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authorMax Horn2007-02-13 14:55:11 +0000
committerMax Horn2007-02-13 14:55:11 +0000
commit4968e912ce005f582a34cd0fba7395ebdfc7dc40 (patch)
treee1d2b83152b98238b69989cba3006439c122decb /engines
parent08079c9dec6f59b1e8d100d90ef83581a38aecbe (diff)
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AdvancedDetector changes:
* Renamed genGameList to gameIDList to make it match the corresponding plugin API function name * removed the detectFunc param from detectGameForEngineCreation, as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames * as a consequence, removed the various GAME_detectGames functions from the engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN svn-id: r25547
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/detection.cpp7
-rw-r--r--engines/agos/game.cpp6
-rw-r--r--engines/cine/detection.cpp8
-rw-r--r--engines/gob/detection.cpp7
-rw-r--r--engines/parallaction/detection.cpp8
-rw-r--r--engines/saga/game.cpp7
-rw-r--r--engines/touche/plugin.cpp10
7 files changed, 7 insertions, 46 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index fa5f9d3ba3..15a283db50 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -52,7 +52,6 @@ uint16 AgiEngine::getVersion() const {
return _gameDescription->version;
}
-static GameList GAME_detectGames(const FSList &fslist);
}
static const PlainGameDescriptor agiGames[] = {
@@ -1743,7 +1742,7 @@ static const Common::ADParams detectionParams = {
Common::kADFlagAugmentPreferredTarget
};
-ADVANCED_DETECTOR_DEFINE_PLUGIN(AGI, Agi::AgiEngine, Agi::GAME_detectGames, detectionParams);
+ADVANCED_DETECTOR_DEFINE_PLUGIN(AGI, Agi::AgiEngine, detectionParams);
REGISTER_PLUGIN(AGI, "AGI v2 + v3 Engine", "Sierra AGI Engine (C) Sierra On-Line Software");
@@ -1758,9 +1757,5 @@ bool AgiEngine::initGame() {
return true;
}
-GameList GAME_detectGames(const FSList &fslist) {
- return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
-}
-
} // End of namespace Agi
diff --git a/engines/agos/game.cpp b/engines/agos/game.cpp
index 071aae9fd3..6df5a1a7a5 100644
--- a/engines/agos/game.cpp
+++ b/engines/agos/game.cpp
@@ -39,7 +39,6 @@ struct AGOSGameDescription {
uint32 features;
};
-static GameList GAME_detectGames(const FSList &fslist);
}
/**
@@ -101,7 +100,7 @@ static const Common::ADParams detectionParams = {
Common::kADFlagAugmentPreferredTarget
};
-ADVANCED_DETECTOR_DEFINE_PLUGIN(AGOS, AGOS::AGOSEngine, AGOS::GAME_detectGames, detectionParams);
+ADVANCED_DETECTOR_DEFINE_PLUGIN(AGOS, AGOS::AGOSEngine, detectionParams);
REGISTER_PLUGIN(AGOS, "AGOS", "AGOS (C) Adventure Soft");
@@ -116,9 +115,6 @@ bool AGOSEngine::initGame() {
return true;
}
-GameList GAME_detectGames(const FSList &fslist) {
- return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
-}
int AGOSEngine::getGameId() const {
return _gameDescription->gameId;
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index 519d410f36..ad5f917e91 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -43,8 +43,6 @@ uint32 CineEngine::getFeatures() const { return _gameDescription->features; }
Common::Language CineEngine::getLanguage() const { return _gameDescription->desc.language; }
Common::Platform CineEngine::getPlatform() const { return _gameDescription->desc.platform; }
-
-static GameList GAME_detectGames(const FSList &fslist);
}
static const PlainGameDescriptor cineGames[] = {
@@ -486,7 +484,7 @@ static const Common::ADParams detectionParams = {
Common::kADFlagAugmentPreferredTarget
};
-ADVANCED_DETECTOR_DEFINE_PLUGIN(CINE, Cine::CineEngine, Cine::GAME_detectGames, detectionParams);
+ADVANCED_DETECTOR_DEFINE_PLUGIN(CINE, Cine::CineEngine, detectionParams);
REGISTER_PLUGIN(CINE, "Cinematique evo 1 engine", "Future Wars & Operation Stealth (C) Delphine Software");
@@ -501,8 +499,4 @@ bool CineEngine::initGame() {
return true;
}
-GameList GAME_detectGames(const FSList &fslist) {
- return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
-}
-
} // End of namespace Cine
diff --git a/engines/gob/detection.cpp b/engines/gob/detection.cpp
index 317edea8f2..464fbea909 100644
--- a/engines/gob/detection.cpp
+++ b/engines/gob/detection.cpp
@@ -37,7 +37,6 @@ struct GOBGameDescription {
const char *startTotBase;
};
-static GameList GAME_detectGames(const FSList &fslist);
}
using namespace Common;
@@ -918,7 +917,7 @@ static const ADParams detectionParams = {
kADFlagAugmentPreferredTarget | kADFlagFilebasedFallback
};
-ADVANCED_DETECTOR_DEFINE_PLUGIN(GOB, Gob::GobEngine, Gob::GAME_detectGames, detectionParams);
+ADVANCED_DETECTOR_DEFINE_PLUGIN(GOB, Gob::GobEngine, detectionParams);
REGISTER_PLUGIN(GOB, "Gob Engine", "Goblins Games (C) Coktel Vision");
@@ -949,8 +948,4 @@ bool GobEngine::detectGame() {
return true;
}
-GameList GAME_detectGames(const FSList &fslist) {
- return AdvancedDetector::detectAllGames(fslist, detectionParams);
-}
-
} // End of namespace Parallaction
diff --git a/engines/parallaction/detection.cpp b/engines/parallaction/detection.cpp
index a1850d04e8..23db8c0597 100644
--- a/engines/parallaction/detection.cpp
+++ b/engines/parallaction/detection.cpp
@@ -41,8 +41,6 @@ int Parallaction::getGameType() const { return _gameDescription->gameType; }
uint32 Parallaction::getFeatures() const { return _gameDescription->features; }
Common::Language Parallaction::getLanguage() const { return _gameDescription->desc.language; }
Common::Platform Parallaction::getPlatform() const { return _gameDescription->desc.platform; }
-
-static GameList GAME_detectGames(const FSList &fslist);
}
static const PlainGameDescriptor parallactionGames[] = {
@@ -100,7 +98,7 @@ static const Common::ADParams detectionParams = {
Common::kADFlagAugmentPreferredTarget
};
-ADVANCED_DETECTOR_DEFINE_PLUGIN(PARALLACTION, Parallaction::Parallaction, Parallaction::GAME_detectGames, detectionParams);
+ADVANCED_DETECTOR_DEFINE_PLUGIN(PARALLACTION, Parallaction::Parallaction, detectionParams);
REGISTER_PLUGIN(PARALLACTION, "Parallaction engine", "Nippon Safes Inc. (C) Dynabyte");
@@ -114,8 +112,4 @@ bool Parallaction::detectGame() {
return true;
}
-GameList GAME_detectGames(const FSList &fslist) {
- return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
-}
-
} // End of namespace Parallaction
diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp
index aaec2dad2f..ca3e4ddfca 100644
--- a/engines/saga/game.cpp
+++ b/engines/saga/game.cpp
@@ -79,7 +79,6 @@ int SagaEngine::getPatchesCount() const { return _gameDescription->patchesCount;
const GamePatchDescription *SagaEngine::getPatchDescriptions() const { return _gameDescription->patchDescriptions; }
const Common::ADGameFileDescription *SagaEngine::getFilesDescriptions() const { return _gameDescription->desc.filesDescriptions; }
-static GameList GAME_detectGames(const FSList &fslist);
}
static const PlainGameDescriptor sagaGames[] = {
@@ -120,7 +119,7 @@ static const Common::ADParams detectionParams = {
Common::kADFlagAugmentPreferredTarget
};
-ADVANCED_DETECTOR_DEFINE_PLUGIN(SAGA, Saga::SagaEngine, Saga::GAME_detectGames, detectionParams);
+ADVANCED_DETECTOR_DEFINE_PLUGIN(SAGA, Saga::SagaEngine, detectionParams);
REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainment");
@@ -140,8 +139,4 @@ bool SagaEngine::initGame() {
return _resource->createContexts();
}
-GameList GAME_detectGames(const FSList &fslist) {
- return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
-}
-
} // End of namespace Saga
diff --git a/engines/touche/plugin.cpp b/engines/touche/plugin.cpp
index 19cdc6803b..3749a73027 100644
--- a/engines/touche/plugin.cpp
+++ b/engines/touche/plugin.cpp
@@ -28,10 +28,6 @@
#include "touche/touche.h"
-namespace Touche {
-static GameList GAME_detectGames(const FSList &fslist);
-}
-
static const PlainGameDescriptor toucheGames[] = {
{"touche", "Touche: The Adventures of the Fifth Musketeer"},
@@ -116,7 +112,7 @@ static const Common::ADParams detectionParams = {
0
};
-ADVANCED_DETECTOR_DEFINE_PLUGIN(TOUCHE, Touche::ToucheEngine, Touche::GAME_detectGames, detectionParams);
+ADVANCED_DETECTOR_DEFINE_PLUGIN(TOUCHE, Touche::ToucheEngine, detectionParams);
REGISTER_PLUGIN(TOUCHE, "Touche Engine", "Touche: The Adventures of the 5th Musketeer (C) Clipper Software");
@@ -131,8 +127,4 @@ bool ToucheEngine::detectGame() {
return true;
}
-GameList GAME_detectGames(const FSList &fslist) {
- return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
-}
-
} // End of namespace Touche