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authorKari Salminen2008-05-30 10:43:21 +0000
committerKari Salminen2008-05-30 10:43:21 +0000
commit94d1e7effbe22291964202c903f5fe1d8c0f53ea (patch)
tree3163091112f3450e30e5026c36894f48b0636b37 /engines
parentdb0af96fa05b943fccff4c3a88426aab8d22736a (diff)
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Implemented opcodes 0x04 (o1_mulObjectParam) and 0x05 (o1_divObjectParam).
svn-id: r32393
Diffstat (limited to 'engines')
-rw-r--r--engines/cine/script.h4
-rw-r--r--engines/cine/script_fw.cpp41
-rw-r--r--engines/cine/script_os.cpp4
3 files changed, 29 insertions, 20 deletions
diff --git a/engines/cine/script.h b/engines/cine/script.h
index 23bb179ee5..eeac0e8809 100644
--- a/engines/cine/script.h
+++ b/engines/cine/script.h
@@ -155,8 +155,8 @@ protected:
int o1_getObjectParam();
int o1_addObjectParam();
int o1_subObjectParam();
- int o1_add2ObjectParam();
- int o1_sub2ObjectParam();
+ int o1_mulObjectParam();
+ int o1_divObjectParam();
int o1_compareObjectParam();
int o1_setupObject();
int o1_checkCollision();
diff --git a/engines/cine/script_fw.cpp b/engines/cine/script_fw.cpp
index 4f6749517e..6b9538e25d 100644
--- a/engines/cine/script_fw.cpp
+++ b/engines/cine/script_fw.cpp
@@ -49,8 +49,8 @@ const Opcode FWScript::_opcodeTable[] = {
{ &FWScript::o1_addObjectParam, "bbw" },
{ &FWScript::o1_subObjectParam, "bbw" },
/* 04 */
- { &FWScript::o1_add2ObjectParam, "bbw" },
- { &FWScript::o1_sub2ObjectParam, "bbw" },
+ { &FWScript::o1_mulObjectParam, "bbw" },
+ { &FWScript::o1_divObjectParam, "bbw" },
{ &FWScript::o1_compareObjectParam, "bbw" },
{ &FWScript::o1_setupObject, "bwwww" },
/* 08 */
@@ -803,23 +803,32 @@ int FWScript::o1_subObjectParam() {
return 0;
}
-/*! \todo Implement this instruction
- */
-int FWScript::o1_add2ObjectParam() {
- uint16 a = getNextByte();
- uint16 b = getNextByte();
- uint16 c = getNextWord();
- warning("STUB: o1_add2ObjectParam(%x, %x, %x)", a, b, c);
+int FWScript::o1_mulObjectParam() {
+ byte objIdx = getNextByte();
+ byte paramIdx = getNextByte();
+ int16 newValue = getNextWord();
+
+ debugC(5, kCineDebugScript, "Line: %d: mulObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue);
+
+ // FIXME? In PC versions of Future Wars and Operation Stealth the multiplication is done unsigned.
+ // (16b x 16b -> 32b, taking only 16 LSBs). The question is, does it really matter?
+ int16 currentValue = getObjectParam(objIdx, paramIdx);
+ modifyObjectParam(objIdx, paramIdx, currentValue * newValue);
return 0;
}
-/*! \todo Implement this instruction
- */
-int FWScript::o1_sub2ObjectParam() {
- uint16 a = getNextByte();
- uint16 b = getNextByte();
- uint16 c = getNextWord();
- warning("STUB: o1_sub2ObjectParam(%x, %x, %x)", a, b, c);
+int FWScript::o1_divObjectParam() {
+ byte objIdx = getNextByte();
+ byte paramIdx = getNextByte();
+ int16 newValue = getNextWord();
+
+ debugC(5, kCineDebugScript, "Line: %d: divObjectParam(objIdx:%d,paramIdx:%d,newValue:%d)", _line, objIdx, paramIdx, newValue);
+
+ // In PC versions of Future Wars and Operation Stealth the division is done signed.
+ // Dividend is first sign extended from 16 bits to 32 bits and then divided by the
+ // 16 bit divider using signed division. Only 16 LSBs of the quotient are saved.
+ int16 currentValue = getObjectParam(objIdx, paramIdx);
+ modifyObjectParam(objIdx, paramIdx, currentValue / newValue);
return 0;
}
diff --git a/engines/cine/script_os.cpp b/engines/cine/script_os.cpp
index 7c88e3ffe3..319fca5d3c 100644
--- a/engines/cine/script_os.cpp
+++ b/engines/cine/script_os.cpp
@@ -45,8 +45,8 @@ const Opcode OSScript::_opcodeTable[] = {
{ &FWScript::o1_addObjectParam, "bbw" },
{ &FWScript::o1_subObjectParam, "bbw" },
/* 04 */
- { &FWScript::o1_add2ObjectParam, "bbw" },
- { &FWScript::o1_sub2ObjectParam, "bbw" },
+ { &FWScript::o1_mulObjectParam, "bbw" },
+ { &FWScript::o1_divObjectParam, "bbw" },
{ &FWScript::o1_compareObjectParam, "bbw" },
{ &FWScript::o1_setupObject, "bwwww" },
/* 08 */