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author | Colin Snover | 2016-09-20 21:06:16 -0500 |
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committer | Colin Snover | 2016-09-29 19:39:16 -0500 |
commit | 02540b8d38571ccd4da31c6fcae2878f923bbc4a (patch) | |
tree | 2e50abb657df53574b11568e315ed07d5cb2d9dc /engines | |
parent | 44dd029cb17160316b2015321a0a53f8854b6dd3 (diff) | |
download | scummvm-rg350-02540b8d38571ccd4da31c6fcae2878f923bbc4a.tar.gz scummvm-rg350-02540b8d38571ccd4da31c6fcae2878f923bbc4a.tar.bz2 scummvm-rg350-02540b8d38571ccd4da31c6fcae2878f923bbc4a.zip |
SCI32: Add support for kPrintDebug
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/kernel.h | 1 | ||||
-rw-r--r-- | engines/sci/engine/kernel_tables.h | 2 | ||||
-rw-r--r-- | engines/sci/engine/kmisc.cpp | 8 | ||||
-rw-r--r-- | engines/sci/sci.cpp | 1 | ||||
-rw-r--r-- | engines/sci/sci.h | 3 |
5 files changed, 13 insertions, 2 deletions
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h index 6cacb5f839..b3677d965b 100644 --- a/engines/sci/engine/kernel.h +++ b/engines/sci/engine/kernel.h @@ -630,6 +630,7 @@ reg_t kWinHelp(EngineState *s, int argc, reg_t *argv); reg_t kMessageBox(EngineState *s, int argc, reg_t *argv); reg_t kGetConfig(EngineState *s, int argc, reg_t *argv); reg_t kGetSierraProfileInt(EngineState *s, int argc, reg_t *argv); +reg_t kPrintDebug(EngineState *s, int argc, reg_t *argv); reg_t kCelInfo(EngineState *s, int argc, reg_t *argv); reg_t kSetLanguage(EngineState *s, int argc, reg_t *argv); reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv); diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h index b8d8450bc1..8d2408a3be 100644 --- a/engines/sci/engine/kernel_tables.h +++ b/engines/sci/engine/kernel_tables.h @@ -929,7 +929,7 @@ static SciKernelMapEntry s_kernelMap[] = { // stub in the original interpreters, but it gets called by the game scripts. // Usually, it gets called with a string (which is the output format) and a // variable number of parameters - { MAP_EMPTY(PrintDebug), SIG_EVERYWHERE, "(.*)", NULL, NULL }, + { MAP_CALL(PrintDebug), SIG_SCI32, SIGFOR_ALL, "r(.*)", NULL, NULL }, // SetWindowsOption is used to set Windows specific options, like for example the title bar visibility of // the game window in Phantasmagoria 2. We ignore these settings completely. diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp index f2a3c6b0f7..9aa03a4760 100644 --- a/engines/sci/engine/kmisc.cpp +++ b/engines/sci/engine/kmisc.cpp @@ -459,6 +459,14 @@ reg_t kGetWindowsOption(EngineState *s, int argc, reg_t *argv) { } } +extern Common::String format(const Common::String &source, int argc, const reg_t *argv); + +reg_t kPrintDebug(EngineState *s, int argc, reg_t *argv) { + const Common::String debugString = s->_segMan->getString(argv[0]); + debugC(kDebugLevelGame, "%s", format(debugString, argc - 1, argv + 1).c_str()); + return s->r_acc; +} + #endif // kIconBar is really a subop of kMacPlatform for SCI1.1 Mac diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 8e330f274b..6ae858ec72 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -128,6 +128,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gam DebugMan.addDebugChannel(kDebugLevelScriptPatcher, "ScriptPatcher", "Notifies when scripts are patched"); DebugMan.addDebugChannel(kDebugLevelWorkarounds, "Workarounds", "Notifies when workarounds are triggered"); DebugMan.addDebugChannel(kDebugLevelVideo, "Video", "Video (SEQ, VMD, RBT) debugging"); + DebugMan.addDebugChannel(kDebugLevelGame, "Game", "Debug calls from game scripts"); DebugMan.addDebugChannel(kDebugLevelGC, "GC", "Garbage Collector debugging"); DebugMan.addDebugChannel(kDebugLevelResMan, "ResMan", "Resource manager debugging"); DebugMan.addDebugChannel(kDebugLevelOnStartup, "OnStartup", "Enter debugger at start of game"); diff --git a/engines/sci/sci.h b/engines/sci/sci.h index b336eb8cce..b46207b075 100644 --- a/engines/sci/sci.h +++ b/engines/sci/sci.h @@ -125,7 +125,8 @@ enum kDebugLevels { kDebugLevelDebugMode = 1 << 21, kDebugLevelScriptPatcher = 1 << 22, kDebugLevelWorkarounds = 1 << 23, - kDebugLevelVideo = 1 << 24 + kDebugLevelVideo = 1 << 24, + kDebugLevelGame = 1 << 25 }; enum SciGameId { |