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authorEugene Sandulenko2016-01-21 11:47:58 +0100
committerEugene Sandulenko2016-02-14 17:12:49 +0100
commitad02d2eb953f721049623242366f7e15539746ad (patch)
treebb3c4c62e08321eccca0d2c125ed299ffddc9207 /engines
parent936609fb11e9a75f7cb5b2f0d5e22c94a7e0ff80 (diff)
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WAGE: Implement dialog interaction
Diffstat (limited to 'engines')
-rw-r--r--engines/wage/dialog.cpp83
-rw-r--r--engines/wage/dialog.h8
2 files changed, 86 insertions, 5 deletions
diff --git a/engines/wage/dialog.cpp b/engines/wage/dialog.cpp
index b58e4af680..88b2c65d5f 100644
--- a/engines/wage/dialog.cpp
+++ b/engines/wage/dialog.cpp
@@ -66,7 +66,7 @@ Dialog::Dialog(Gui *gui, int width, const char *text, DialogButtonArray *buttons
_font = getDialogFont();
- _tempSurface.create(width, kDialogHeight, Graphics::PixelFormat::createFormatCLUT8());
+ _tempSurface.create(width + 1, kDialogHeight + 1, Graphics::PixelFormat::createFormatCLUT8());
_bbox.left = (_gui->_screen.w - width) / 2;
_bbox.top = (_gui->_screen.h - kDialogHeight) / 2;
@@ -80,6 +80,8 @@ Dialog::Dialog(Gui *gui, int width, const char *text, DialogButtonArray *buttons
// Adjust button positions
for (int i = 0; i < _buttons->size(); i++)
_buttons->operator[](i)->bounds.translate(_bbox.left, _bbox.top);
+
+ _needsRedraw = true;
}
Dialog::~Dialog() {
@@ -127,6 +129,8 @@ void Dialog::paint() {
g_system->copyRectToScreen(_gui->_screen.getBasePtr(_bbox.left, _bbox.top), _gui->_screen.pitch,
_bbox.left, _bbox.top, _bbox.width() + 1, _bbox.height() + 1);
+
+ _needsRedraw = false;
}
void Dialog::drawOutline(Common::Rect &bounds, int *spec, int speclen) {
@@ -136,10 +140,14 @@ void Dialog::drawOutline(Common::Rect &bounds, int *spec, int speclen) {
1, kColorBlack, _gui->_patterns, kPatternSolid);
}
-void Dialog::run() {
+int Dialog::run() {
bool shouldQuit = false;
+ Common::Rect r(_bbox);
- paint();
+ r.right++;
+ r.bottom++;
+
+ _gui->_screen.copyRectToSurface(_tempSurface, r.left, r.top, r);
while (!shouldQuit) {
Common::Event event;
@@ -151,15 +159,82 @@ void Dialog::run() {
shouldQuit = true;
break;
case Common::EVENT_MOUSEMOVE:
-
+ mouseMove(event.mouse.x, event.mouse.y);
+ break;
+ case Common::EVENT_LBUTTONDOWN:
+ mouseClick(event.mouse.x, event.mouse.y);
+ break;
+ case Common::EVENT_LBUTTONUP:
+ shouldQuit = mouseRaise(event.mouse.x, event.mouse.y);
+ break;
+ case Common::EVENT_KEYDOWN:
+ switch (event.kbd.keycode) {
+ case Common::KEYCODE_ESCAPE:
+ _pressedButton = -1;
+ shouldQuit = true;
+ default:
+ break;
+ }
+ break;
default:
break;
}
}
+ if (_needsRedraw)
+ paint();
+
g_system->updateScreen();
g_system->delayMillis(50);
}
+
+ _tempSurface.copyRectToSurface(_gui->_screen, r.left, r.top, r);
+
+ return _pressedButton;
+}
+
+int Dialog::matchButton(int x, int y) {
+ for (int i = 0; i < _buttons->size(); i++)
+ if (_buttons->operator[](i)->bounds.contains(x, y))
+ return i;
+
+ return -1;
+}
+
+void Dialog::mouseMove(int x, int y) {
+ if (_pressedButton != -1) {
+ int match = matchButton(x, y);
+
+ if (_mouseOverPressedButton && match != _pressedButton) {
+ _mouseOverPressedButton = false;
+ _needsRedraw = true;
+ } else if (!_mouseOverPressedButton && match == _pressedButton) {
+ _mouseOverPressedButton = true;
+ _needsRedraw = true;
+ }
+ }
+}
+
+void Dialog::mouseClick(int x, int y) {
+ int match = matchButton(x, y);
+
+ if (match) {
+ _pressedButton = match;
+ _mouseOverPressedButton = true;
+
+ _needsRedraw = true;
+ }
+}
+
+int Dialog::mouseRaise(int x, int y) {
+ bool res = false;
+
+ if (_pressedButton != -1) {
+ if (matchButton(x, y) == _pressedButton)
+ res = true;
+ }
+
+ return res;
}
} // End of namespace Wage
diff --git a/engines/wage/dialog.h b/engines/wage/dialog.h
index 1dc777712f..544b457c84 100644
--- a/engines/wage/dialog.h
+++ b/engines/wage/dialog.h
@@ -70,7 +70,7 @@ public:
Dialog(Gui *gui, int width, const char *text, DialogButtonArray *buttons, int defaultButton);
~Dialog();
- void run();
+ int run();
private:
Gui *_gui;
@@ -84,10 +84,16 @@ private:
int _defaultButton;
bool _mouseOverPressedButton;
+ bool _needsRedraw;
+
private:
const Graphics::Font *getDialogFont();
void drawOutline(Common::Rect &bounds, int *spec, int speclen);
void paint();
+ void mouseMove(int x, int y);
+ void mouseClick(int x, int y);
+ int mouseRaise(int x, int y);
+ int matchButton(int x, int y);
};
} // End of namespace Wage