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author | Strangerke | 2013-11-30 17:54:44 +0100 |
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committer | Strangerke | 2013-11-30 17:54:44 +0100 |
commit | 6c1401d2d0b47745a64c166362d8163bf2ddb84d (patch) | |
tree | 24c648f6150a79041ce2e3e294b683b7d416c843 /engines | |
parent | dc0285041c429dae1117d7ca208b43d88583ef51 (diff) | |
download | scummvm-rg350-6c1401d2d0b47745a64c166362d8163bf2ddb84d.tar.gz scummvm-rg350-6c1401d2d0b47745a64c166362d8163bf2ddb84d.tar.bz2 scummvm-rg350-6c1401d2d0b47745a64c166362d8163bf2ddb84d.zip |
TSAGE: R2R - Some more renaming, fix card shuffling animations sync
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 39 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.h | 4 |
2 files changed, 21 insertions, 22 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index fb57dd0ada..24629ab5bc 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -2241,7 +2241,7 @@ Scene1337::Scene1337() { for (int i = 0; i < 100; i++) _availableCardsPile[i] = 0; - _field423C = 0; + _shuffleEndedFl = false; _field423E = 0; _field4240 = 0; _field4242 = 0; @@ -3045,40 +3045,43 @@ void Scene1337::Action1::signal() { } } +/** + * Shuffle cards animation + */ void Scene1337::Action2::signal() { Scene1337 *scene = (Scene1337 *)R2_GLOBALS._sceneManager._scene; switch (_actionIndex++) { case 0: - scene->_item3._card.postInit(); - scene->_item3._card.setVisage(1332); - scene->_item3._card.setStrip(8); - scene->_item3._card.setFrame(1); - scene->_item3._card.fixPriority(300); - scene->_item3._card.setPosition(Common::Point(156, 108)); + scene->_shuffleAnimation._card.postInit(); + scene->_shuffleAnimation._card.setVisage(1332); + scene->_shuffleAnimation._card.setStrip(8); + scene->_shuffleAnimation._card.setFrame(1); + scene->_shuffleAnimation._card.fixPriority(300); + scene->_shuffleAnimation._card.setPosition(Common::Point(156, 108)); scene->_discardPile._card.remove(); scene->_discardPile._cardId = 0; scene->_aSound1.play(60); - scene->_item3._card.animate(ANIM_MODE_5, this); + scene->_shuffleAnimation._card.animate(ANIM_MODE_5, this); break; case 1: - scene->_item3._card.setFrame(1); + scene->_shuffleAnimation._card.setFrame(1); scene->_aSound1.play(60); - scene->_item3._card.animate(ANIM_MODE_5, this); + scene->_shuffleAnimation._card.animate(ANIM_MODE_5, this); break; case 2: { Common::Point pt(156, 108); NpcMover *mover = new NpcMover(); - scene->_item3._card.addMover(mover, &pt, this); + scene->_shuffleAnimation._card.addMover(mover, &pt, this); } break; case 3: - scene->_item3._card.remove(); + scene->_shuffleAnimation._card.remove(); scene->_background2.setup2(1332, 5, 1, 162, 95, 110, 1); - scene->_field423C = 1; + scene->_shuffleEndedFl = true; break; default: break; @@ -5583,18 +5586,14 @@ void Scene1337::shuffleCards() { _availableCardsPile[randIndx] = swap; } - _field423C = 0; + _shuffleEndedFl = false; _animatedCard._card.setAction(&_action2); - while(_field423C == 0) { + while(!_shuffleEndedFl && !g_vm->shouldQuit()) { + g_globals->_sceneObjects->recurse(SceneHandler::dispatchObject); g_globals->_scenePalette.signalListeners(); R2_GLOBALS._sceneObjects->draw(); - warning("TODO: recurse on draw() and on signalListeners()?"); g_globals->_events.delay(g_globals->_sceneHandler->_delayTicks); - - // Hack to avoid eternal loop - // To be removed when the recurse is working properly - _field423C = 1; } } diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index 2cd7f65bd4..f55ffd782a 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -293,7 +293,7 @@ public: Action12 _action12; Action13 _action13; unkObj1337sub1 _animatedCard; - unkObj1337sub1 _item3; + unkObj1337sub1 _shuffleAnimation; unkObj1337sub1 _item4; BackgroundSceneObject _background2; int _cardsAvailableNumb; @@ -306,7 +306,7 @@ public: unkObj1337sub1 _item6; unkObj1337sub1 _discardPile; unkObj1337sub1 _item8; - int _field423C; + bool _shuffleEndedFl; int _field423E; int _field4240; int _field4242; |