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authorPaul Gilbert2011-04-03 10:57:01 +1000
committerPaul Gilbert2011-04-03 10:57:01 +1000
commitd8eb24f97464d4d274168d9384a8e3a692ec3b97 (patch)
tree6abd2e613c3b2e946a7cc04847dda0e69403b914 /engines
parent1df668bd1e674c5c72c4a92c9de9bc01bf6d4479 (diff)
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TSAGE: Fix use of PlayerMover2 class
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld_scenes1.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/tsage/ringworld_scenes1.cpp b/engines/tsage/ringworld_scenes1.cpp
index b1bcaabf28..7d24fa7ba2 100644
--- a/engines/tsage/ringworld_scenes1.cpp
+++ b/engines/tsage/ringworld_scenes1.cpp
@@ -2462,14 +2462,13 @@ void Scene90::Action1::signal() {
scene->_object5.addMover(mover2, &pt2, this);
break;
}
- case 10: {
- Common::Point pt(10, 15);
+ case 10:
PlayerMover2 *mover = new PlayerMover2();
- scene->_object1.addMover(mover, &pt, &scene->_object5);
+ scene->_object1.addMover(mover, 10, 15, &scene->_object5);
if (!_globals->getFlag(104)) {
mover = new PlayerMover2();
- scene->_object4.addMover(mover, &pt, &scene->_object1);
+ scene->_object4.addMover(mover, 10, 15, &scene->_object1);
}
setDelay(60);
break;