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author | Filippos Karapetis | 2009-11-12 09:24:46 +0000 |
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committer | Filippos Karapetis | 2009-11-12 09:24:46 +0000 |
commit | 226f0bd23d40f4c807c33ee32f77d449a4f06837 (patch) | |
tree | 45bf79c9f7349a68b3ec71bb48d897cdb421bddc /engines | |
parent | c8f1afd24cfbb53b7e96c8ad376672092b9fa42f (diff) | |
download | scummvm-rg350-226f0bd23d40f4c807c33ee32f77d449a4f06837.tar.gz scummvm-rg350-226f0bd23d40f4c807c33ee32f77d449a4f06837.tar.bz2 scummvm-rg350-226f0bd23d40f4c807c33ee32f77d449a4f06837.zip |
The menu bar code is no longer used in the new graphics code, and the menu state is no longer stored in saved games
svn-id: r45854
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/game.cpp | 6 | ||||
-rw-r--r-- | engines/sci/engine/kmenu.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/savegame.cpp | 39 | ||||
-rw-r--r-- | engines/sci/engine/state.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/state.h | 2 | ||||
-rw-r--r-- | engines/sci/gfx/menubar.cpp | 6 | ||||
-rw-r--r-- | engines/sci/gfx/menubar.h | 6 |
7 files changed, 51 insertions, 12 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp index 11df3e55f7..0f5226c33e 100644 --- a/engines/sci/engine/game.cpp +++ b/engines/sci/engine/game.cpp @@ -35,8 +35,8 @@ #include "sci/engine/message.h" #ifdef INCLUDE_OLDGFX #include "sci/gfx/gfx_state_internal.h" // required for GfxPort, GfxVisual -#endif #include "sci/gfx/menubar.h" +#endif namespace Sci { @@ -411,7 +411,9 @@ int game_init(EngineState *s) { debug(2, " \"%s\" at %04x:%04x", s->_gameName.c_str(), PRINT_REG(s->_gameObj)); +#ifdef INCLUDE_OLDGFX s->_menubar = new Menubar(); // Create menu bar +#endif if (s->sfx_init_flags & SFX_STATE_FLAG_NOSOUND) game_init_sound(s, 0); @@ -441,9 +443,9 @@ int game_exit(EngineState *s) { // TODO Free scripts here +#ifdef INCLUDE_OLDGFX delete s->_menubar; -#ifdef INCLUDE_OLDGFX _free_graphics_input(s); #endif diff --git a/engines/sci/engine/kmenu.cpp b/engines/sci/engine/kmenu.cpp index b0af284305..d78eb585b8 100644 --- a/engines/sci/engine/kmenu.cpp +++ b/engines/sci/engine/kmenu.cpp @@ -30,8 +30,8 @@ #ifdef INCLUDE_OLDGFX #include "sci/gfx/gfx_gui.h" #include "sci/gfx/gfx_state_internal.h" // required for GfxPort, GfxVisual -#endif #include "sci/gfx/menubar.h" +#endif #include "sci/gui/gui.h" #include "sci/gui/gui_cursor.h" diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 4b34fd07e7..35f478a010 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -30,17 +30,19 @@ #include "graphics/thumbnail.h" #include "sci/sci.h" -#include "sci/gfx/menubar.h" #ifdef INCLUDE_OLDGFX +#include "sci/gfx/menubar.h" #include "sci/gfx/gfx_state_internal.h" // required for GfxPort, GfxContainer #endif -#include "sci/sfx/audio.h" -#include "sci/sfx/core.h" -#include "sci/sfx/iterator.h" + #include "sci/engine/state.h" #include "sci/engine/message.h" #include "sci/engine/savegame.h" +#include "sci/engine/vm_types.h" #include "sci/gui/gui.h" +#include "sci/sfx/audio.h" +#include "sci/sfx/core.h" +#include "sci/sfx/iterator.h" namespace Sci { @@ -53,6 +55,7 @@ const uint32 INTMAPPER_MAGIC_KEY = 0xDEADBEEF; // from ksound.cpp: +//SongIterator *build_iterator(ResourceManager *resMan, int song_nr, SongIteratorType type, songit_id_t id); SongIterator *build_iterator(EngineState *s, int song_nr, SongIteratorType type, songit_id_t id); #pragma mark - @@ -150,6 +153,7 @@ void syncWithSerializer(Common::Serializer &s, reg_t &obj) { } +#ifdef INCLUDE_OLDGFX void MenuItem::saveLoadWithSerializer(Common::Serializer &s) { s.syncAsSint32LE(_type); @@ -175,11 +179,12 @@ void Menu::saveLoadWithSerializer(Common::Serializer &s) { syncArray<MenuItem>(s, _items); } - void Menubar::saveLoadWithSerializer(Common::Serializer &s) { syncArray<Menu>(s, _menus); } +#endif + void SegManager::saveLoadWithSerializer(Common::Serializer &s) { s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be reserved_id s.syncAsSint32LE(_exportsAreWide); @@ -294,12 +299,35 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) { s.syncString(tmp); // OBSOLETE: Used to be game_version s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be version +#ifdef INCLUDE_OLDGFX if (s.isLoading()) { //free(menubar); _menubar = new Menubar(); } else assert(_menubar); _menubar->saveLoadWithSerializer(s); +#else + // OBSOLETE: Saved menus. Skip all of the saved data + int menuLength = 0; + s.syncAsUint32LE(menuLength); + s.syncString(tmp); // OBSOLETE: Used to be _title + s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _titleWidth + s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _width + + // Now iterate through the obsolete saved menu data + for (int i = 0; i < menuLength; i++) { + s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _type + s.syncString(tmp); // OBSOLETE: Used to be _keytext + s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be keytext_size + + s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _flags + s.skip(64, VER(12), VER(12)); // OBSOLETE: Used to be MENU_SAID_SPEC_SIZE + s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _saidPos + s.syncString(tmp); // OBSOLETE: Used to be _text + s.skip(4, VER(12), VER(12)); // OBSOLETE: Used to be _textPos + s.skip(4 * 4, VER(12), VER(12)); // OBSOLETE: Used to be _modifiers, _key, _enabled and _tag + } +#endif s.skip(4, VER(12), VER(12)); // obsolete: used to be status_bar_foreground s.skip(4, VER(12), VER(12)); // obsolete: used to be status_bar_background @@ -672,6 +700,7 @@ static void reconstruct_sounds(EngineState *s) { int oldstatus; SongIterator::Message msg; + //base = ff = build_iterator(s->resMan, seeker->_resourceNum, it_type, seeker->_handle); base = ff = build_iterator(s, seeker->_resourceNum, it_type, seeker->_handle); if (seeker->_restoreBehavior == RESTORE_BEHAVIOR_CONTINUE) ff = new_fast_forward_iterator(base, seeker->_restoreTime); diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp index 927fa672de..5f325cd794 100644 --- a/engines/sci/engine/state.cpp +++ b/engines/sci/engine/state.cpp @@ -62,9 +62,9 @@ EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc, priority_first = 0; priority_last = 0; -#endif _menubar = 0; +#endif last_wait_time = 0; diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index 039b65a5b2..e2368a505d 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -166,9 +166,9 @@ public: int priority_first; /**< The line where priority zone 0 ends */ int priority_last; /**< The line where the highest priority zone starts */ -#endif Menubar *_menubar; /**< The menu bar */ +#endif uint32 game_start_time; /**< The time at which the interpreter was started */ uint32 last_wait_time; /**< The last time the game invoked Wait() */ diff --git a/engines/sci/gfx/menubar.cpp b/engines/sci/gfx/menubar.cpp index 417172ccb0..d86979137b 100644 --- a/engines/sci/gfx/menubar.cpp +++ b/engines/sci/gfx/menubar.cpp @@ -28,7 +28,9 @@ ** used for any actual actions on behalf of the interpreter. */ -#include "sci/sci.h" +#include "sci/sci.h" // for INCLUDE_OLDGFX +#ifdef INCLUDE_OLDGFX + #include "sci/engine/state.h" #include "sci/gfx/menubar.h" #include "sci/gui/gui.h" @@ -434,3 +436,5 @@ bool Menubar::mapPointer(const Common::Point &pointerPos, int &menu_nr, int &ite } } // End of namespace Sci + +#endif diff --git a/engines/sci/gfx/menubar.h b/engines/sci/gfx/menubar.h index 3343e5f05e..4826824493 100644 --- a/engines/sci/gfx/menubar.h +++ b/engines/sci/gfx/menubar.h @@ -25,10 +25,12 @@ /* Header for SCI0 menu bar management */ +#include "sci/sci.h" // for INCLUDE_OLDGFX +#ifdef INCLUDE_OLDGFX + #ifndef SCI_GFX_SCI_MENUBAR_H #define SCI_GFX_SCI_MENUBAR_H -#include "sci/sci.h" // for INCLUDE_OLDGFX #include "sci/engine/vm_types.h" #include "sci/gfx/operations.h" @@ -225,3 +227,5 @@ public: } // End of namespace Sci #endif // SCI_GFX_SCI_MENUBAR_H + +#endif
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