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authorStrangerke2011-12-29 16:54:37 +0100
committerStrangerke2011-12-29 18:39:28 +0100
commit44a8e4ac1d963ec31e233884fce83ffdb007898c (patch)
tree30bdb1d025cb6fba2349cf2a1c0d8de890fd4af8 /engines
parent79bdefccc4f493dc16d6cdf3c986452c84d3a33e (diff)
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TSAGE: R2R - Implement Scene 3385
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp1
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp230
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.h47
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.cpp244
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.h32
5 files changed, 554 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 0e387083a5..4952cf1831 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -219,6 +219,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
case 3375:
return new Scene3375();
case 3385:
+ return new Scene3385();
case 3395:
error("Missing scene %d from group 3", sceneNumber);
case 3400:
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 670143a70b..db1b9b6c21 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -2186,6 +2186,236 @@ void Scene3375::dispatch() {
}
/*--------------------------------------------------------------------------
+ * Scene 3385 -
+ *
+ *--------------------------------------------------------------------------*/
+Scene3385::Scene3385() {
+ _field11B2 = 0;
+}
+
+void Scene3385::synchronize(Serializer &s) {
+ SceneExt::synchronize(s);
+
+ s.syncAsSint16LE(_field11B2);
+}
+
+bool Scene3385::Actor1::startAction(CursorType action, Event &event) {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ if (action != CURSOR_TALK)
+ return SceneActor::startAction(action, event);
+
+ scene->_sceneMode = 9999;
+ if (R2_GLOBALS._player._characterIndex == 2)
+ scene->_stripManager.start(3302, scene);
+ else
+ scene->_stripManager.start(3304, scene);
+
+ return true;
+}
+
+bool Scene3385::Actor2::startAction(CursorType action, Event &event) {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ if (action != CURSOR_TALK)
+ return SceneActor::startAction(action, event);
+
+ scene->_sceneMode = 9999;
+ if (R2_GLOBALS._player._characterIndex == 3)
+ scene->_stripManager.start(3302, scene);
+ else
+ scene->_stripManager.start(3301, scene);
+
+ return true;
+}
+
+bool Scene3385::Actor3::startAction(CursorType action, Event &event) {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ if (action != CURSOR_TALK)
+ return SceneActor::startAction(action, event);
+
+ scene->_sceneMode = 9999;
+ scene->_stripManager.start(3303, scene);
+
+ return true;
+}
+
+bool Scene3385::Actor4::startAction(CursorType action, Event &event) {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ if (action != CURSOR_USE)
+ return SceneActor::startAction(action, event);
+
+ R2_GLOBALS._player.disableControl(CURSOR_ARROW);
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._sound2.play(314);
+
+ scene->_sceneMode = 3386;
+ scene->setAction(&scene->_sequenceManager, scene, 3386, &R2_GLOBALS._player, &scene->_actor1, &scene->_actor2, &scene->_actor3, &scene->_actor4, NULL);
+
+ return true;
+}
+
+void Scene3385::Exit1::changeScene() {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ R2_GLOBALS._player.disableControl(CURSOR_ARROW);
+ scene->_sceneMode = 3387;
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ scene->setAction(&scene->_sequenceManager, scene, scene->_sceneMode, &R2_GLOBALS._player, &scene->_actor1, &scene->_actor2, &scene->_actor3, NULL);
+ else
+ scene->signal();
+}
+
+void Scene3385::Action1::signal() {
+ ++_actionIndex;
+
+ if (_actionIndex == 0)
+ setDelay(1);
+ else if (_actionIndex == 1)
+ R2_GLOBALS._sound2.play(314);
+}
+
+void Scene3385::postInit(SceneObjectList *OwnerList) {
+ loadScene(3385);
+ SceneExt::postInit();
+
+ R2_GLOBALS._sound1.play(313);
+
+ _stripManager.setColors(60, 255);
+ _stripManager.setFontNumber(3);
+ _stripManager.addSpeaker(&_quinnSpeaker);
+ _stripManager.addSpeaker(&_seekerSpeaker);
+ _stripManager.addSpeaker(&_mirandaSpeaker);
+ _stripManager.addSpeaker(&_webbsterSpeaker);
+
+ R2_GLOBALS._player._characterScene[1] = 3385;
+ R2_GLOBALS._player._characterScene[2] = 3385;
+ R2_GLOBALS._player._characterScene[3] = 3385;
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ _field11B2 = 3;
+ else
+ _field11B2 = 4;
+
+ setZoomPercents(102, 40, 200, 160);
+ R2_GLOBALS._player.postInit();
+
+ if (R2_GLOBALS._player._characterIndex == 2)
+ R2_GLOBALS._player._moveDiff = Common::Point(5, 3);
+ else
+ R2_GLOBALS._player._moveDiff = Common::Point(3, 2);
+
+ R2_GLOBALS._player.changeZoom(-1);
+
+ if (R2_GLOBALS._player._characterIndex == 2)
+ R2_GLOBALS._player.setup(20, _field11B2, 1);
+ else if (R2_GLOBALS._player._characterIndex == 3)
+ R2_GLOBALS._player.setup(30, _field11B2, 1);
+ else
+ R2_GLOBALS._player.setup(10, _field11B2, 1);
+
+ R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
+ R2_GLOBALS._player.disableControl();
+
+ _actor1.postInit();
+ if (R2_GLOBALS._player._characterIndex == 2) {
+ _actor1._moveRate = 10;
+ _actor1._moveDiff = Common::Point(3, 2);
+ } else {
+ _actor1._moveRate = 7;
+ _actor1._moveDiff = Common::Point(5, 3);
+ }
+ _actor1.changeZoom(-1);
+ _actor1._effect = 1;
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _actor1.setup(10, _field11B2, 1);
+ else
+ _actor1.setup(20, _field11B2, 1);
+ _actor1.animate(ANIM_MODE_1, NULL);
+ _actor1.setDetails(3385, -1, -1, -1, 1, (SceneItem *) NULL);
+
+ _actor2.postInit();
+ _actor2._moveDiff = Common::Point(3, 2);
+ _actor2.changeZoom(-1);
+ _actor2._effect = 1;
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _actor2.setup(10, _field11B2, 1);
+ else
+ _actor2.setup(30, _field11B2, 1);
+ _actor2.animate(ANIM_MODE_1, NULL);
+ _actor2.setDetails(3385, -1, -1, -1, 1, (SceneItem *) NULL);
+
+ _actor3.postInit();
+ _actor3._moveDiff = Common::Point(3, 2);
+ _actor3.changeZoom(-1);
+ _actor3._effect = 1;
+ _actor3.setup(40, _field11B2, 1);
+ _actor3.animate(ANIM_MODE_1, NULL);
+ _actor3.setDetails(3385, 15, -1, -1, 1, (SceneItem *) NULL);
+
+ _exit1.setDetails(Rect(103, 152, 217, 170), SHADECURSOR_DOWN, 3395);
+ _exit1.setDest(Common::Point(158, 151));
+
+ _actor4.postInit();
+ _actor4.setPosition(Common::Point(160, 100));
+ _actor4.fixPriority(90);
+ _actor4.setDetails(3385, 3, 4, -1, 1, (SceneItem *) NULL);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375) {
+ R2_GLOBALS._player.setPosition(Common::Point(158, 102));
+ _actor1.setPosition(Common::Point(164, 100));
+ _actor1.fixPriority(98);
+ _actor2.setPosition(Common::Point(150, 100));
+ _actor2.fixPriority(97);
+ _actor3.setPosition(Common::Point(158, 100));
+ _actor3.fixPriority(96);
+ _sceneMode = 3384;
+ _actor4.setup(3385, 1, 6);
+ _actor4.animate(ANIM_MODE_6, this);
+ setAction(&_action1, &_actor4);
+ } else {
+ R2_GLOBALS._player.setPosition(Common::Point(158, 230));
+ _actor1.setPosition(Common::Point(191, 270));
+ _actor2.setPosition(Common::Point(124, 255));
+ _actor3.setPosition(Common::Point(155, 245));
+ _actor4.setup(3385, 1, 1);
+ _sceneMode = 3385;
+ setAction(&_sequenceManager, this, _sceneMode, &R2_GLOBALS._player, &_actor1, &_actor2, &_actor3, NULL);
+ }
+
+ _item1.setDetails(Rect(0, 0, 320, 200), 3385, 0, -1, -1, 1, NULL);
+ R2_GLOBALS._v56A9E = 0;
+}
+
+void Scene3385::remove() {
+ R2_GLOBALS._sound1.fadeOut2(NULL);
+ SceneExt::remove();
+}
+
+void Scene3385::signal() {
+ switch (_sceneMode) {
+ case 3386:
+ R2_GLOBALS._sceneManager.changeScene(3375);
+ break;
+ case 3387:
+ R2_GLOBALS._sceneManager.changeScene(3395);
+ break;
+ case 9999:
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._player.setStrip(3);
+ else
+ R2_GLOBALS._player.setStrip(4);
+ break;
+ default:
+ R2_GLOBALS._player.enableControl(CURSOR_ARROW);
+ break;
+ }
+}
+
+/*--------------------------------------------------------------------------
* Scene 3400 -
*
*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h
index d5e2e451f4..558acf62e9 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.h
@@ -457,6 +457,53 @@ public:
virtual void synchronize(Serializer &s);
};
+class Scene3385 : public SceneExt {
+ class Actor1 : public SceneActor {
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Actor2 : public SceneActor {
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Actor3 : public SceneActor {
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Actor4 : public SceneActor {
+ virtual bool startAction(CursorType action, Event &event);
+ };
+
+ class Exit1 : public SceneExit {
+ public:
+ virtual void changeScene();
+ };
+
+ class Action1: public Action {
+ public:
+ virtual void signal();
+ };
+
+public:
+ SpeakerQuinn3385 _quinnSpeaker;
+ SpeakerSeeker3385 _seekerSpeaker;
+ SpeakerMiranda3385 _mirandaSpeaker;
+ SpeakerWebbster3385 _webbsterSpeaker;
+ NamedHotspot _item1;
+ Actor1 _actor1;
+ Actor2 _actor2;
+ Actor3 _actor3;
+ Actor4 _actor4;
+ Exit1 _exit1;
+ Action1 _action1;
+ SequenceManager _sequenceManager;
+
+ int _field11B2;
+
+ Scene3385();
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+ virtual void remove();
+ virtual void signal();
+ virtual void synchronize(Serializer &s);
+};
+
class Scene3400 : public SceneExt {
public:
SpeakerQuinn3400 _quinnSpeaker;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index 4deeb91c06..b8773192b0 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -1845,6 +1845,250 @@ void SpeakerWebbster3375::proc15() {
}
}
+SpeakerQuinn3385::SpeakerQuinn3385() {
+ _speakerName = "QUINN";
+ _color1 = 60;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+void SpeakerQuinn3385::proc15() {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 1)
+ _object2 = &R2_GLOBALS._player;
+ else if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &scene->_actor1;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object1.setup(4010, 3, 1);
+ else
+ _object1.setup(4010, 5, 1);
+
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+SpeakerSeeker3385::SpeakerSeeker3385() {
+ _speakerName = "SEEKER";
+ _color1 = 35;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
+void SpeakerSeeker3385::proc15() {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor1;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4031, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+SpeakerMiranda3385::SpeakerMiranda3385() {
+ _speakerName = "MIRANDA";
+ _color1 = 154;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
+void SpeakerMiranda3385::proc15() {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 3)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4051, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
+SpeakerWebbster3385::SpeakerWebbster3385() {
+ _speakerName = "WEBBSTER";
+ _color1 = 60;
+ _color2 = 0;
+ _fieldF6 = 0;
+ _textWidth = 300;
+ _hideObjects = false;
+ _object2 = NULL;
+ _displayMode = 1;
+ _numFrames = 0;
+}
+
+void SpeakerWebbster3385::proc15() {
+ Scene3385 *scene = (Scene3385 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor3;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3375)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4110, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
SpeakerQuinn3400::SpeakerQuinn3400() {
_speakerName = "QUINN";
_color1 = 60;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.h b/engines/tsage/ringworld2/ringworld2_speakers.h
index 2f289175e8..c3de6a68a8 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.h
+++ b/engines/tsage/ringworld2/ringworld2_speakers.h
@@ -421,6 +421,38 @@ public:
virtual void proc15();
};
+class SpeakerQuinn3385 : public VisualSpeaker {
+public:
+ SpeakerQuinn3385();
+
+ virtual Common::String getClassName() { return "SpeakerQuinn3385"; }
+ virtual void proc15();
+};
+
+class SpeakerSeeker3385 : public VisualSpeaker {
+public:
+ SpeakerSeeker3385();
+
+ virtual Common::String getClassName() { return "SpeakerSeeker3385"; }
+ virtual void proc15();
+};
+
+class SpeakerMiranda3385 : public VisualSpeaker {
+public:
+ SpeakerMiranda3385();
+
+ virtual Common::String getClassName() { return "SpeakerMiranda3385"; }
+ virtual void proc15();
+};
+
+class SpeakerWebbster3385 : public VisualSpeaker {
+public:
+ SpeakerWebbster3385();
+
+ virtual Common::String getClassName() { return "SpeakerWebbster3385"; }
+ virtual void proc15();
+};
+
class SpeakerQuinn3400 : public VisualSpeaker {
public:
SpeakerQuinn3400();