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authorMartin Kiewitz2010-07-28 13:54:04 +0000
committerMartin Kiewitz2010-07-28 13:54:04 +0000
commit15bff499790c56407f8edc85963f5f18c7154c44 (patch)
tree0c090aa9f5982a6537ff96f44d80afa73a8a3a6b /engines
parent8b22fd921ffead15a4b85b9791638f49216e0608 (diff)
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SCI: adding workarounds for eq1cd
svn-id: r51419
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/workarounds.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 5b08ebbe45..eb8e82ff98 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -58,8 +58,11 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_CNICK_KQ, 200, 0, 1, "Character", "<noname 446>", -1, 505, { WORKAROUND_FAKE, 0 } }, // checkers, like in hoyle 3
{ GID_CNICK_KQ, -1, 700, 0, "gcWindow", "<noname 183>", -1, -1, { WORKAROUND_FAKE, 0 } }, // when entering control menu, like in hoyle 3
{ GID_CNICK_LONGBOW, 0, 0, 0, "RH Budget", "<noname 110>", -1, 1, { WORKAROUND_FAKE, 0 } }, // when starting the game
- { GID_ECOQUEST, 400, 400, 0, "rug", "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // when looking at the rug
+ { GID_ECOQUEST, 400, 400, 0, "cabinet", "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // when looking at the cabinet
+ { GID_ECOQUEST, 400, 400, 0, "certUpper", "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // when looking at the certificate
{ GID_ECOQUEST, 400, 400, 0, "computer", "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // when looking at the computer
+ { GID_ECOQUEST, 400, 400, 0, "photo", "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // when looking at the photo
+ { GID_ECOQUEST, 400, 400, 0, "rug", "doVerb", -1, 0, { WORKAROUND_FAKE, 0 } }, // when looking at the rug
{ GID_FREDDYPHARKAS, -1, 24, 0, "gcWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
{ GID_FREDDYPHARKAS, -1, 31, 0, "quitWin", "open", -1, 5, { WORKAROUND_FAKE, 0xf } }, // is used as priority for game menu
{ GID_GK1, -1, 64950, 1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // sometimes when walk-clicking
@@ -258,6 +261,7 @@ const SciWorkaroundEntry kUnLoad_workarounds[] = {
{ GID_CAMELOT, 921, 921, 1, "Script", "init", 0x36, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: When being attacked by the boar (and other places), the reference is invalid - bug #3035000
{ GID_CASTLEBRAIN, 320, 377, 0, "SWord", "upDate", -1, 0, { WORKAROUND_IGNORE, 0 } }, // after solving the cross-word-puzzle, trying to unload invalid reference
{ GID_CASTLEBRAIN, 320, 377, 0, "theWord", "show", -1, 0, { WORKAROUND_IGNORE, 0 } }, // 2nd word puzzle, when exiting before solving, trying to unload invalid reference - bug #3034473
+ { GID_ECOQUEST, 380, 61, 0, "gotIt", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // after talking to the dolphin the first time
{ GID_LAURABOW2, 1, 1, 0, "sCartoon", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: during the intro, a 3rd parameter is passed by accident - bug #3034902
{ GID_LAURABOW2, 2, 2, 0, "sCartoon", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: during the intro, a 3rd parameter is passed by accident - bug #3034902
{ GID_LAURABOW2, 4, 4, 0, "sCartoon", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: inside the museum, a 3rd parameter is passed by accident - bug #3034902