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authorVladimir Menshakov2009-12-12 14:18:29 +0000
committerVladimir Menshakov2009-12-12 14:18:29 +0000
commit1071c6d3981106c1baa2f27cc72ef117cb0117d8 (patch)
tree901235b56bd721123bb412dd2a8bcaa068b8e3ea /engines
parent435360d3ba7d979c7ed5c05e4ac07e113c6f2a0e (diff)
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fixed skipped animation at lakeside house
svn-id: r46344
Diffstat (limited to 'engines')
-rw-r--r--engines/teenagent/callbacks.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp
index 943a9e9c27..f925df127f 100644
--- a/engines/teenagent/callbacks.cpp
+++ b/engines/teenagent/callbacks.cpp
@@ -1358,7 +1358,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
case 0x5561://Enter lakeside house
- processCallback(0x557e);
+ moveTo(94, 115, 4); //call 557e, but it's not needed I guess
loadScene(19, 223, 199, 1);
return true;
@@ -1369,6 +1369,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
case 0x557e:
//scaled moveTo
+ debug(0, "y = %d", scene->getPosition().y);
if (scene->getPosition().y <= 149)
moveTo(94, 115, 4);
else