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authorStrangerke2015-10-27 23:29:58 +0100
committerStrangerke2015-10-27 23:29:58 +0100
commitb2a07f52f4b172c03c34cee650d86d199a4e8aec (patch)
treecbc93906a8f5fb69f58d5ca0c94bf88c6ce68a4a /engines
parentcbb302a550273a80b1826912396053d0309775c9 (diff)
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MADS: Phantom: Implement scene 302
Diffstat (limited to 'engines')
-rw-r--r--engines/mads/phantom/phantom_scenes.cpp2
-rw-r--r--engines/mads/phantom/phantom_scenes3.cpp299
-rw-r--r--engines/mads/phantom/phantom_scenes3.h11
3 files changed, 272 insertions, 40 deletions
diff --git a/engines/mads/phantom/phantom_scenes.cpp b/engines/mads/phantom/phantom_scenes.cpp
index ac2dda9e8a..710ac0c930 100644
--- a/engines/mads/phantom/phantom_scenes.cpp
+++ b/engines/mads/phantom/phantom_scenes.cpp
@@ -99,7 +99,7 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) {
case 301: // catwalk #1 above stage
return new Scene301(vm);
case 302: // catwalk #2 above stage
- return new DummyScene(vm); // TODO
+ return new Scene302(vm);
case 303: // above chandelier
return new DummyScene(vm); // TODO
case 304: // chandelier
diff --git a/engines/mads/phantom/phantom_scenes3.cpp b/engines/mads/phantom/phantom_scenes3.cpp
index 4c6a67ba85..92a1f7e0ec 100644
--- a/engines/mads/phantom/phantom_scenes3.cpp
+++ b/engines/mads/phantom/phantom_scenes3.cpp
@@ -254,63 +254,75 @@ void Scene301::actions() {
default:
break;
}
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action._lookFlag) {
_vm->_dialogs->show(30110);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isAction(VERB_LOOK) || _action.isAction(VERB_LOOK_AT)) {
if (_action.isObject(NOUN_GRID)) {
_vm->_dialogs->show(30111);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_CATWALK)) {
_vm->_dialogs->show(30112);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_SIDE_WALL)) {
_vm->_dialogs->show(30113);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_BACK_WALL)) {
_vm->_dialogs->show(30114);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_SUPPORT)) {
_vm->_dialogs->show(30115);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_ACT_CURTAIN)) {
_vm->_dialogs->show(30116);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_HOUSE)) {
_vm->_dialogs->show(30117);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_OTHER_CATWALK)) {
_vm->_dialogs->show(30118);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_GRIDWORK)) {
_vm->_dialogs->show(30119);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_BEAM_POSITION)) {
_vm->_dialogs->show(30120);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_LIGHTING_INSTRUMENT)) {
@@ -319,7 +331,8 @@ void Scene301::actions() {
else
_vm->_dialogs->show(30122);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_TARP)) {
@@ -328,102 +341,112 @@ void Scene301::actions() {
else
_vm->_dialogs->show(30140);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_COUNTERWEIGHT_SYSTEM)) {
_vm->_dialogs->show(30124);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_SANDBAG) && (_action._mainObjectSource == CAT_HOTSPOT)) {
_vm->_dialogs->show(30125);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_BATTEN)) {
_vm->_dialogs->show(30126);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_STOOL)) {
_vm->_dialogs->show(30127);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_HEMP)) {
_vm->_dialogs->show(30128);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_CIRCULAR_STAIRCASE)) {
_vm->_dialogs->show(30129);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_CATWALK_OVER_HOUSE)) {
_vm->_dialogs->show(30130);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_STAIRCASE_POST)) {
_vm->_dialogs->show(30131);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_RAILING)) {
_vm->_dialogs->show(30132);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_CYCLORAMA)) {
_vm->_dialogs->show(30133);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_BIG_PROP)) {
_vm->_dialogs->show(30134);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_PROSCENIUM_ARCH)) {
_vm->_dialogs->show(30135);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isObject(NOUN_CABLE)) {
_vm->_dialogs->show(30136);
- goto handled;
+ _action._inProgress = false;
+ return;
}
}
if (_action.isAction(VERB_TAKE, NOUN_HEMP)) {
_vm->_dialogs->show(30138);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isAction(VERB_PULL, NOUN_HEMP)) {
_vm->_dialogs->show(30141);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isAction(VERB_TAKE, NOUN_SANDBAG) && (_action._mainObjectSource == CAT_HOTSPOT)) {
_vm->_dialogs->show(30139);
- goto handled;
+ _action._inProgress = false;
+ return;
}
if (_action.isAction(VERB_TAKE, NOUN_TARP)) {
_vm->_dialogs->show(30142);
- goto handled;
+ _action._inProgress = false;
+ return;
}
-
- goto done;
-
-handled:
- _action._inProgress = false;
-
-done:
- ;
}
void Scene301::preActions() {
@@ -433,5 +456,203 @@ void Scene301::preActions() {
/*------------------------------------------------------------------------*/
+Scene302::Scene302(MADSEngine *vm) : Scene3xx(vm) {
+}
+
+void Scene302::synchronize(Common::Serializer &s) {
+ Scene3xx::synchronize(s);
+}
+
+void Scene302::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+}
+
+void Scene302::enter() {
+ _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('p', 0), false);
+ _globals._spriteIndexes[1] = _scene->_sprites.addSprites("*RRD_9", false);
+
+ if (_game._objects.isInRoom(OBJ_BLUE_FRAME)) {
+ _globals._sequenceIndexes[2] = _scene->_sequences.addStampCycle(_globals._spriteIndexes[2], false, 1);
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 14);
+ } else
+ _scene->_hotspots.activate(NOUN_BLUE_FRAME, false);
+
+ if (_globals[kCurrentYear] == 1993) {
+ _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('z', -1), false);
+ _scene->drawToBackground(_globals._spriteIndexes[0], 1, Common::Point(-32000, -32000), 0, 100);
+ }
+
+ if (_scene->_priorSceneId == 303)
+ _game._player.firstWalk(Common::Point(-20, 134), FACING_WEST, Common::Point(15, 134), FACING_EAST, true);
+ else if ((_scene->_priorSceneId == 301) || (_scene->_priorSceneId != RETURNING_FROM_LOADING))
+ _game._player.firstWalk(Common::Point(340, 134), FACING_WEST, Common::Point(297, 134), FACING_WEST, true);
+
+ sceneEntrySound();
+}
+
+void Scene302::step() {
+}
+
+void Scene302::actions() {
+ if (_action.isAction(VERB_TAKE, NOUN_BLUE_FRAME) && (_game._objects.isInRoom(OBJ_BLUE_FRAME) || _game._trigger)) {
+ switch (_game._trigger) {
+ case (0):
+ if (_globals[kCurrentYear] == 1881) {
+ int count = 0;
+ if (_game._objects.isInInventory(OBJ_YELLOW_FRAME))
+ ++count;
+ if (_game._objects.isInInventory(OBJ_RED_FRAME))
+ ++count;
+ if (_game._objects.isInInventory(OBJ_GREEN_FRAME))
+ ++count;
+ if (count < 3)
+ _globals[kPlayerScore] += 5;
+ }
+
+ _game._player._stepEnabled = false;
+ _game._player._visible = false;
+ _globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], true, 5, 2);
+ _scene->_sequences.setAnimRange(_globals._sequenceIndexes[1], 1, 5);
+ _scene->_sequences.setSeqPlayer(_globals._sequenceIndexes[1], true);
+ _scene->_sequences.setTrigger(_globals._sequenceIndexes[1], 2, 5, 1);
+ _scene->_sequences.setTrigger(_globals._sequenceIndexes[1], 0, 0, 2);
+ break;
+
+ case 1:
+ _scene->deleteSequence(_globals._sequenceIndexes[2]);
+ _scene->_hotspots.activate(NOUN_BLUE_FRAME, false);
+ _game._objects.addToInventory(OBJ_BLUE_FRAME);
+ _vm->_sound->command(26);
+ break;
+
+ case 2:
+ _game.syncTimers(2, 0, 1, _globals._sequenceIndexes[1]);
+ _game._player._visible = true;
+ _scene->_sequences.setTimingTrigger(20, 3);
+ break;
+
+ case 3:
+ if (_globals[kCurrentYear] == 1881)
+ _vm->_dialogs->showItem(OBJ_BLUE_FRAME, 844, 0);
+ else
+ _vm->_dialogs->showItem(OBJ_BLUE_FRAME, 817, 0);
+
+ _game._player._stepEnabled = true;
+ break;
+
+ default:
+ break;
+ }
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action._lookFlag) {
+ _vm->_dialogs->show(30210);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(VERB_LOOK) || _action.isAction(VERB_LOOK_AT)) {
+ if (_action.isObject(NOUN_CATWALK)) {
+ _vm->_dialogs->show(30211);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_GRID)) {
+ _vm->_dialogs->show(30212);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_HEMP)) {
+ _vm->_dialogs->show(30213);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_SIDE_WALL)) {
+ _vm->_dialogs->show(30214);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_CATWALK)) {
+ _vm->_dialogs->show(30215);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_RAILING)) {
+ _vm->_dialogs->show(30216);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_BEAM_POSITION)) {
+ _vm->_dialogs->show(30217);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_LIGHTING_INSTRUMENT)) {
+ if (_globals[kCurrentYear] == 1993)
+ _vm->_dialogs->show(30218);
+ else
+ _vm->_dialogs->show(30219);
+
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_BLUE_FRAME) && _game._objects.isInRoom(OBJ_BLUE_FRAME)) {
+ if (_globals[kCurrentYear] == 1993)
+ _vm->_dialogs->show(30220);
+ else
+ _vm->_dialogs->show(30221);
+
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_SUPPORT)) {
+ _vm->_dialogs->show(30222);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isObject(NOUN_OTHER_CATWALK)) {
+ _vm->_dialogs->show(30223);
+ _action._inProgress = false;
+ return;
+ }
+ }
+
+ if (_action.isAction(VERB_TAKE, NOUN_HEMP)) {
+ _vm->_dialogs->show(30224);
+ _action._inProgress = false;
+ return;
+ }
+
+ if (_action.isAction(VERB_PULL, NOUN_HEMP)) {
+ _vm->_dialogs->show(30141);
+ _action._inProgress = false;
+ return;
+ }
+}
+
+void Scene302::preActions() {
+ if (_action.isAction(VERB_EXIT_TO, NOUN_CATWALK)) {
+ if (_scene->_customDest.x > 160)
+ _game._player._walkOffScreenSceneId = 301;
+ else
+ _game._player._walkOffScreenSceneId = 303;
+ }
+}
+
+/*------------------------------------------------------------------------*/
+
} // End of namespace Phantom
} // End of namespace MADS
diff --git a/engines/mads/phantom/phantom_scenes3.h b/engines/mads/phantom/phantom_scenes3.h
index 4c200e93ed..01fa36b985 100644
--- a/engines/mads/phantom/phantom_scenes3.h
+++ b/engines/mads/phantom/phantom_scenes3.h
@@ -73,6 +73,17 @@ public:
virtual void actions();
};
+class Scene302 : public Scene3xx {
+public:
+ Scene302(MADSEngine *vm);
+ virtual void synchronize(Common::Serializer &s);
+
+ virtual void setup();
+ virtual void enter();
+ virtual void step();
+ virtual void preActions();
+ virtual void actions();
+};
} // End of namespace Phantom
} // End of namespace MADS