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authorStrangerke2013-12-14 13:06:27 +0100
committerStrangerke2013-12-14 13:07:01 +0100
commit876dee6f93172d3f22fed5ac98364ee0c25d080b (patch)
treef970a7888e0338ac303f5374f9fcae504a3e29cc /engines
parent094c378217d0af49d92c3be4dc1733e68a7f248a (diff)
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TSAGE: R2R - Renaming, refactoring in handlePlayer0()
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp182
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.h10
2 files changed, 63 insertions, 129 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 478674f1b8..0e7e70c13b 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -4725,7 +4725,7 @@ int Scene1337::findNormalCardInHand(int playerId) {
return -1;
}
-int Scene1337::subC274D(int playerId) {
+int Scene1337::findCard13InHand(int playerId) {
for (int i = 0; i <= 3; i++) {
if (_gameBoardSide[playerId]._handCard[i]._cardId == 13)
return i;
@@ -4734,9 +4734,9 @@ int Scene1337::subC274D(int playerId) {
return -1;
}
-int Scene1337::subC2781(int arg1) {
+int Scene1337::checkThieftCard(int playerId) {
for (int i = 0; i <= 3; i++) {
- if (_gameBoardSide[arg1]._handCard[i]._cardId == 25)
+ if (_gameBoardSide[playerId]._handCard[i]._cardId == 25)
return i;
}
@@ -4950,10 +4950,10 @@ void Scene1337::playThieftCard(int playerId, Card *card, int victimId) {
_item1.setAction(&_action11);
}
-int Scene1337::subC3257(int arg1) {
+int Scene1337::subC3257(int cardId) {
int retVal;
- switch (arg1) {
+ switch (cardId) {
case 10:
retVal = 2;
break;
@@ -4985,35 +4985,35 @@ int Scene1337::subC3257(int arg1) {
return retVal;
}
-bool Scene1337::subC32B1(int arg1, int arg2) {
+bool Scene1337::subC32B1(int victimId, int cardId) {
for (int i = 0; i <= 7; i++) {
- if (_gameBoardSide[arg1]._outpostStation[i]._cardId != 0) {
- if (subC3257(arg2) == _gameBoardSide[arg1]._outpostStation[i]._cardId)
+ if (_gameBoardSide[victimId]._outpostStation[i]._cardId != 0) {
+ if (subC3257(cardId) == _gameBoardSide[victimId]._outpostStation[i]._cardId)
return false;
}
}
return true;
}
-int Scene1337::subC331B(int arg1) {
- int randIndx = R2_GLOBALS._randomSource.getRandomNumber(3);
+int Scene1337::getPlayerWithOutpost(int playerId) {
+ int randPlayerId = R2_GLOBALS._randomSource.getRandomNumber(3);
for (int i = 0; i <= 3; i++) {
- if (randIndx != arg1) {
+ if (randPlayerId != playerId) {
for (int j = 0; j <= 7; j++) {
- if (_gameBoardSide[randIndx]._outpostStation[j]._cardId != 0)
- return randIndx;
+ if (_gameBoardSide[randPlayerId]._outpostStation[j]._cardId != 0)
+ return randPlayerId;
}
}
- if (arg1 == 1) {
- randIndx--;
- if (randIndx < 0)
- randIndx = 3;
+ if (playerId == 1) {
+ randPlayerId--;
+ if (randPlayerId < 0)
+ randPlayerId = 3;
} else {
- ++randIndx;
- if (randIndx > 3)
- randIndx = 0;
+ ++randPlayerId;
+ if (randPlayerId > 3)
+ randPlayerId = 0;
}
}
@@ -5765,8 +5765,6 @@ void Scene1337::handleClick(int arg1, Common::Point pt) {
}
void Scene1337::handlePlayer0() {
- bool found = true;
-
if (_gameBoardSide[0]._delayCard._cardId != 0) {
switch (_gameBoardSide[0]._delayCard._cardId) {
case 10:
@@ -5785,32 +5783,21 @@ void Scene1337::handlePlayer0() {
//No break on purpose
case 21:
discardCard(&_gameBoardSide[0]._delayCard);
- found = false;
break;
default:
- int i;
- found = false;
-
- for (i = 0; i <= 3; i++) {
+ for (int i = 0; i <= 3; i++) {
if (checkAntiDelayCard(_gameBoardSide[0]._delayCard._cardId, _gameBoardSide[0]._handCard[i]._cardId)) {
- found = true;
- break;
+ playAntiDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[0]._delayCard);
+ return;
}
}
- if (found) {
- found = false;
- playAntiDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[0]._delayCard);
- }
break;
}
}
- if (found)
- return;
-
int tmpVal;
- found = false;
+ bool found = false;
for (int i = 0; i <= 3; i++) {
tmpVal = subC26CB(0, i);
@@ -5837,183 +5824,130 @@ void Scene1337::handlePlayer0() {
_winnerId = 0;
subC33C0(&_gameBoardSide[0]._handCard[tmpVal], &_gameBoardSide[0]._outpostStation[j]);
- found = true;
+ return;
}
}
}
}
-
- if (found)
- break;
}
- if (found)
- return;
-
- found = false;
tmpVal = findNormalCardInHand(0);
if (tmpVal != -1) {
for (int i = 0; i <= 7; i++) {
if ((_gameBoardSide[0]._outpostStation[i]._cardId == 0) && (!subC2687(_gameBoardSide[0]._delayCard._cardId))) {
playCard(&_gameBoardSide[0]._handCard[tmpVal], &_gameBoardSide[0]._outpostStation[i]);
- found = true;
- break;
+ return;
}
}
}
- if (found)
- return;
-
- tmpVal = subC274D(0);
- if (tmpVal != -1) {
+ int card13Id = findCard13InHand(0);
+ if (card13Id != -1) {
for (int i = 0; i <= 7; i++) {
if (_gameBoardSide[2]._outpostStation[i]._cardId != 0) {
- playCounterTrickCard(&_gameBoardSide[0]._handCard[tmpVal], 2);
- found = true;
- break;
+ playCounterTrickCard(&_gameBoardSide[0]._handCard[card13Id], 2);
+ return;
}
}
}
- if (found)
- return;
-
- tmpVal = subC2781(0);
- if (tmpVal != -1) {
+ int thieftId = checkThieftCard(0);
+ if (thieftId != -1) {
if ( (_gameBoardSide[2]._handCard[0]._cardId != 0)
|| (_gameBoardSide[2]._handCard[1]._cardId != 0)
|| (_gameBoardSide[2]._handCard[2]._cardId != 0)
|| (_gameBoardSide[2]._handCard[3]._cardId != 0) ) {
- playThieftCard(0, &_gameBoardSide[0]._handCard[tmpVal], 2);
- found = true;
+ playThieftCard(0, &_gameBoardSide[0]._handCard[thieftId], 2);
+ return;
}
}
- if (found)
- return;
-
for (int i = 0; i <= 3; i++) {
if (subC27B5(_gameBoardSide[0]._handCard[i]._cardId) != -1) {
// The variable 'j' is not used in the inner code of the loop. It's suspect
for (int j = 0; j <= 7; j++) {
- if ((_gameBoardSide[2]._delayCard._cardId == 0) && (subC32B1(2, _gameBoardSide[0]._handCard[i]._cardId))) {
+ if ((_gameBoardSide[2]._delayCard._cardId == 0) && subC32B1(2, _gameBoardSide[0]._handCard[i]._cardId)) {
playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[2]._delayCard);
- found = true;
- break;
+ return;
}
}
-
- if (found)
- break;
}
}
- if (found)
- return;
-
for (int i = 0; i <= 3; i++) {
if (isSlowCard(_gameBoardSide[0]._handCard[i]._cardId) != -1) {
// The variable 'j' is not used in the inner code of the loop. It's suspect
for (int j = 0; j <= 7; j++) {
- if ((_gameBoardSide[2]._delayCard._cardId == 0) && (subC32B1(2, _gameBoardSide[0]._handCard[i]._cardId))) {
+ if ((_gameBoardSide[2]._delayCard._cardId == 0) && subC32B1(2, _gameBoardSide[0]._handCard[i]._cardId)) {
playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[2]._delayCard);
- found = true;
+ return;
}
}
-
- if (found)
- break;
}
}
- if (found)
- return;
-
- tmpVal = subC274D(0);
- int tmpVal2 = subC331B(0);
+ tmpVal = findCard13InHand(0);
+ int tmpVal2 = getPlayerWithOutpost(0);
if ((tmpVal != -1) && (tmpVal2 != -1)) {
playCounterTrickCard(&_gameBoardSide[0]._handCard[tmpVal], tmpVal2);
- found = true;
- }
-
- if (found)
return;
+ }
- tmpVal = subC2781(0);
+ tmpVal = checkThieftCard(0);
if (tmpVal != -1) {
if ( (_gameBoardSide[1]._handCard[0]._cardId != 0)
|| (_gameBoardSide[1]._handCard[1]._cardId != 0)
|| (_gameBoardSide[1]._handCard[2]._cardId != 0)
|| (_gameBoardSide[1]._handCard[3]._cardId != 0) ) {
playThieftCard(0, &_gameBoardSide[0]._handCard[tmpVal], 1);
- found = true;
+ return;
}
}
- if (found)
- return;
-
for (int i = 0; i <= 3; i++) {
tmpVal = isSlowCard(_gameBoardSide[0]._handCard[i]._cardId);
if (tmpVal != -1) {
// The variable 'j' is not used in the inner code of the loop. It's suspect.
for (int j = 0; j <= 7; j++) {
- if ((_gameBoardSide[1]._delayCard._cardId == 0) && (subC32B1(1, _gameBoardSide[0]._handCard[i]._cardId))) {
+ if ((_gameBoardSide[1]._delayCard._cardId == 0) && subC32B1(1, _gameBoardSide[0]._handCard[i]._cardId)) {
playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[1]._delayCard);
- found = true;
+ return;
}
}
- if (!found) {
// The variable 'j' is not used in the inner code of the loop. It's suspect.
- for (int j = 0; j <= 7; j++) {
- if ((_gameBoardSide[3]._delayCard._cardId == 0) && (subC32B1(3, _gameBoardSide[0]._handCard[i]._cardId))) {
+ for (int j = 0; j <= 7; j++) {
+ if ((_gameBoardSide[3]._delayCard._cardId == 0) && subC32B1(3, _gameBoardSide[0]._handCard[i]._cardId)) {
playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[3]._delayCard);
- found = true;
- }
+ return;
}
}
-
- if (found)
- break;
}
}
- if (found)
- return;
-
for (int i = 0; i <= 3; i++) {
tmpVal = subC27B5(_gameBoardSide[0]._handCard[i]._cardId);
if (tmpVal != -1) {
// The variable 'j' is not used in the inner code of the loop. It's suspect.
for (int j = 0; j <= 7; j++) {
- if ((_gameBoardSide[1]._delayCard._cardId == 0) && (subC32B1(1, _gameBoardSide[0]._handCard[i]._cardId))) {
+ if ((_gameBoardSide[1]._delayCard._cardId == 0) && subC32B1(1, _gameBoardSide[0]._handCard[i]._cardId)) {
playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[1]._delayCard);
- found = true;
+ return;
}
}
- if (!found) {
// The variable 'j' is not used in the inner code of the loop. It's suspect.
- for (int j = 0; j <= 7; j++) {
- if ((_gameBoardSide[3]._delayCard._cardId == 0) && (subC32B1(3, _gameBoardSide[0]._handCard[i]._cardId))) {
+ for (int j = 0; j <= 7; j++) {
+ if ((_gameBoardSide[3]._delayCard._cardId == 0) && subC32B1(3, _gameBoardSide[0]._handCard[i]._cardId)) {
playDelayCard(&_gameBoardSide[0]._handCard[i], &_gameBoardSide[3]._delayCard);
- found = true;
- }
+ return;
}
}
-
- if (found)
- break;
}
}
- if (found)
- return;
-
subC2835(0);
}
@@ -6114,8 +6048,8 @@ void Scene1337::handlePlayer1() {
if (found)
return;
- tmpVal = subC274D(1);
- int tmpVal2 = subC331B(1);
+ tmpVal = findCard13InHand(1);
+ int tmpVal2 = getPlayerWithOutpost(1);
if ((tmpVal != -1) && ( tmpVal2 != -1)) {
playCounterTrickCard(&_gameBoardSide[1]._handCard[tmpVal], tmpVal2);
@@ -6125,7 +6059,7 @@ void Scene1337::handlePlayer1() {
if (found)
return;
- tmpVal = subC2781(1);
+ tmpVal = checkThieftCard(1);
if (tmpVal != -1) {
count = -1;
int rndVal = R2_GLOBALS._randomSource.getRandomNumber(3);
@@ -6167,7 +6101,7 @@ void Scene1337::handlePlayer1() {
for (int k = 0; k <= 7; k++) {
// CHECKME: 'k' is not used in that loop.
// It looks suspicious.
- if ((_gameBoardSide[tmpVal]._delayCard._cardId == 0) && (subC32B1(tmpVal, _gameBoardSide[1]._handCard[i]._cardId))) {
+ if ((_gameBoardSide[tmpVal]._delayCard._cardId == 0) && subC32B1(tmpVal, _gameBoardSide[1]._handCard[i]._cardId)) {
count = tmpVal;
break;
}
@@ -6321,7 +6255,7 @@ void Scene1337::handlePlayer3() {
return;
}
} else if (_gameBoardSide[3]._handCard[randIndx]._cardId == 13) {
- int tmpVal = subC331B(3);
+ int tmpVal = getPlayerWithOutpost(3);
if (tmpVal != -1) {
playCounterTrickCard(&_gameBoardSide[3]._handCard[randIndx], tmpVal);
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index 6cbc617578..bd8159d615 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -337,15 +337,15 @@ public:
bool subC2687(int cardId);
int subC26CB(int playerId, int handCardId);
int findNormalCardInHand(int playerId);
- int subC274D(int arg1);
- int subC2781(int arg1);
+ int findCard13InHand(int playerId);
+ int checkThieftCard(int playerId);
int subC27B5(int arg1);
int isSlowCard(int cardId);
void subC2835(int arg1);
void playThieftCard(int playerId, Card *card, int victimId);
- int subC3257(int arg1);
- bool subC32B1(int arg1, int arg2);
- int subC331B(int arg1);
+ int subC3257(int cardId);
+ bool subC32B1(int victimId, int cardId);
+ int getPlayerWithOutpost(int playerId);
bool checkAntiDelayCard(int delayCardId, int cardId);
void subC33C0(Card *subObj1, Card *subObj2);
void playDelayCard(Card *card, Card *dest);