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authorTorbjörn Andersson2008-01-04 18:46:08 +0000
committerTorbjörn Andersson2008-01-04 18:46:08 +0000
commit3451d1c30f579be0fa90cbdd51ec624043346b31 (patch)
tree96744e9ecf59435a1b4de78626974c899bf334ea /engines
parent4a706675de2aff729994da195625cc4d53ed952e (diff)
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Applied my alternative patch for feature request #1266599 ("BS1: Invert stereo
channels for traffic sounds in Rue Jarry"). Now let's see if it breaks any other scenes. :-) svn-id: r30220
Diffstat (limited to 'engines')
-rw-r--r--engines/sword1/swordres.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sword1/swordres.h b/engines/sword1/swordres.h
index 0c861a3307..fd5c4c0fb0 100644
--- a/engines/sword1/swordres.h
+++ b/engines/sword1/swordres.h
@@ -1777,10 +1777,10 @@ namespace Sword1 {
#define FX_DOORTRY 0x07000004
#define FX_FIESTA 0x07000005
#define FX_FLATDOOR 0x07000006
-#define FX_HVYVEHL 0x07000007
-#define FX_HVYVEHR 0x07000008
-#define FX_LITEVEHL 0x07000009
-#define FX_LITEVEHR 0x0700000A
+#define FX_HVYVEHR 0x07000007
+#define FX_HVYVEHL 0x07000008
+#define FX_LITEVEHR 0x07000009
+#define FX_LITEVEHL 0x0700000A
#define FX_FONEUP 0x0700000B
#define FX_FONEDN 0x0700000C
#define FX_GEOCCH 0x0700000D