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author | Filippos Karapetis | 2016-03-08 19:22:28 +0200 |
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committer | Filippos Karapetis | 2016-03-08 20:36:02 +0200 |
commit | 6958aa989011e785f1c28de8c2975acff70fad74 (patch) | |
tree | 88324dbd1d4d52f6a01e7a7e109915889ec54405 /engines | |
parent | 7fde01b65815c9e4ed70958f3d2d97af7df4589b (diff) | |
download | scummvm-rg350-6958aa989011e785f1c28de8c2975acff70fad74.tar.gz scummvm-rg350-6958aa989011e785f1c28de8c2975acff70fad74.tar.bz2 scummvm-rg350-6958aa989011e785f1c28de8c2975acff70fad74.zip |
SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versions
The demo versions of these games were using a very different engine -
SCI1.1 vs SCI2/SCI2.1. Thus, we split them into different game IDs,
to avoid mixing specific game checks for them, as well as specific
game workarounds, which are different for the demos than the full
versions. Also, the demos should be working when SCI32 is disabled.
For these games, we don't use ADGF_DEMO, to avoid game IDs like
foodemo-demo
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/detection.cpp | 10 | ||||
-rw-r--r-- | engines/sci/detection_tables.h | 24 | ||||
-rw-r--r-- | engines/sci/engine/kernel.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 2 | ||||
-rw-r--r-- | engines/sci/sci.cpp | 6 | ||||
-rw-r--r-- | engines/sci/sci.h | 3 | ||||
-rw-r--r-- | engines/sci/sound/soundcmd.cpp | 2 |
7 files changed, 28 insertions, 21 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp index c6cb883806..c920ef10e2 100644 --- a/engines/sci/detection.cpp +++ b/engines/sci/detection.cpp @@ -98,8 +98,11 @@ static const PlainGameDescriptor s_sciGameTitles[] = { {"lsl6", "Leisure Suit Larry 6: Shape Up or Slip Out!"}, {"pepper", "Pepper's Adventure in Time"}, {"slater", "Slater & Charlie Go Camping"}, + {"gk1demo", "Gabriel Knight: Sins of the Fathers"}, + {"qfg4demo", "Quest for Glory IV: Shadows of Darkness"}, + {"pq4demo", "Police Quest IV: Open Season"}, // === SCI2 games ========================================================= - {"gk1", "Gabriel Knight: Sins of the Fathers"}, // demo is SCI11, full version SCI32 + {"gk1", "Gabriel Knight: Sins of the Fathers"}, {"pq4", "Police Quest IV: Open Season"}, // floppy is SCI2, CD SCI2.1 {"qfg4", "Quest for Glory IV: Shadows of Darkness"}, // floppy is SCI2, CD SCI2.1 // === SCI2.1 games ======================================================== @@ -146,6 +149,7 @@ static const GameIdStrToEnum s_gameIdStrToEnum[] = { { "fairytales", GID_FAIRYTALES }, { "freddypharkas", GID_FREDDYPHARKAS }, { "funseeker", GID_FUNSEEKER }, + { "gk1demo", GID_GK1DEMO }, { "gk1", GID_GK1 }, { "gk2", GID_GK2 }, { "hoyle1", GID_HOYLE1 }, @@ -183,12 +187,14 @@ static const GameIdStrToEnum s_gameIdStrToEnum[] = { { "pq2", GID_PQ2 }, { "pq3", GID_PQ3 }, { "pq4", GID_PQ4 }, + { "pq4demo", GID_PQ4DEMO }, { "pqswat", GID_PQSWAT }, { "qfg1", GID_QFG1 }, { "qfg1vga", GID_QFG1VGA }, { "qfg2", GID_QFG2 }, { "qfg3", GID_QFG3 }, { "qfg4", GID_QFG4 }, + { "qfg4demo", GID_QFG4DEMO }, { "rama", GID_RAMA }, { "sci-fanmade", GID_FANMADE }, // FIXME: Do we really need/want this? { "shivers", GID_SHIVERS }, @@ -356,7 +362,7 @@ Common::String convertSierraGameId(Common::String sierraId, uint32 *gameFlags, R // qfg4 demo has less than 50 scripts if (resources.size() < 50) - return "qfg4"; + return "qfg4demo"; // Otherwise it's qfg3 return "qfg3"; diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h index 11218142a4..d84500cc60 100644 --- a/engines/sci/detection_tables.h +++ b/engines/sci/detection_tables.h @@ -684,21 +684,23 @@ static const struct ADGameDescription SciGameDescriptions[] = { AD_LISTEND}, Common::EN_ANY, Common::kPlatformDOS, 0, GUIO5(GUIO_NOSPEECH, GAMEOPTION_EGA_UNDITHER, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, - // Gabriel Knight - English DOS CD Demo + // Gabriel Knight - English DOS Demo // SCI interpreter version 1.001.092 - {"gk1", "CD Demo", { + // Note: we are not using ADGF_DEMO here, to avoid a game ID like gk1demo-demo + {"gk1demo", "Demo", { {"resource.map", 0, "39645952ae0ed8072c7e838f31b75464", 2490}, {"resource.000", 0, "eb3ed7477ca4110813fe1fcf35928561", 1718450}, AD_LISTEND}, - Common::EN_ANY, Common::kPlatformDOS, ADGF_DEMO, GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, + Common::EN_ANY, Common::kPlatformDOS, 0, GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, - // Gabriel Knight - English DOS CD Demo (from DrMcCoy) + // Gabriel Knight - English DOS Demo (from DrMcCoy) // SCI interpreter version 1.001.092 - {"gk1", "CD Demo", { + // Note: we are not using ADGF_DEMO here, to avoid a game ID like gk1demo-demo + {"gk1demo", "Demo", { {"resource.map", 0, "8cad2a256f41463030cbb7ea1bfb2857", 2490}, {"resource.000", 0, "eb3ed7477ca4110813fe1fcf35928561", 1718450}, AD_LISTEND}, - Common::EN_ANY, Common::kPlatformDOS, ADGF_DEMO, GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, + Common::EN_ANY, Common::kPlatformDOS, 0, GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, #ifdef ENABLE_SCI32 // Gabriel Knight - English DOS Floppy @@ -2976,11 +2978,12 @@ static const struct ADGameDescription SciGameDescriptions[] = { // Police Quest 4 - English DOS Non-Interactive Demo (from FRG) // SCI interpreter version 1.001.096 - {"pq4", "Demo", { + // Note: we are not using ADGF_DEMO here, to avoid a game ID like pq4demo-demo + {"pq4demo", "Demo", { {"resource.map", 0, "be56f87a1c4a13062a30a362df860c2f", 1472}, {"resource.000", 0, "527d5684016e6816157cd15d9071b11b", 1121310}, AD_LISTEND}, - Common::EN_ANY, Common::kPlatformDOS, ADGF_DEMO, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, + Common::EN_ANY, Common::kPlatformDOS, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, #ifdef ENABLE_SCI32 // Police Quest 4 - English DOS CD (from the Police Quest Collection) @@ -3388,11 +3391,12 @@ static const struct ADGameDescription SciGameDescriptions[] = { // Quest for Glory 4 - English DOS Non-Interactive Demo (from FRG) // SCI interpreter version 1.001.069 (just a guess) - {"qfg4", "Demo", { + // Note: we are not using ADGF_DEMO here, to avoid a game ID like qfg4demo-demo + {"qfg4demo", "Demo", { {"resource.map", 0, "1ba7c7ae1efb315326d45cb931569b1b", 922}, {"resource.000", 0, "41ba03f0b188b029132daa3ece0d3e14", 623154}, AD_LISTEND}, - Common::EN_ANY, Common::kPlatformDOS, ADGF_DEMO, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, + Common::EN_ANY, Common::kPlatformDOS, 0, GUIO4(GUIO_NOSPEECH, GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI) }, #ifdef ENABLE_SCI32 // Quest for Glory 4 1.1 Floppy - English DOS (supplied by markcool in bug report #2723852) diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index 0df4701334..796dea2382 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -853,7 +853,7 @@ void Kernel::loadKernelNames(GameFeatures *features) { _kernelNames[0x26] = "Portrait"; else if (g_sci->getPlatform() == Common::kPlatformMacintosh) _kernelNames[0x84] = "ShowMovie"; - } else if (g_sci->getGameId() == GID_QFG4 && g_sci->isDemo()) { + } else if (g_sci->getGameId() == GID_QFG4DEMO) { _kernelNames[0x7b] = "RemapColors"; // QFG4 Demo has this SCI2 function instead of StrSplit } diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 10731e270c..a1d224c8d7 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -630,7 +630,7 @@ const SciWorkaroundEntry kGraphUpdateBox_workarounds[] = { // gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround const SciWorkaroundEntry kIsObject_workarounds[] = { - { GID_GK1, 50, 999, 0, "List", "eachElementDo", NULL, 0, { WORKAROUND_FAKE, 0 } }, // GK1 demo, when asking Grace for messages it gets called with an invalid parameter (type "error") - bug #4950 + { GID_GK1DEMO, 50, 999, 0, "List", "eachElementDo", NULL, 0, { WORKAROUND_FAKE, 0 } }, // GK1 demo, when asking Grace for messages it gets called with an invalid parameter (type "error") - bug #4950 { GID_ISLANDBRAIN, -1, 999, 0, "List", "eachElementDo", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when going to the game options, choosing "Info" and selecting anything from the list, gets called with an invalid parameter (type "error") - bug #4989 { GID_QFG3, -1, 999, 0, "List", "eachElementDo", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when asking for something, gets called with type error parameter SCI_WORKAROUNDENTRY_TERMINATOR diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index b97fb0e440..1221c303ec 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -238,13 +238,7 @@ Common::Error SciEngine::run() { // Only DOS+Windows switch (_gameId) { case GID_KQ6: - if (isCD()) - _forceHiresGraphics = ConfMan.getBool("enable_high_resolution_graphics"); - break; case GID_GK1: - if ((isCD()) && (!isDemo())) - _forceHiresGraphics = ConfMan.getBool("enable_high_resolution_graphics"); - break; case GID_PQ4: if (isCD()) _forceHiresGraphics = ConfMan.getBool("enable_high_resolution_graphics"); diff --git a/engines/sci/sci.h b/engines/sci/sci.h index 3945e68e33..1f3b4b2d58 100644 --- a/engines/sci/sci.h +++ b/engines/sci/sci.h @@ -128,6 +128,7 @@ enum SciGameId { GID_FAIRYTALES, GID_FREDDYPHARKAS, GID_FUNSEEKER, + GID_GK1DEMO, // We have a separate ID for GK1 demo, because it's actually a completely different game (SCI1.1 vs SCI2/SCI2.1) GID_GK1, GID_GK2, GID_HOYLE1, @@ -165,12 +166,14 @@ enum SciGameId { GID_PQ2, GID_PQ3, GID_PQ4, + GID_PQ4DEMO, // We have a separate ID for PQ4 demo, because it's actually a completely different game (SCI1.1 vs SCI2/SCI2.1) GID_PQSWAT, GID_QFG1, GID_QFG1VGA, GID_QFG2, GID_QFG3, GID_QFG4, + GID_QFG4DEMO, // We have a separate ID for QFG4 demo, because it's actually a completely different game (SCI1.1 vs SCI2/SCI2.1) GID_RAMA, GID_SHIVERS, //GID_SHIVERS2, // Not SCI diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index ee5903fda2..e7b25eb1fc 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -44,7 +44,7 @@ SoundCommandParser::SoundCommandParser(ResourceManager *resMan, SegManager *segM // resource number, but it's totally unrelated to the menu music). // The GK1 demo (very late SCI1.1) does the same thing // TODO: Check the QFG4 demo - _useDigitalSFX = (getSciVersion() >= SCI_VERSION_2 || g_sci->getGameId() == GID_GK1 || ConfMan.getBool("prefer_digitalsfx")); + _useDigitalSFX = (getSciVersion() >= SCI_VERSION_2 || g_sci->getGameId() == GID_GK1DEMO || ConfMan.getBool("prefer_digitalsfx")); _music = new SciMusic(_soundVersion, _useDigitalSFX); _music->init(); |