2014-11-12 14:36:30 +0600
commit7d92b44e09809f559db96ec029a6258d23d84fd0 (patch)
tree1e7d978b0b9c57f767c04f09efe00860a8f79de3 /engines/zvision/scripting
parent6f6d5fc24eb66b893f9871e773b9bd2632ab5ca5 (diff)
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ZVISION: Nemesis and GI has difference in set_partial_screen color mask
Diffstat (limited to 'engines/zvision/scripting')
-rw-r--r--engines/zvision/scripting/actions.cpp18
1 files changed, 14 insertions, 4 deletions
diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp
index eb6b09308b..31f68d7953 100644
--- a/engines/zvision/scripting/actions.cpp
+++ b/engines/zvision/scripting/actions.cpp
@@ -815,10 +815,20 @@ ActionSetPartialScreen::ActionSetPartialScreen(ZVision *engine, int32 slotkey, c
bool ActionSetPartialScreen::execute() {
RenderManager *renderManager = _engine->getRenderManager();
- if (_backgroundColor >= 0)
- renderManager->renderImageToBackground(_fileName, _x, _y, _backgroundColor);
- else
- renderManager->renderImageToBackground(_fileName, _x, _y);
+
+ if (_engine->getGameId() == GID_NEMESIS) {
+ if (_backgroundColor)
+ renderManager->renderImageToBackground(_fileName, _x, _y, 0, 0);
+ else
+ renderManager->renderImageToBackground(_fileName, _x, _y);
+ } else {
+ if (_backgroundColor >= 0)
+ renderManager->renderImageToBackground(_fileName, _x, _y, _backgroundColor);
+ else if (_backgroundColor == -2)
+ renderManager->renderImageToBackground(_fileName, _x, _y, 0, 0);
+ else
+ renderManager->renderImageToBackground(_fileName, _x, _y);
+ }
return true;
}