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author | D G Turner | 2011-06-01 02:16:39 +0100 |
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committer | Eugene Sandulenko | 2015-12-27 15:39:52 +0100 |
commit | 624c4018736f93b499597f78b6dabed7e08d1016 (patch) | |
tree | dcbe67a554f3ff464a46b726ea4143a9856f2366 /engines | |
parent | 57b464b2e9c8d5e8aff0d5c35e1f8fcb1ef2ae90 (diff) | |
download | scummvm-rg350-624c4018736f93b499597f78b6dabed7e08d1016.tar.gz scummvm-rg350-624c4018736f93b499597f78b6dabed7e08d1016.tar.bz2 scummvm-rg350-624c4018736f93b499597f78b6dabed7e08d1016.zip |
WAGE: Change Script Object to use Common::SeekableReadStream.
This replaces the use of (byte* data, int dataSize) type buffer.
Also, some replacements of code in world object to incorporate.
Still not compilable.
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
Diffstat (limited to 'engines')
-rw-r--r-- | engines/wage/script.cpp | 50 | ||||
-rw-r--r-- | engines/wage/script.h | 6 | ||||
-rw-r--r-- | engines/wage/world.cpp | 31 |
3 files changed, 40 insertions, 47 deletions
diff --git a/engines/wage/script.cpp b/engines/wage/script.cpp index 685ba66b12..dd40497e16 100644 --- a/engines/wage/script.cpp +++ b/engines/wage/script.cpp @@ -53,6 +53,8 @@ #include "wage/script.h" #include "wage/world.h" +#include "common/stream.h" + namespace Wage { bool Script::execute(World *world, int loopCount, String *inputText, Designed *inputClick, WageEngine *callbacks) { @@ -63,20 +65,18 @@ bool Script::execute(World *world, int loopCount, String *inputText, Designed *i _callbacks = callbacks; _handled = false; - _index = 12; - while (_index < _dataSize) { - switch(_data[_index]) { + _data->skip(12); + while (_data->pos() < _data->size()) { + switch(_data->readByte()) { case 0x80: // IF - _index++; processIf(); break; case 0x87: // EXIT - debug(0, "exit at offset %d", _index - 1); + debug(0, "exit at offset %d", _data->pos() - 1); return true; case 0x89: // MOVE { - _index++; Scene *currentScene = _world->_player->_currentScene; processMove(); if (_world->_player->_currentScene != currentScene) @@ -85,43 +85,41 @@ bool Script::execute(World *world, int loopCount, String *inputText, Designed *i } case 0x8B: // PRINT { - _index++; Operand *op = readOperand(); // TODO check op type is string or number, or something good... appendText(op->_str); - // TODO check data[_index] == 0xFD - _index++; + byte d = _data->readByte(); + if (d != 0xFD) + warning("Operand 0x8B (PRINT) End Byte != 0xFD"); break; } case 0x8C: // SOUND { - _index++; Operand *op = readOperand(); // TODO check op type is string. _handled = true; callbacks->playSound(op->_str); - // TODO check data[_index] == 0xFD - _index++; + byte d = _data->readByte(); + if (d != 0xFD) + warning("Operand 0x8B (PRINT) End Byte != 0xFD"); break; } case 0x8E: // LET - _index++; processLet(); break; case 0x95: // MENU { - _index++; Operand *op = readStringOperand(); // allows empty menu // TODO check op type is string. _callbacks->setMenu(op->_str); - // TODO check data[_index] == 0xFD - _index++; + byte d = _data->readByte(); + if (d != 0xFD) + warning("Operand 0x8B (PRINT) End Byte != 0xFD"); } case 0x88: // END - _index++; break; default: - debug(0, "Unknown opcode: %d", _index); + debug(0, "Unknown opcode: %d", _data->pos()); } } @@ -194,7 +192,8 @@ bool Script::execute(World *world, int loopCount, String *inputText, Designed *i } Script::Operand *Script::readOperand() { - switch (_data[_index++]) { + byte operandType = _data->readByte(); + switch (operandType) { case 0xA0: // TEXT$ return new Operand(_inputText, Operand::TEXT_INPUT); case 0xA1: @@ -228,7 +227,7 @@ Script::Operand *Script::readOperand() { case 0xFF: { // user variable - int value = _data[_index++]; + int value = _data->readByte(); if (value < 0) value += 256; @@ -272,13 +271,11 @@ Script::Operand *Script::readOperand() { case 0xE8: return new Operand(_world->_player->_context._statVariables[Context::PHYS_SPE_CUR], Operand::NUMBER); default: - _index--; - if (_data[_index] >= 0x20 && _data[_index] < 0x80) { + if (operandType >= 0x20 && operandType < 0x80) { return readStringOperand(); } else { - debug("Dunno what %x is (index=%d)!\n", _data[_index], _index); + debug("Dunno what %x is (index=%d)!\n", operandType, _data->pos()-1); } - _index++; return NULL; } } @@ -289,8 +286,9 @@ Script::Operand *Script::readStringOperand() { sb = new String(); - while (_data[_index] >= 0x20 && _data[_index] < 0x80) { - char c = _data[_index++]; + byte c = 0x20; + while (c >= 0x20 && c < 0x80) { + c = _data->readByte(); if (c < '0' || c > '9') allDigits = false; *sb += c; diff --git a/engines/wage/script.h b/engines/wage/script.h index a5288d66da..7f7ea0df07 100644 --- a/engines/wage/script.h +++ b/engines/wage/script.h @@ -55,19 +55,17 @@ namespace Wage { class Script { public: - Script(byte *data, int dataSize) : _data(data), _dataSize(dataSize) {} + Script(Common::SeekableReadStream *data) : _data(data) {} ~Script(); private: - byte *_data; - int _dataSize; + Common::SeekableReadStream *_data; WageEngine *_callbacks; World *_world; int _loopCount; String *_inputText; Designed *_inputClick; - int _index; bool _evalResult; bool _handled; diff --git a/engines/wage/world.cpp b/engines/wage/world.cpp index d33ca69b38..a8bba1b448 100644 --- a/engines/wage/world.cpp +++ b/engines/wage/world.cpp @@ -75,7 +75,7 @@ bool World::loadWorld(Common::MacResManager *resMan) { // Load global script res = resMan->getResource(MKTAG('G','C','O','D'), resArray[0]); - _globalScript = new Script(res, res->size()); + _globalScript = new Script(res); // Load main configuration if ((resArray = resMan->getResIDArray(MKTAG('V','E','R','S'))).size() == 0) @@ -86,23 +86,22 @@ bool World::loadWorld(Common::MacResManager *resMan) { res = resMan->getResource(MKTAG('V','E','R','S'), resArray[0]); - Common::MemoryReadStream readS(res, res->size()); - readS.skip(10); - byte b = readS.readByte(); + res->skip(10); + byte b = res->readByte(); _weaponMenuDisabled = (b != 0); if (b != 0 && b != 1) error("Unexpected value for weapons menu"); - readS.skip(3); - _aboutMessage = readPascalString(readS); + res->skip(3); + _aboutMessage = readPascalString(res); if (!scumm_stricmp(resMan->getFileName().c_str(), "Scepters")) - readS.skip(1); // ???? + res->skip(1); // ???? - _soundLibrary1 = readPascalString(readS); - _soundLibrary2 = readPascalString(readS); + _soundLibrary1 = readPascalString(res); + _soundLibrary2 = readPascalString(res); - free(res); + delete res; // Load scenes resArray = resMan->getResIDArray(MKTAG('A','S','C','N')); @@ -116,10 +115,9 @@ bool World::loadWorld(Common::MacResManager *resMan) { res = resMan->getResource(MKTAG('A','T','X','T'), *iter); if (res != NULL) { - Common::MemoryReadStream readT(res, res->size()); - scene->_textBounds = readRect(readT); - scene->_fontType = readT.readUint16BE(); - scene->_fontSize = readT.readUint16BE(); + scene->_textBounds = readRect(res); + scene->_fontType = res->readUint16BE(); + scene->_fontSize = res->readUint16BE(); for (int i = 12; i < res->size(); i++) if (res[i] == 0x0d) @@ -168,12 +166,11 @@ bool World::loadWorld(Common::MacResManager *resMan) { // Load Patterns res = resMan->getResource(MKTAG('P','A','T','#'), 900); if (res != NULL) { - Common::MemoryReadStream readP(res, res->size()); - int count = readP.readUint16BE(); + int count = res->readUint16BE(); for (int i = 0; i < count; i++) { byte *pattern = (byte *)malloc(8); for (int j = 0; j < 8; j++) { - pattern[j] = readP.readByte(); + pattern[j] = res->readByte(); _patterns.push_back(pattern); } } |