diff options
author | Andrew Kurushin | 2010-10-22 23:13:17 +0000 |
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committer | Andrew Kurushin | 2010-10-22 23:13:17 +0000 |
commit | f24394b85f5d34815659c50cd956c262f4b79d68 (patch) | |
tree | 8c93e3f052133b154b1686e00b4066b3967f0c02 /engines | |
parent | b8ff3eb4913dd22bc75ae360baadadd95151077f (diff) | |
download | scummvm-rg350-f24394b85f5d34815659c50cd956c262f4b79d68.tar.gz scummvm-rg350-f24394b85f5d34815659c50cd956c262f4b79d68.tar.bz2 scummvm-rg350-f24394b85f5d34815659c50cd956c262f4b79d68.zip |
SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation
add ByteArray type
fix debug Tile Hittest frame drawing
debug 0x%x => 0x%X
svn-id: r53719
Diffstat (limited to 'engines')
40 files changed, 329 insertions, 540 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index be011d0119..f743fc4324 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -218,7 +218,7 @@ Actor::Actor(SagaEngine *vm) : _vm(vm) { _yCellCount = _vm->_scene->getHeight(); _xCellCount = _vm->getDisplayInfo().width; - _pathCell = (int8 *)malloc(_yCellCount * _xCellCount * sizeof(*_pathCell)); + _pathCell.resize(_yCellCount * _xCellCount); _pathRect.left = 0; _pathRect.right = _vm->getDisplayInfo().width; @@ -295,7 +295,6 @@ Actor::Actor(SagaEngine *vm) : _vm(vm) { Actor::~Actor() { debug(9, "Actor::~Actor()"); - free(_pathCell); //release resources freeProtagStates(); freeActorList(); @@ -445,7 +444,7 @@ void Actor::loadActorList(int protagonistIdx, int actorCount, int actorsResource actor = _actors[i] = new ActorData(); actor->_id = objectIndexToId(kGameObjectActor, i); //actorIndexToId(i); actor->_index = i; - debug(4, "init actor id=0x%x index=%d", actor->_id, actor->_index); + debug(4, "init actor id=0x%X index=%d", actor->_id, actor->_index); actorS.readUint32LE(); //next displayed actorS.readByte(); //type actor->_flags = actorS.readByte(); @@ -1162,7 +1161,7 @@ void Actor::drawActors() { return; } - if (_vm->_scene->_entryList.entryListCount == 0) { + if (_vm->_scene->_entryList.empty()) { return; } diff --git a/engines/saga/actor.h b/engines/saga/actor.h index 7b287177ff..ede2ee714b 100644 --- a/engines/saga/actor.h +++ b/engines/saga/actor.h @@ -196,6 +196,8 @@ struct ActorFrameSequence { ActorFrameRange directions[ACTOR_DIRECTIONS_COUNT]; }; +//typedef Common::Array<ActorFrameSequence> ActorFrameSequences; + uint pathLine(PointList &pointList, uint idx, const Point &point1, const Point &point2); struct Location { @@ -376,7 +378,7 @@ public: int32 _frameNumber; // current frame number - Common::Array<byte> _tileDirections; + ByteArray _tileDirections; Common::Array<Point> _walkStepsPoints; @@ -624,7 +626,7 @@ private: Rect _barrierList[ACTOR_BARRIERS_MAX]; int _barrierCount; - int8 *_pathCell; + Common::Array<int8> _pathCell; int _xCellCount; int _yCellCount; diff --git a/engines/saga/actor_walk.cpp b/engines/saga/actor_walk.cpp index 589bc89c85..620b8ee2b6 100644 --- a/engines/saga/actor_walk.cpp +++ b/engines/saga/actor_walk.cpp @@ -227,12 +227,12 @@ void Actor::updateActorsScene(int actorsEntrance) { if (_protagonist == NULL) return; - if ((actorsEntrance >= 0) && (_vm->_scene->_entryList.entryListCount > 0)) { - if (_vm->_scene->_entryList.entryListCount <= actorsEntrance) { + if ((actorsEntrance >= 0) && (!_vm->_scene->_entryList.empty())) { + if (_vm->_scene->_entryList.size() <= uint(actorsEntrance)) { actorsEntrance = 0; //OCEAN bug } - sceneEntry = _vm->_scene->_entryList.getEntry(actorsEntrance); + sceneEntry = &_vm->_scene->_entryList[actorsEntrance]; if (_vm->_scene->getFlags() & kSceneFlagISO) { _protagonist->_location = sceneEntry->location; } else { @@ -722,7 +722,7 @@ void Actor::handleActions(int msec, bool setup) { void Actor::direct(int msec) { - if (_vm->_scene->_entryList.entryListCount == 0) { + if (_vm->_scene->_entryList.empty()) { return; } diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp index 0d65d2f191..a99ecea01a 100644 --- a/engines/saga/animation.cpp +++ b/engines/saga/animation.cpp @@ -42,8 +42,6 @@ namespace Saga { Anim::Anim(SagaEngine *vm) : _vm(vm) { uint16 i; - _cutawayList = NULL; - _cutawayListLength = 0; _cutawayActive = false; for (i = 0; i < MAX_ANIMATIONS; i++) @@ -55,21 +53,16 @@ Anim::Anim(SagaEngine *vm) : _vm(vm) { Anim::~Anim() { reset(); -#ifdef ENABLE_IHNM - freeCutawayList(); -#endif } #ifdef ENABLE_IHNM void Anim::loadCutawayList(const byte *resourcePointer, size_t resourceLength) { - free(_cutawayList); - _cutawayListLength = resourceLength / 8; - _cutawayList = (Cutaway *)malloc(_cutawayListLength * sizeof(Cutaway)); + _cutawayList.resize(resourceLength / 8); MemoryReadStream cutawayS(resourcePointer, resourceLength); - for (int i = 0; i < _cutawayListLength; i++) { + for (uint i = 0; i < _cutawayList.size(); i++) { _cutawayList[i].backgroundResourceId = cutawayS.readUint16LE(); _cutawayList[i].animResourceId = cutawayS.readUint16LE(); _cutawayList[i].cycles = cutawayS.readSint16LE(); @@ -77,10 +70,8 @@ void Anim::loadCutawayList(const byte *resourcePointer, size_t resourceLength) { } } -void Anim::freeCutawayList() { - free(_cutawayList); - _cutawayList = NULL; - _cutawayListLength = 0; +void Anim::clearCutawayList() { + _cutawayList.clear(); } int Anim::playCutaway(int cut, bool fade) { @@ -404,11 +395,11 @@ void Anim::load(uint16 animId, const byte *animResourceData, size_t animResource if (animId >= MAX_ANIMATIONS) { if (animId >= MAX_ANIMATIONS + ARRAYSIZE(_cutawayAnimations)) error("Anim::load could not find unused animation slot"); - anim = _cutawayAnimations[animId - MAX_ANIMATIONS] = new AnimationData(animResourceData, animResourceLength); + anim = _cutawayAnimations[animId - MAX_ANIMATIONS] = new AnimationData(); } else - anim = _animations[animId] = new AnimationData(animResourceData, animResourceLength); + anim = _animations[animId] = new AnimationData(); - MemoryReadStreamEndian headerReadS(anim->resourceData, anim->resourceLength, _vm->isBigEndian()); + MemoryReadStreamEndian headerReadS(animResourceData, animResourceLength, _vm->isBigEndian()); anim->magic = headerReadS.readUint16LE(); // cause ALWAYS LE anim->screenWidth = headerReadS.readUint16(); anim->screenHeight = headerReadS.readUint16(); @@ -418,23 +409,30 @@ void Anim::load(uint16 animId, const byte *animResourceData, size_t animResource anim->maxFrame = headerReadS.readByte() - 1; anim->loopFrame = headerReadS.readByte() - 1; temp = headerReadS.readUint16BE(); - anim->start = headerReadS.pos(); + size_t start; + + start = headerReadS.pos(); if (temp == (uint16)(-1)) { temp = 0; } - anim->start += temp; + start += temp; + size_t dataOffset = headerReadS.pos(); + if (dataOffset != start) { + warning("Anim::load animId=%d start != dataOffset 0x%X 0x%X", animId, start, dataOffset); + } + + anim->resourceData.resize(animResourceLength - dataOffset); + + memcpy(anim->resourceData.getBuffer(), animResourceData + dataOffset, anim->resourceData.size()); // Cache frame offsets // WORKAROUND: Cutaway with background resource ID 37 (loaded as cutaway #4) is ending credits. // For some reason it has wrong number of frames specified in its header. So we calculate it here: - if (animId > MAX_ANIMATIONS && _cutawayListLength > 4 && _cutawayList[4].backgroundResourceId == 37 && anim->maxFrame == 143) + if (animId > MAX_ANIMATIONS && _cutawayList.size() > 4 && _cutawayList[4].backgroundResourceId == 37 && anim->maxFrame == 143) anim->maxFrame = fillFrameOffsets(anim, false); - anim->frameOffsets = (size_t *)malloc((anim->maxFrame + 1) * sizeof(*anim->frameOffsets)); - if (anim->frameOffsets == NULL) { - memoryError("Anim::load"); - } + anim->frameOffsets.resize(anim->maxFrame + 1); fillFrameOffsets(anim); @@ -688,7 +686,7 @@ void Anim::decodeFrame(AnimationData *anim, size_t frameOffset, byte *buf, size_ error("decodeFrame() Buffer size inadequate"); } - MemoryReadStream readS(anim->resourceData + frameOffset, anim->resourceLength - frameOffset); + MemoryReadStream readS(&anim->resourceData[frameOffset], anim->resourceData.size() - frameOffset); // FIXME: This is thrown when the first video of the IHNM end sequence is shown (the "turn off screen" // video), however the video is played correctly and the rest of the end sequence continues normally @@ -825,9 +823,7 @@ int Anim::fillFrameOffsets(AnimationData *anim, bool reallyFill) { int i; bool longData = isLongData(); - MemoryReadStreamEndian readS(anim->resourceData, anim->resourceLength, !_vm->isBigEndian()); // RLE has inversion BE<>LE - - readS.seek(12); + MemoryReadStreamEndian readS(&anim->resourceData.front(), anim->resourceData.size(), !_vm->isBigEndian()); // RLE has inversion BE<>LE while (readS.pos() != readS.size()) { if (reallyFill) { @@ -843,7 +839,7 @@ int Anim::fillFrameOffsets(AnimationData *anim, bool reallyFill) { // including the frame header, is in big endian format do { markByte = readS.readByte(); -// debug(7, "_pos=%x currentFrame=%i markByte=%x", readS.pos(), currentFrame, markByte); +// debug(7, "_pos=%X currentFrame=%i markByte=%X", readS.pos(), currentFrame, markByte); switch (markByte) { case SAGA_FRAME_START: // Start of frame @@ -942,9 +938,9 @@ void Anim::animInfo() { void Anim::cutawayInfo() { uint16 i; - _vm->_console->DebugPrintf("There are %d cutaways loaded:\n", _cutawayListLength); + _vm->_console->DebugPrintf("There are %d cutaways loaded:\n", _cutawayList.size()); - for (i = 0; i < _cutawayListLength; i++) { + for (i = 0; i < _cutawayList.size(); i++) { _vm->_console->DebugPrintf("%02d: Bg res: %u Anim res: %u Cycles: %u Framerate: %u\n", i, _cutawayList[i].backgroundResourceId, _cutawayList[i].animResourceId, _cutawayList[i].cycles, _cutawayList[i].frameRate); diff --git a/engines/saga/animation.h b/engines/saga/animation.h index 72b145089c..6a783dceb0 100644 --- a/engines/saga/animation.h +++ b/engines/saga/animation.h @@ -66,8 +66,7 @@ struct Cutaway { // Animation info array member struct AnimationData { - byte *resourceData; - size_t resourceLength; + ByteArray resourceData; uint16 magic; @@ -80,10 +79,8 @@ struct AnimationData { int16 maxFrame; int16 loopFrame; - int16 start; - int16 currentFrame; - size_t *frameOffsets; + Common::Array<size_t> frameOffsets; uint16 completed; uint16 cycles; @@ -93,17 +90,6 @@ struct AnimationData { AnimationState state; int16 linkId; uint16 flags; - - AnimationData(const byte *animResourceData, size_t animResourceLength) { - memset(this, 0, sizeof(*this)); - resourceLength = animResourceLength; - resourceData = (byte*)malloc(animResourceLength); - memcpy(resourceData, animResourceData, animResourceLength); - } - ~AnimationData() { - free(frameOffsets); - free(resourceData); - } }; class Anim { @@ -112,7 +98,7 @@ public: ~Anim(); void loadCutawayList(const byte *resourcePointer, size_t resourceLength); - void freeCutawayList(); + void clearCutawayList(); int playCutaway(int cut, bool fade); void endCutaway(); void returnFromCutaway(); @@ -154,9 +140,9 @@ public: bool hasCutaway() { return _cutawayActive; } void setCutAwayMode(int mode) { _cutAwayMode = mode; } - int cutawayListLength() { return _cutawayListLength; } - int cutawayBgResourceID(int cutaway) { return _cutawayList[cutaway].backgroundResourceId; } - int cutawayAnimResourceID(int cutaway) { return _cutawayList[cutaway].animResourceId; } +// int cutawayListLength() { return _cutawayListLength; } +// int cutawayBgResourceID(int cutaway) { return _cutawayList[cutaway].backgroundResourceId; } +// int cutawayAnimResourceID(int cutaway) { return _cutawayList[cutaway].animResourceId; } private: void decodeFrame(AnimationData *anim, size_t frameOffset, byte *buf, size_t bufLength); @@ -205,9 +191,8 @@ private: SagaEngine *_vm; AnimationData *_animations[MAX_ANIMATIONS]; AnimationData *_cutawayAnimations[2]; - Cutaway *_cutawayList; + Common::Array<Cutaway> _cutawayList; PalEntry saved_pal[PAL_ENTRIES]; - int _cutawayListLength; bool _cutawayActive; int _cutAwayMode; bool _cutAwayFade; diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp index 7913291527..edfafff70a 100644 --- a/engines/saga/detection.cpp +++ b/engines/saga/detection.cpp @@ -259,7 +259,7 @@ SaveStateDescriptor SagaMetaEngine::querySaveMetaInfos(const char *target, int s version = SWAP_BYTES_32(version); } - debug(2, "Save version: %x", version); + debug(2, "Save version: 0x%X", version); if (version < 4) warning("This savegame is not endian-safe. There may be problems"); diff --git a/engines/saga/font.cpp b/engines/saga/font.cpp index 05f22d685f..3e82bf88e4 100644 --- a/engines/saga/font.cpp +++ b/engines/saga/font.cpp @@ -109,7 +109,7 @@ void Font::loadFont(FontData *font, uint32 fontResourceId) { } font->normal.font.resize(fontResourceLength - FONT_DESCSIZE); - memcpy(&font->normal.font.front(), fontResourcePointer + FONT_DESCSIZE, fontResourceLength - FONT_DESCSIZE); + memcpy(font->normal.font.getBuffer(), fontResourcePointer + FONT_DESCSIZE, fontResourceLength - FONT_DESCSIZE); free(fontResourcePointer); diff --git a/engines/saga/font.h b/engines/saga/font.h index a85906c799..6f66545756 100644 --- a/engines/saga/font.h +++ b/engines/saga/font.h @@ -120,7 +120,7 @@ struct FontCharEntry { struct FontStyle { FontHeader header; FontCharEntry fontCharEntry[256]; - Common::Array<byte> font; + ByteArray font; }; struct FontData { diff --git a/engines/saga/gfx.cpp b/engines/saga/gfx.cpp index 40a633ac5d..e698a3b1bd 100644 --- a/engines/saga/gfx.cpp +++ b/engines/saga/gfx.cpp @@ -564,8 +564,9 @@ bool hitTestPoly(const Point *points, unsigned int npoints, const Point& test_po // This method adds a dirty rectangle automatically void Gfx::drawFrame(const Common::Point &p1, const Common::Point &p2, int color) { - _backBuffer.drawFrame(p1, p2, color); - _vm->_render->addDirtyRect(Common::Rect(p1.x, p1.y, p2.x + 1, p2.y + 1)); + Common::Rect rect(MIN(p1.x, p2.x), MIN(p1.y, p2.y), MAX(p1.x, p2.x) + 1, MAX(p1.y, p2.y) + 1); + _backBuffer.frameRect(rect, color); + _vm->_render->addDirtyRect(rect); } // This method adds a dirty rectangle automatically diff --git a/engines/saga/gfx.h b/engines/saga/gfx.h index f3ccad469f..18d88503ce 100644 --- a/engines/saga/gfx.h +++ b/engines/saga/gfx.h @@ -108,10 +108,7 @@ struct Surface : Graphics::Surface { rect.right = w; rect.bottom = h; } - void drawFrame(const Common::Point &p1, const Common::Point &p2, int color) { - Common::Rect rect(MIN(p1.x, p2.x), MIN(p1.y, p2.y), MAX(p1.x, p2.x) + 1, MAX(p1.y, p2.y) + 1); - frameRect(rect, color); - } + void drawRect(const Common::Rect &destRect, int color) { Common::Rect rect(w , h); rect.clip(destRect); @@ -198,7 +195,7 @@ public: // WARNING: This method does not add a dirty rectangle automatically. // Whenever it gets called, the corresponding caller must take care // to add the corresponding dirty rectangle itself - void drawPolyLine(Common::Point *points, int count, int color) { + void drawPolyLine(const Common::Point *points, int count, int color) { _backBuffer.drawPolyLine(points, count, color); } diff --git a/engines/saga/image.cpp b/engines/saga/image.cpp index 7d8eb83550..50aac48771 100644 --- a/engines/saga/image.cpp +++ b/engines/saga/image.cpp @@ -53,8 +53,7 @@ int SagaEngine::decodeBGImage(const byte *image_data, size_t image_size, int modex_height; const byte *RLE_data_ptr; size_t RLE_data_len; - byte *decode_buf; - size_t decode_buf_len; + ByteArray decodeBuffer; byte *out_buf; size_t out_buf_len; @@ -75,28 +74,23 @@ int SagaEngine::decodeBGImage(const byte *image_data, size_t image_size, modex_height = granulate(hdr.height, 4); - decode_buf_len = hdr.width * modex_height; - decode_buf = (byte *)malloc(decode_buf_len); + decodeBuffer.resize(hdr.width * modex_height); out_buf_len = hdr.width * hdr.height; out_buf = (byte *)malloc(out_buf_len); - if (decodeBGImageRLE(RLE_data_ptr, - RLE_data_len, decode_buf, decode_buf_len) != SUCCESS) { - free(decode_buf); + if (decodeBGImageRLE(RLE_data_ptr, RLE_data_len, decodeBuffer) != SUCCESS) { free(out_buf); return FAILURE; } - unbankBGImage(out_buf, decode_buf, hdr.width, hdr.height); + unbankBGImage(out_buf, decodeBuffer.getBuffer(), hdr.width, hdr.height); // For some reason bg images in IHNM are upside down if (getGameId() == GID_IHNM && !flip) { flipImage(out_buf, hdr.width, hdr.height); } - free(decode_buf); - *output_buf_len = out_buf_len; *output_buf = out_buf; @@ -106,9 +100,10 @@ int SagaEngine::decodeBGImage(const byte *image_data, size_t image_size, return SUCCESS; } -int SagaEngine::decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outbuf, size_t outbuf_len) { +int SagaEngine::decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, ByteArray &outbuf) { const byte *inbuf_ptr; byte *outbuf_ptr; + byte *outbuf_start; uint32 inbuf_remain; const byte *inbuf_end; @@ -134,13 +129,13 @@ int SagaEngine::decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outb inbuf_ptr = inbuf; inbuf_remain = inbuf_len; - outbuf_ptr = outbuf; - outbuf_remain = outbuf_len; + outbuf_start = outbuf_ptr = outbuf.getBuffer(); + outbuf_remain = outbuf.size(); + outbuf_end = (outbuf_start + outbuf_remain) - 1; + memset(outbuf_start, 0, outbuf_remain); inbuf_end = (inbuf + inbuf_len) - 1; - outbuf_end = (outbuf + outbuf_len) - 1; - memset(outbuf, 0, outbuf_len); while ((inbuf_remain > 1) && (outbuf_remain > 0) && !decode_err) { @@ -194,7 +189,7 @@ int SagaEngine::decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outb runcount = ((mark_byte >> 3) & 0x07U) + 3; backtrack_amount = *inbuf_ptr; - if (!inbuf_remain || (backtrack_amount > (outbuf_ptr - outbuf)) || (runcount > outbuf_remain)) { + if (!inbuf_remain || (backtrack_amount > (outbuf_ptr - outbuf_start)) || (runcount > outbuf_remain)) { return FAILURE; } @@ -277,7 +272,7 @@ int SagaEngine::decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outb inbuf_ptr++; runcount = *inbuf_ptr++; - if ((backtrack_amount > (outbuf_ptr - outbuf)) || (outbuf_remain < runcount)) { + if ((backtrack_amount > (outbuf_ptr - outbuf_start)) || (outbuf_remain < runcount)) { return FAILURE; } @@ -301,15 +296,17 @@ int SagaEngine::decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outb int SagaEngine::flipImage(byte *img_buf, int columns, int scanlines) { int line; - byte *tmp_scan; + ByteArray tmp_scan; byte *flip_p1; byte *flip_p2; + byte *flip_tmp; int flipcount = scanlines / 2; - tmp_scan = (byte *)malloc(columns); - if (tmp_scan == NULL) { + tmp_scan.resize(columns); + flip_tmp = tmp_scan.getBuffer(); + if (flip_tmp == NULL) { return FAILURE; } @@ -317,15 +314,13 @@ int SagaEngine::flipImage(byte *img_buf, int columns, int scanlines) { flip_p2 = img_buf + (columns * (scanlines - 1)); for (line = 0; line < flipcount; line++) { - memcpy(tmp_scan, flip_p1, columns); + memcpy(flip_tmp, flip_p1, columns); memcpy(flip_p1, flip_p2, columns); - memcpy(flip_p2, tmp_scan, columns); + memcpy(flip_p2, flip_tmp, columns); flip_p1 += columns; flip_p2 -= columns; } - free(tmp_scan); - return SUCCESS; } diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp index 95f7f5501f..cb879f5ed2 100644 --- a/engines/saga/interface.cpp +++ b/engines/saga/interface.cpp @@ -2420,18 +2420,9 @@ void Interface::drawVerbPanelText(PanelButton *panelButton, KnownColor textKnown // Converse stuff -void Interface::converseInit() { - for (int i = 0; i < CONVERSE_MAX_TEXTS; i++) - _converseText[i].text = NULL; - converseClear(); -} - void Interface::converseClear() { for (int i = 0; i < CONVERSE_MAX_TEXTS; i++) { - if (_converseText[i].text != NULL) { - free(_converseText[i].text); - _converseText[i].text = NULL; - } + _converseText[i].text.clear(); _converseText[i].stringNum = -1; _converseText[i].replyId = 0; _converseText[i].replyFlags = 0; @@ -2477,8 +2468,8 @@ bool Interface::converseAddText(const char *text, int strId, int replyId, byte r return true; } - _converseText[_converseTextCount].text = (char *)malloc(i + 1); - strncpy(_converseText[_converseTextCount].text, _converseWorkString, i); + _converseText[_converseTextCount].text.resize(i + 1); + strncpy(&_converseText[_converseTextCount].text.front(), _converseWorkString, i); _converseText[_converseTextCount].strId = strId; _converseText[_converseTextCount].text[i] = 0; @@ -2588,7 +2579,7 @@ void Interface::converseDisplayTextLines() { rect.left += 8; _vm->_gfx->drawRect(rect, backgnd); - str = _converseText[relPos].text; + str = &_converseText[relPos].text.front(); if (_converseText[relPos].textNum == 0) { // first entry textPoint.x = rect.left - 6; diff --git a/engines/saga/interface.h b/engines/saga/interface.h index 0fbe5bef20..f6e147bc3e 100644 --- a/engines/saga/interface.h +++ b/engines/saga/interface.h @@ -164,7 +164,7 @@ struct InterfacePanel { }; struct Converse { - char *text; + Common::Array<char> text; int strId; int stringNum; int textNum; @@ -356,7 +356,6 @@ private: void processStatusTextInput(Common::KeyState keystate); public: - void converseInit(); void converseClear(); bool converseAddText(const char *text, int strId, int replyId, byte replyFlags, int replyBit); void converseDisplayText(); diff --git a/engines/saga/introproc_ihnm.cpp b/engines/saga/introproc_ihnm.cpp index e149753dfd..d38b71e7a5 100644 --- a/engines/saga/introproc_ihnm.cpp +++ b/engines/saga/introproc_ihnm.cpp @@ -83,7 +83,7 @@ int Scene::IHNMStartProc() { } _vm->_music->setVolume(0, 1000); - _vm->_anim->freeCutawayList(); + _vm->_anim->clearCutawayList(); // Queue first scene firstScene.loadFlag = kLoadBySceneNumber; @@ -114,7 +114,7 @@ int Scene::IHNMCreditsProc() { } _vm->_music->setVolume(0, 1000); - _vm->_anim->freeCutawayList(); + _vm->_anim->clearCutawayList(); return SUCCESS; } diff --git a/engines/saga/isomap.cpp b/engines/saga/isomap.cpp index 197055a45d..00903c4ae4 100644 --- a/engines/saga/isomap.cpp +++ b/engines/saga/isomap.cpp @@ -85,16 +85,21 @@ static const IsoMap::TilePoint hardDirTable[8] = { { 0, 1, 0, SAGA_STRAIGHT_HARD_COST}, }; -IsoMap::IsoMap(SagaEngine *vm) : _vm(vm) { - _tileData = NULL; - _tileDataLength = 0; +static const int16 directions[8][2] = { + { 16, 16}, + { 16, 0}, + { 16, -16}, + { 0, -16}, + { -16, -16}, + { -16, 0}, + { -16, 16}, + { 0, 16} +}; - _multiTableData = NULL; - _multiDataCount = 0; +IsoMap::IsoMap(SagaEngine *vm) : _vm(vm) { _viewScroll.x = (128 - 8) * 16; _viewScroll.x = (128 - 8) * 16 - 64; _viewDiff = 1; - } void IsoMap::loadImages(const byte *resourcePointer, size_t resourceLength) { @@ -112,7 +117,8 @@ void IsoMap::loadImages(const byte *resourcePointer, size_t resourceLength) { i = readS.readUint16(); i = i / SAGA_ISOTILEDATA_LEN; _tilesTable.resize(i); - + Common::Array<size_t> tempOffsets; + tempOffsets.resize(_tilesTable.size()); readS.seek(0); @@ -120,7 +126,7 @@ void IsoMap::loadImages(const byte *resourcePointer, size_t resourceLength) { tileData = &_tilesTable[i]; tileData->height = readS.readByte(); tileData->attributes = readS.readSByte(); - tileData->offset = readS.readUint16(); + tempOffsets[i] = readS.readUint16(); tileData->terrainMask = readS.readUint16(); tileData->FGDBGDAttr = readS.readByte(); readS.readByte(); //skip @@ -128,12 +134,11 @@ void IsoMap::loadImages(const byte *resourcePointer, size_t resourceLength) { offsetDiff = readS.pos(); - _tileDataLength = resourceLength - offsetDiff; - _tileData = (byte*)malloc(_tileDataLength); - memcpy(_tileData, resourcePointer + offsetDiff, _tileDataLength); + _tileData.resize(resourceLength - offsetDiff); + memcpy(_tileData.getBuffer(), resourcePointer + offsetDiff, _tileData.size()); for (i = 0; i < _tilesTable.size(); i++) { - _tilesTable[i].offset -= offsetDiff; + _tilesTable[i].tilePointer = _tileData.getBuffer() + tempOffsets[i] - offsetDiff; } } @@ -240,26 +245,21 @@ void IsoMap::loadMulti(const byte * resourcePointer, size_t resourceLength) { _multiTable[i].offset -= offsetDiff; } - _multiDataCount = (readS.size() - readS.pos()) / 2; + uint16 multiDataCount = (readS.size() - readS.pos()) / 2; - _multiTableData = (int16 *)malloc(_multiDataCount * sizeof(*_multiTableData)); - for (i = 0; i < _multiDataCount; i++) { + _multiTableData.resize(multiDataCount); + for (i = 0; i < _multiTableData.size(); i++) { _multiTableData[i] = readS.readSint16(); } } -void IsoMap::freeMem() { +void IsoMap::clear() { _tilesTable.clear(); _tilePlatformList.clear(); _metaTileList.clear(); _multiTable.clear(); - - free(_tileData); - _tileData = NULL; - - free(_multiTableData); - _multiTableData = NULL; - _multiDataCount = 0; + _tileData.clear(); + _multiTableData.clear(); } void IsoMap::adjustScroll(bool jump) { @@ -344,12 +344,12 @@ int16 IsoMap::findMulti(int16 tileIndex, int16 absU, int16 absV, int16 absH) { state = multiTileEntryData->currentState; offset = (ru + state * multiTileEntryData->uSize) * multiTileEntryData->vSize + rv; - offset *= sizeof(*_multiTableData); + offset *= sizeof(int16); offset += multiTileEntryData->offset; - if (offset + sizeof(*_multiTableData) - 1 >= _multiDataCount * sizeof(*_multiTableData)) { + if (offset + sizeof(int16) > _multiTableData.size() * sizeof(int16)) { error("wrong multiTileEntryData->offset"); } - tiles = (int16*)((byte*)_multiTableData + offset); + tiles = (int16*)((byte*)&_multiTableData.front() + offset); tileIndex = *tiles; if (tileIndex >= 256) { warning("something terrible happened"); @@ -707,7 +707,7 @@ void IsoMap::drawTile(uint16 tileIndex, const Point &point, const Location *loca return; } - tilePointer = _tileData + _tilesTable[tileIndex].offset; + tilePointer = _tilesTable[tileIndex].tilePointer; height = _tilesTable[tileIndex].height; if ((height <= 8) || (height > 64)) { @@ -1613,19 +1613,6 @@ void IsoMap::setTileDoorState(int doorNumber, int doorState) { multiTileEntryData->currentState = doorState; } -static const int16 directions[8][2] = { - { 16, 16}, - { 16, 0}, - { 16, -16}, - { 0, -16}, - { -16, -16}, - { -16, 0}, - { -16, 16}, - { 0, 16} -}; - - - bool IsoMap::nextTileTarget(ActorData* actor) { uint16 dir; diff --git a/engines/saga/isomap.h b/engines/saga/isomap.h index 46173e2b13..e2502d4a77 100644 --- a/engines/saga/isomap.h +++ b/engines/saga/isomap.h @@ -95,7 +95,7 @@ enum TileMapEdgeType { struct IsoTileData { byte height; int8 attributes; - size_t offset; + byte *tilePointer; uint16 terrainMask; byte FGDBGDAttr; int8 GetMaskRule() const { @@ -154,14 +154,13 @@ class IsoMap { public: IsoMap(SagaEngine *vm); ~IsoMap() { - freeMem(); } void loadImages(const byte * resourcePointer, size_t resourceLength); void loadMap(const byte * resourcePointer, size_t resourceLength); void loadPlatforms(const byte * resourcePointer, size_t resourceLength); void loadMetaTiles(const byte * resourcePointer, size_t resourceLength); void loadMulti(const byte * resourcePointer, size_t resourceLength); - void freeMem(); + void clear(); void draw(); void drawSprite(SpriteList &spriteList, int spriteNumber, const Location &location, const Point &screenPosition, int scale); void adjustScroll(bool jump); @@ -213,16 +212,14 @@ private: IsoTileData *getTile(int16 u, int16 v, int16 z); - byte *_tileData; - size_t _tileDataLength; + ByteArray _tileData; Common::Array<IsoTileData> _tilesTable; Common::Array<TilePlatformData> _tilePlatformList; Common::Array<MetaTileData> _metaTileList; Common::Array<MultiTileEntryData> _multiTable; - uint16 _multiDataCount; - int16 *_multiTableData; + Common::Array<int16> _multiTableData; TileMapData _tileMap; diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp index 7503818319..ab0aa12d18 100644 --- a/engines/saga/itedata.cpp +++ b/engines/saga/itedata.cpp @@ -269,7 +269,7 @@ ObjectTableData ITE_ObjectTable[ITE_OBJECTCOUNT] = { { 54, 281, 620, 352, 0, 80, 46, 0 } // Orb of Storms in Dam Lab }; -FxTable ITE_SfxTable[ITE_SFXCOUNT] = { +IteFxTable ITE_SfxTable[ITE_SFXCOUNT] = { { 14, 127 }, // Door open { 15, 127 }, // Door close { 16, 63 }, // Rush water (floppy volume: 127) diff --git a/engines/saga/itedata.h b/engines/saga/itedata.h index 71041902bc..f0f626a51a 100644 --- a/engines/saga/itedata.h +++ b/engines/saga/itedata.h @@ -77,16 +77,16 @@ struct ObjectTableData { uint16 interactBits; }; -struct FxTable { - int res; - int vol; +struct IteFxTable { + byte res; + byte vol; }; #define ITE_OBJECTCOUNT 39 #define ITE_SFXCOUNT 63 extern ObjectTableData ITE_ObjectTable[ITE_OBJECTCOUNT]; -extern FxTable ITE_SfxTable[ITE_SFXCOUNT]; +extern IteFxTable ITE_SfxTable[ITE_SFXCOUNT]; extern const char *ITEinterfaceTextStrings[][53]; diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index 199b0dfd8a..3fa38d30fb 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -182,9 +182,6 @@ Music::Music(SagaEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) { _parser->setTimerRate(_driver->getBaseTempo()); _parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1); - _songTableLen = 0; - _songTable = 0; - _midiMusicData = NULL; _digitalMusic = false; } @@ -197,7 +194,6 @@ Music::~Music() { _parser->setMidiDriver(NULL); delete _parser; - free(_songTable); free(_midiMusicData); } @@ -260,7 +256,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) { Audio::SeekableAudioStream *audioStream = NULL; byte *resourceData; size_t resourceSize; - uint32 loopStart; + uint32 loopStart = 0; debug(2, "Music::play %d, %d", resourceId, flags); diff --git a/engines/saga/music.h b/engines/saga/music.h index e3d5723145..3219cebc03 100644 --- a/engines/saga/music.h +++ b/engines/saga/music.h @@ -106,8 +106,7 @@ public: void setVolume(int volume, int time = 1); int getVolume() { return _currentVolume; } - int32 *_songTable; - int _songTableLen; + Common::Array<int32> _songTable; private: SagaEngine *_vm; diff --git a/engines/saga/objectmap.cpp b/engines/saga/objectmap.cpp index 02179d1d49..a74a620ce7 100644 --- a/engines/saga/objectmap.cpp +++ b/engines/saga/objectmap.cpp @@ -45,84 +45,58 @@ namespace Saga { -HitZone::HitZone(MemoryReadStreamEndian *readStream, int index, int sceneNumber): _index(index) { - int i, j; - HitZone::ClickArea *clickArea; - Point *point; - +void HitZone::load(SagaEngine *vm, MemoryReadStreamEndian *readStream, int index, int sceneNumber) { + _index = index; _flags = readStream->readByte(); - _clickAreasCount = readStream->readByte(); + _clickAreas.resize(readStream->readByte()); _rightButtonVerb = readStream->readByte(); readStream->readByte(); // pad _nameIndex = readStream->readUint16(); _scriptNumber = readStream->readUint16(); - _clickAreas = (HitZone::ClickArea *)malloc(_clickAreasCount * sizeof(*_clickAreas)); - - if (_clickAreas == NULL) { - memoryError("HitZone::HitZone"); - } - - for (i = 0; i < _clickAreasCount; i++) { - clickArea = &_clickAreas[i]; - clickArea->pointsCount = readStream->readUint16LE(); + for (ClickAreas::iterator i = _clickAreas.begin(); i != _clickAreas.end(); ++i) { + i->resize(readStream->readUint16LE()); - assert(clickArea->pointsCount); + assert(!i->empty()); - clickArea->points = (Point *)malloc(clickArea->pointsCount * sizeof(*(clickArea->points))); - if (clickArea->points == NULL) { - memoryError("HitZone::HitZone"); - } - - for (j = 0; j < clickArea->pointsCount; j++) { - point = &clickArea->points[j]; - point->x = readStream->readSint16(); - point->y = readStream->readSint16(); + for (ClickArea::iterator j = i->begin(); j != i->end(); ++j) { + j->x = readStream->readSint16(); + j->y = readStream->readSint16(); // WORKAROUND: bug #1259608: "ITE: Riff ignores command in Ferret merchant center" // Apparently ITE Mac version has bug in game data. Both ObjectMap and ActionMap // for exit area are little taller (y = 123) and thus Riff goes to exit // when clicked on barrel of nails. - if (sceneNumber == 18 && index == 0 && i == 0 && j == 0 && point->y == 123) - point->y = 129; + if (vm->getGameId() == GID_ITE) { + if (sceneNumber == 18 && index == 0 && (i == _clickAreas.begin()) && (j == i->begin()) && j->y == 123) { + j->y = 129; + } + } } } } -HitZone::~HitZone() { - for (int i = 0; i < _clickAreasCount; i++) { - free(_clickAreas[i].points); - } - free(_clickAreas); -} - bool HitZone::getSpecialPoint(Point &specialPoint) const { - int i, pointsCount; - HitZone::ClickArea *clickArea; - Point *points; - - for (i = 0; i < _clickAreasCount; i++) { - clickArea = &_clickAreas[i]; - pointsCount = clickArea->pointsCount; - points = clickArea->points; - if (pointsCount == 1) { - specialPoint = points[0]; + for (ClickAreas::const_iterator i = _clickAreas.begin(); i != _clickAreas.end(); ++i) { + if (i->size() == 1) { + specialPoint = (*i)[0]; return true; } } return false; } + bool HitZone::hitTest(const Point &testPoint) { - int i, pointsCount; - HitZone::ClickArea *clickArea; - Point *points; + const Point *points; + uint pointsCount; if (_flags & kHitZoneEnabled) { - for (i = 0; i < _clickAreasCount; i++) { - clickArea = &_clickAreas[i]; - pointsCount = clickArea->pointsCount; - points = clickArea->points; - + for (ClickAreas::const_iterator i = _clickAreas.begin(); i != _clickAreas.end(); ++i) { + pointsCount = i->size(); + if (pointsCount < 2) { + continue; + } + points = &i->front(); if (pointsCount == 2) { // Hit-test a box region if ((testPoint.x >= points[0].x) && @@ -132,11 +106,9 @@ bool HitZone::hitTest(const Point &testPoint) { return true; } } else { - if (pointsCount > 2) { - // Hit-test a polygon - if (hitTestPoly(points, pointsCount, testPoint)) { - return true; - } + // Hit-test a polygon + if (hitTestPoly(points, pointsCount, testPoint)) { + return true; } } } @@ -146,26 +118,25 @@ bool HitZone::hitTest(const Point &testPoint) { #ifdef SAGA_DEBUG void HitZone::draw(SagaEngine *vm, int color) { - int i, pointsCount, j; + int pointsCount, j; Location location; - HitZone::ClickArea *clickArea; - Point *points; + HitZone::ClickArea tmpPoints; + const Point *points; Point specialPoint1; Point specialPoint2; - for (i = 0; i < _clickAreasCount; i++) { - clickArea = &_clickAreas[i]; - pointsCount = clickArea->pointsCount; + for (ClickAreas::const_iterator i = _clickAreas.begin(); i != _clickAreas.end(); ++i) { + pointsCount = i->size(); + points = &i->front(); if (vm->_scene->getFlags() & kSceneFlagISO) { - points = (Point*)malloc(sizeof(Point) * pointsCount); + tmpPoints.resize(pointsCount); for (j = 0; j < pointsCount; j++) { - location.u() = clickArea->points[j].x; - location.v() = clickArea->points[j].y; + location.u() = points[j].x; + location.v() = points[j].y; location.z = 0; - vm->_isoMap->tileCoordsToScreenPoint(location, points[j]); + vm->_isoMap->tileCoordsToScreenPoint(location, tmpPoints[j]); } - } else { - points = clickArea->points; + points = &tmpPoints.front(); } if (pointsCount == 2) { @@ -179,10 +150,6 @@ void HitZone::draw(SagaEngine *vm, int color) { vm->_gfx->drawPolyLine(points, pointsCount, color); } } - if (vm->_scene->getFlags() & kSceneFlagISO) { - free(points); - } - } if (getSpecialPoint(specialPoint1)) { specialPoint2 = specialPoint1; @@ -197,7 +164,11 @@ void HitZone::draw(SagaEngine *vm, int color) { // Loads an object map resource ( objects ( clickareas ( points ) ) ) void ObjectMap::load(const byte *resourcePointer, size_t resourceLength) { - int i; + uint i; + + if (!_hitZoneList.empty()) { + error("ObjectMap::load _hitZoneList not empty"); + } if (resourceLength == 0) { return; @@ -209,43 +180,21 @@ void ObjectMap::load(const byte *resourcePointer, size_t resourceLength) { MemoryReadStreamEndian readS(resourcePointer, resourceLength, _vm->isBigEndian()); - _hitZoneListCount = readS.readSint16(); - if (_hitZoneListCount < 0) { - error("ObjectMap::load _hitZoneListCount < 0"); - } - - if (_hitZoneList) - error("ObjectMap::load _hitZoneList != NULL"); + _hitZoneList.resize(readS.readUint16()); - _hitZoneList = (HitZone **) malloc(_hitZoneListCount * sizeof(HitZone *)); - if (_hitZoneList == NULL) { - memoryError("ObjectMap::load"); - } - - for (i = 0; i < _hitZoneListCount; i++) { - _hitZoneList[i] = new HitZone(&readS, i, _vm->_scene->currentSceneNumber()); + for (i = 0; i < _hitZoneList.size(); i++) { + _hitZoneList[i].load(_vm, &readS, i, _vm->_scene->currentSceneNumber()); } } -void ObjectMap::freeMem() { - int i; - - if (_hitZoneList) { - for (i = 0; i < _hitZoneListCount; i++) { - delete _hitZoneList[i]; - } - - free(_hitZoneList); - _hitZoneList = NULL; - } - _hitZoneListCount = 0; +void ObjectMap::clear() { + _hitZoneList.clear(); } - #ifdef SAGA_DEBUG void ObjectMap::draw(const Point& testPoint, int color, int color2) { - int i; - int hitZoneIndex; + uint i; + uint hitZoneIndex; char txtBuf[32]; Point pickPoint; Point textPoint; @@ -260,8 +209,8 @@ void ObjectMap::draw(const Point& testPoint, int color, int color2) { hitZoneIndex = hitTest(pickPoint); - for (i = 0; i < _hitZoneListCount; i++) { - _hitZoneList[i]->draw(_vm, (hitZoneIndex == i) ? color2 : color); + for (i = 0; i < _hitZoneList.size(); i++) { + _hitZoneList[i].draw(_vm, (hitZoneIndex == i) ? color2 : color); } if (hitZoneIndex != -1) { @@ -274,11 +223,11 @@ void ObjectMap::draw(const Point& testPoint, int color, int color2) { #endif int ObjectMap::hitTest(const Point& testPoint) { - int i; + uint i; // Loop through all scene objects - for (i = 0; i < _hitZoneListCount; i++) { - if (_hitZoneList[i]->hitTest(testPoint)) { + for (i = 0; i < _hitZoneList.size(); i++) { + if (_hitZoneList[i].hitTest(testPoint)) { return i; } } @@ -287,7 +236,7 @@ int ObjectMap::hitTest(const Point& testPoint) { } void ObjectMap::cmdInfo() { - _vm->_console->DebugPrintf("%d zone(s) loaded.\n\n", _hitZoneListCount); + _vm->_console->DebugPrintf("%d zone(s) loaded.\n\n", _hitZoneList.size()); } } // End of namespace Saga diff --git a/engines/saga/objectmap.h b/engines/saga/objectmap.h index df0dcffe57..727c5f1faa 100644 --- a/engines/saga/objectmap.h +++ b/engines/saga/objectmap.h @@ -33,14 +33,10 @@ namespace Saga { class HitZone { private: - struct ClickArea { - int pointsCount; - Point *points; - }; - + typedef Common::Array<Point> ClickArea; + typedef Common::Array<ClickArea> ClickAreas; public: - HitZone(MemoryReadStreamEndian *readStream, int index, int sceneNumber); - ~HitZone(); + void load(SagaEngine *vm, MemoryReadStreamEndian *readStream, int index, int sceneNumber); int getNameIndex() const { return _nameIndex; @@ -76,40 +72,37 @@ public: return objectIndexToId(kGameObjectStepZone, _index); } bool getSpecialPoint(Point &specialPoint) const; +#ifdef SAGA_DEBUG void draw(SagaEngine *vm, int color); // for debugging +#endif bool hitTest(const Point &testPoint); private: int _flags; // Saga::HitZoneFlags - int _clickAreasCount; int _rightButtonVerb; int _nameIndex; int _scriptNumber; int _index; - ClickArea *_clickAreas; + ClickAreas _clickAreas; }; class ObjectMap { public: ObjectMap(SagaEngine *vm) : _vm(vm) { - _hitZoneList = NULL; - _hitZoneListCount = 0; - - } - ~ObjectMap() { - freeMem(); } void load(const byte *resourcePointer, size_t resourceLength); - void freeMem(); + void clear(); +#ifdef SAGA_DEBUG void draw(const Point& testPoint, int color, int color2); // for debugging +#endif int hitTest(const Point& testPoint); HitZone *getHitZone(int16 index) { - if ((index < 0) || (index >= _hitZoneListCount)) { + if (uint(index) >= _hitZoneList.size()) { return NULL; } - return _hitZoneList[index]; + return &_hitZoneList[index]; } void cmdInfo(); @@ -117,8 +110,7 @@ public: private: SagaEngine *_vm; - int _hitZoneListCount; - HitZone **_hitZoneList; + Common::Array<HitZone> _hitZoneList; }; } // End of namespace Saga diff --git a/engines/saga/palanim.cpp b/engines/saga/palanim.cpp index dc892b845a..48eb0f5ec9 100644 --- a/engines/saga/palanim.cpp +++ b/engines/saga/palanim.cpp @@ -35,83 +35,54 @@ namespace Saga { PalAnim::PalAnim(SagaEngine *vm) : _vm(vm) { - _loaded = false; - _entryCount = 0; - _entries = NULL; } -PalAnim::~PalAnim() { -} - -int PalAnim::loadPalAnim(const byte *resdata, size_t resdata_len) { - void *test_p; +void PalAnim::loadPalAnim(const byte *resdata, size_t resdata_len) { - uint16 i; - - if (_loaded) { - freePalAnim(); - } + clear(); if (resdata == NULL) { - return FAILURE; + return; } MemoryReadStreamEndian readS(resdata, resdata_len, _vm->isBigEndian()); if (_vm->getGameId() == GID_IHNM) { - return SUCCESS; + return; } - _entryCount = readS.readUint16(); - - debug(3, "PalAnim::loadPalAnim(): Loading %d PALANIM entries.", _entryCount); + _entries.resize(readS.readUint16()); - test_p = malloc(_entryCount * sizeof(PalanimEntry)); - _entries = (PalanimEntry *)test_p; + debug(3, "PalAnim::loadPalAnim(): Loading %d PALANIM entries.", _entries.size()); - for (i = 0; i < _entryCount; i++) { - int color_count; - int pal_count; - int p, c; + for (Common::Array<PalanimEntry>::iterator i = _entries.begin(); i != _entries.end(); ++i) { + + i->cycle = 0; - _entries[i].cycle = 0; + i->colors.resize(readS.readUint16()); + debug(2, "PalAnim::loadPalAnim(): Loading %d SAGA_COLOR structures.", i->colors.size()); - color_count = readS.readUint16(); - pal_count = readS.readUint16(); + i->palIndex.resize(readS.readUint16()); + debug(2, "PalAnim::loadPalAnim(): Loading %d palette indices.\n", i->palIndex.size()); - _entries[i].pal_count = pal_count; - _entries[i].color_count = color_count; - debug(2, "PalAnim::loadPalAnim(): Entry %d: Loading %d palette indices.\n", i, pal_count); - - test_p = malloc(sizeof(char) * pal_count); - _entries[i].pal_index = (byte *)test_p; - - debug(2, "PalAnim::loadPalAnim(): Entry %d: Loading %d SAGA_COLOR structures.", i, color_count); - - test_p = malloc(sizeof(Color) * color_count); - _entries[i].colors = (Color *)test_p; - - for (p = 0; p < pal_count; p++) { - _entries[i].pal_index[p] = readS.readByte(); + for (uint j = 0; j < i->palIndex.size(); j++) { + i->palIndex[j] = readS.readByte(); } - for (c = 0; c < color_count; c++) { - _entries[i].colors[c].red = readS.readByte(); - _entries[i].colors[c].green = readS.readByte(); - _entries[i].colors[c].blue = readS.readByte(); + for (Common::Array<Color>::iterator j = i->colors.begin(); j != i->colors.end(); ++j) { + j->red = readS.readByte(); + j->green = readS.readByte(); + j->blue = readS.readByte(); } } - - _loaded = true; - return SUCCESS; } -int PalAnim::cycleStart() { +void PalAnim::cycleStart() { Event event; - if (!_loaded) { - return FAILURE; + if (_entries.empty()) { + return; } event.type = kEvTOneshot; @@ -119,42 +90,40 @@ int PalAnim::cycleStart() { event.op = kEventCycleStep; event.time = PALANIM_CYCLETIME; _vm->_events->queue(&event); - - return SUCCESS; } -int PalAnim::cycleStep(int vectortime) { +void PalAnim::cycleStep(int vectortime) { static PalEntry pal[256]; - uint16 pal_index; - uint16 col_index; + uint16 palIndex; + uint16 colIndex; - uint16 i, j; + uint16 j; uint16 cycle; - uint16 cycle_limit; + uint16 cycleLimit; Event event; - if (!_loaded) { - return FAILURE; + if (_entries.empty()) { + return; } _vm->_gfx->getCurrentPal(pal); - for (i = 0; i < _entryCount; i++) { - cycle = _entries[i].cycle; - cycle_limit = _entries[i].color_count; - for (j = 0; j < _entries[i].pal_count; j++) { - pal_index = (unsigned char)_entries[i].pal_index[j]; - col_index = (cycle + j) % cycle_limit; - pal[pal_index].red = (byte) _entries[i].colors[col_index].red; - pal[pal_index].green = (byte) _entries[i].colors[col_index].green; - pal[pal_index].blue = (byte) _entries[i].colors[col_index].blue; + for (Common::Array<PalanimEntry>::iterator i = _entries.begin(); i != _entries.end(); ++i) { + cycle = i->cycle; + cycleLimit = i->colors.size(); + for (j = 0; j < i->palIndex.size(); j++) { + palIndex = i->palIndex[j]; + colIndex = (cycle + j) % cycleLimit; + pal[palIndex].red = (byte) i->colors[colIndex].red; + pal[palIndex].green = (byte) i->colors[colIndex].green; + pal[palIndex].blue = (byte) i->colors[colIndex].blue; } - _entries[i].cycle++; + i->cycle++; - if (_entries[i].cycle == cycle_limit) { - _entries[i].cycle = 0; + if (i->cycle == cycleLimit) { + i->cycle = 0; } } @@ -169,30 +138,12 @@ int PalAnim::cycleStep(int vectortime) { event.time = vectortime + PALANIM_CYCLETIME; _vm->_events->queue(&event); - return SUCCESS; } -int PalAnim::freePalAnim() { - uint16 i; - - if (!_loaded) { - return FAILURE; - } - - for (i = 0; i < _entryCount; i++) { - debug(2, "PalAnim::freePalAnim(): Entry %d: Freeing colors.", i); - free(_entries[i].colors); - debug(2, "PalAnim::freePalAnim(): Entry %d: Freeing indices.", i); - free(_entries[i].pal_index); - } - - debug(3, "PalAnim::freePalAnim(): Freeing entries."); - - free(_entries); - - _loaded = false; - - return SUCCESS; +void PalAnim::clear() { + debug(3, "PalAnim::clear()"); + + _entries.clear(); } } // End of namespace Saga diff --git a/engines/saga/palanim.h b/engines/saga/palanim.h index 52002e01c3..3767f0367d 100644 --- a/engines/saga/palanim.h +++ b/engines/saga/palanim.h @@ -33,29 +33,24 @@ namespace Saga { #define PALANIM_CYCLETIME 100 struct PalanimEntry { - uint16 pal_count; - uint16 color_count; uint16 cycle; - byte *pal_index; - Color *colors; + ByteArray palIndex; + Common::Array<Color> colors; }; class PalAnim { public: PalAnim(SagaEngine *vm); - ~PalAnim(); - int loadPalAnim(const byte *, size_t); - int cycleStart(); - int cycleStep(int vectortime); - int freePalAnim(); + void loadPalAnim(const byte *, size_t); + void cycleStart(); + void cycleStep(int vectortime); + void clear(); private: SagaEngine *_vm; - bool _loaded; - uint16 _entryCount; - PalanimEntry *_entries; + Common::Array<PalanimEntry> _entries; }; } // End of namespace Saga diff --git a/engines/saga/resource.cpp b/engines/saga/resource.cpp index 7d82aa4bda..028164158f 100644 --- a/engines/saga/resource.cpp +++ b/engines/saga/resource.cpp @@ -43,8 +43,7 @@ bool ResourceContext::loadResV1(uint32 contextOffset, uint32 contextSize) { size_t i; bool result; byte tableInfo[RSC_TABLEINFO_SIZE]; - byte *tableBuffer; - size_t tableSize; + ByteArray tableBuffer; uint32 count; uint32 resourceTableOffset; ResourceData *resourceData; @@ -70,17 +69,15 @@ bool ResourceContext::loadResV1(uint32 contextOffset, uint32 contextSize) { } // Load resource table - tableSize = RSC_TABLEENTRY_SIZE * count; - - tableBuffer = (byte *)malloc(tableSize); + tableBuffer.resize(RSC_TABLEENTRY_SIZE * count); _file.seek(resourceTableOffset + contextOffset, SEEK_SET); - result = (_file.read(tableBuffer, tableSize) == tableSize); + result = (_file.read(tableBuffer.getBuffer(), tableBuffer.size()) == tableBuffer.size()); if (result) { _table.resize(count); - MemoryReadStreamEndian readS1(tableBuffer, tableSize, _isBigEndian); + MemoryReadStreamEndian readS1(tableBuffer.getBuffer(), tableBuffer.size(), _isBigEndian); for (i = 0; i < count; i++) { resourceData = &_table[i]; @@ -94,7 +91,6 @@ bool ResourceContext::loadResV1(uint32 contextOffset, uint32 contextSize) { } } - free(tableBuffer); return result; } @@ -375,7 +371,6 @@ void Resource::loadResource(ResourceContext *context, uint32 resourceId, byte*&r uint32 resourceOffset; ResourceData *resourceData; - debug(8, "loadResource %d", resourceId); resourceData = context->getResourceData(resourceId); @@ -384,6 +379,8 @@ void Resource::loadResource(ResourceContext *context, uint32 resourceId, byte*&r resourceOffset = resourceData->offset; resourceSize = resourceData->size; + debug(8, "loadResource %d 0x%X:0x%X", resourceId, resourceOffset, resourceSize); + resourceBuffer = (byte*)malloc(resourceSize); file->seek((long)resourceOffset, SEEK_SET); diff --git a/engines/saga/resource_res.cpp b/engines/saga/resource_res.cpp index 7e3e4e5b25..343f3b2ae2 100644 --- a/engines/saga/resource_res.cpp +++ b/engines/saga/resource_res.cpp @@ -54,7 +54,7 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { ResourceContext *resourceContext; ResourceContext *soundContext; - int i; + uint i; resourceContext = _vm->_resource->getContext(GAME_RESOURCEFILE); if (resourceContext == NULL) { @@ -114,7 +114,7 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { _vm->loadStrings(_vm->_actor->_objectsStrings, resourcePointer, resourceLength); free(resourcePointer); - if (chapter >= _vm->_sndRes->_fxTableIDsLen) { + if (uint(chapter) >= _vm->_sndRes->_fxTableIDs.size()) { error("Chapter ID exceeds fxTableIDs length"); } @@ -126,14 +126,11 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { error("Resource::loadGlobalResources Can't load sound effects for current track"); } - free(_vm->_sndRes->_fxTable); - - _vm->_sndRes->_fxTableLen = resourceLength / 4; - _vm->_sndRes->_fxTable = (FxTable *)malloc(sizeof(FxTable) * _vm->_sndRes->_fxTableLen); - + _vm->_sndRes->_fxTable.resize(resourceLength / 4); + MemoryReadStream fxS(resourcePointer, resourceLength); - for (i = 0; i < _vm->_sndRes->_fxTableLen; i++) { + for (i = 0; i < _vm->_sndRes->_fxTable.size(); i++) { _vm->_sndRes->_fxTable[i].res = fxS.readSint16LE(); _vm->_sndRes->_fxTable[i].vol = fxS.readSint16LE(); } @@ -177,14 +174,11 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { error("Resource::loadGlobalResources Can't load songs list for current track"); } - free(_vm->_music->_songTable); - - _vm->_music->_songTableLen = resourceLength / 4; - _vm->_music->_songTable = (int32 *)malloc(sizeof(int32) * _vm->_music->_songTableLen); + _vm->_music->_songTable.resize(resourceLength / 4); MemoryReadStream songS(resourcePointer, resourceLength); - for (i = 0; i < _vm->_music->_songTableLen; i++) + for (i = 0; i < _vm->_music->_songTable.size(); i++) _vm->_music->_songTable[i] = songS.readSint32LE(); free(resourcePointer); } else { diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 745414f0df..e7eac5e4fe 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -291,7 +291,7 @@ Common::Error SagaEngine::run() { _sound = new Sound(this, _mixer); if (!isSaga2()) { - _interface->converseInit(); + _interface->converseClear(); _script->setVerb(_script->getVerbType(kVerbWalkTo)); } diff --git a/engines/saga/saga.h b/engines/saga/saga.h index e391e662c3..8008cf7bdb 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -86,7 +86,7 @@ class ResourceContext; using Common::MemoryReadStream; using Common::MemoryReadStreamEndian; -//#define SAGA_DEBUG 1 // define for test functions +// #define SAGA_DEBUG 1 // define for test functions #define SAGA_IMAGE_DATA_OFFSET 776 #define SAGA_IMAGE_HEADER_LEN 8 @@ -458,6 +458,14 @@ inline uint16 objectIndexToId(int type, int index) { return (type << OBJECT_TYPE_SHIFT) | (OBJECT_TYPE_MASK & index); } +class ByteArray : public Common::Array<byte> { +public: + + byte * getBuffer() { // call this method instead of "&front()" if you insure of array emptyness state + return empty() ? NULL : &front(); + } +}; + class SagaEngine : public Engine { friend class Scene; @@ -537,7 +545,7 @@ public: Common::RandomSource _rnd; private: - int decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outbuf, size_t outbuf_len); + int decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, ByteArray &outbuf); int flipImage(byte *img_buf, int columns, int scanlines); int unbankBGImage(byte *dest_buf, const byte *src_buf, int columns, int scanlines); uint32 _previousTicks; diff --git a/engines/saga/saveload.cpp b/engines/saga/saveload.cpp index 23ab43bdd7..24acefa910 100644 --- a/engines/saga/saveload.cpp +++ b/engines/saga/saveload.cpp @@ -242,7 +242,7 @@ void SagaEngine::save(const char *fileName, const char *saveName) { out->writeSint16LE(_script->_commonBuffer.size()); - out->write(&_script->_commonBuffer.front(), _script->_commonBuffer.size()); + out->write(_script->_commonBuffer.getBuffer(), _script->_commonBuffer.size()); // ISO map x, y coordinates for ITE if (getGameId() == GID_ITE) { @@ -282,7 +282,7 @@ void SagaEngine::load(const char *fileName) { _saveHeader.version = SWAP_BYTES_32(_saveHeader.version); } - debug(2, "Save version: %x", _saveHeader.version); + debug(2, "Save version: 0x%X", _saveHeader.version); if (_saveHeader.version < 4) warning("This savegame is not endian-safe. There may be problems"); @@ -352,7 +352,7 @@ void SagaEngine::load(const char *fileName) { commonBufferSize = in->readSint16LE(); _script->_commonBuffer.resize(commonBufferSize); - in->read(&_script->_commonBuffer.front(), commonBufferSize); + in->read(_script->_commonBuffer.getBuffer(), commonBufferSize); if (getGameId() == GID_ITE) { mapx = in->readSint16LE(); diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index 9750cf308a..f745fbddcc 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -140,7 +140,7 @@ Scene::Scene(SagaEngine *vm) : _vm(vm) { byte *sceneLUTPointer; size_t sceneLUTLength; uint32 resourceId; - int i; + uint i; // Do nothing for SAGA2 games for now if (_vm->isSaga2()) { @@ -162,15 +162,11 @@ Scene::Scene(SagaEngine *vm) : _vm(vm) { if (sceneLUTLength == 0) { error("Scene::Scene() sceneLUTLength == 0"); } - _sceneCount = sceneLUTLength / 2; - _sceneLUT = (int *)malloc(_sceneCount * sizeof(*_sceneLUT)); - if (_sceneLUT == NULL) { - memoryError("Scene::Scene()"); - } + _sceneLUT.resize(sceneLUTLength / 2); MemoryReadStreamEndian readS(sceneLUTPointer, sceneLUTLength, _sceneContext->isBigEndian()); - for (i = 0; i < _sceneCount; i++) { + for (i = 0; i < _sceneLUT.size(); i++) { _sceneLUT[i] = readS.readUint16(); debug(8, "sceneNumber %i has resourceId %i", i, _sceneLUT[i]); } @@ -190,7 +186,7 @@ Scene::Scene(SagaEngine *vm) : _vm(vm) { getResourceTypes(types, typesCount); - for (i = 0; i < _sceneCount; i++) { + for (i = 0; i < _sceneLUT.size(); i++) { gDebugLevel = -1; loadSceneDescriptor(_sceneLUT[i]); loadSceneResourceList(_sceneDescription.resourceListResourceId); @@ -210,7 +206,7 @@ Scene::Scene(SagaEngine *vm) : _vm(vm) { } #endif - debug(3, "LUT has %d entries.", _sceneCount); + debug(3, "LUT has %d entries.", _sceneLUT.size()); _sceneLoaded = false; _sceneNumber = 0; @@ -236,7 +232,6 @@ Scene::~Scene() { delete _actionMap; delete _objectMap; - free(_sceneLUT); } void Scene::getResourceTypes(SAGAResourceTypes *&types, int &typesCount) { @@ -623,7 +618,7 @@ void Scene::loadScene(LoadSceneParams &loadSceneParams) { if (loadSceneParams.chapter == 6 || loadSceneParams.chapter == 8) _vm->_interface->setLeftPortrait(0); - _vm->_anim->freeCutawayList(); + _vm->_anim->clearCutawayList(); _vm->_script->clearModules(); // deleteAllScenes(); @@ -1244,15 +1239,15 @@ void Scene::endScene() { // Free animation info list _vm->_anim->reset(); - _vm->_palanim->freePalAnim(); + _vm->_palanim->clear(); - _objectMap->freeMem(); - _actionMap->freeMem(); - _entryList.freeMem(); + _objectMap->clear(); + _actionMap->clear(); + _entryList.clear(); _sceneStrings.clear(); if (_vm->getGameId() == GID_ITE) - _vm->_isoMap->freeMem(); + _vm->_isoMap->clear(); _vm->_events->clearList(); _textList.clear(); @@ -1285,7 +1280,7 @@ void Scene::cmdSceneChange(int argc, const char **argv) { scene_num = atoi(argv[1]); - if ((scene_num < 1) || (scene_num >= _sceneCount)) { + if ((scene_num < 1) || (uint(scene_num) >= _sceneLUT.size())) { _vm->_console->DebugPrintf("Invalid scene number.\n"); return; } @@ -1304,26 +1299,21 @@ void Scene::cmdObjectMapInfo() { } void Scene::loadSceneEntryList(const byte* resourcePointer, size_t resourceLength) { - int i; - - _entryList.entryListCount = resourceLength / 8; - - MemoryReadStreamEndian readS(resourcePointer, resourceLength, _sceneContext->isBigEndian()); + uint i; + if (!_entryList.empty()) { + error("Scene::loadSceneEntryList entryList not empty"); + } - if (_entryList.entryList) - error("Scene::loadSceneEntryList entryList != NULL"); + _entryList.resize(resourceLength / 8); - _entryList.entryList = (SceneEntry *) malloc(_entryList.entryListCount * sizeof(*_entryList.entryList)); - if (_entryList.entryList == NULL) { - memoryError("Scene::loadSceneEntryList"); - } + MemoryReadStreamEndian readS(resourcePointer, resourceLength, _sceneContext->isBigEndian()); - for (i = 0; i < _entryList.entryListCount; i++) { - _entryList.entryList[i].location.x = readS.readSint16(); - _entryList.entryList[i].location.y = readS.readSint16(); - _entryList.entryList[i].location.z = readS.readSint16(); - _entryList.entryList[i].facing = readS.readUint16(); + for (i = 0; i < _entryList.size(); i++) { + _entryList[i].location.x = readS.readSint16(); + _entryList[i].location.y = readS.readSint16(); + _entryList[i].location.z = readS.readSint16(); + _entryList[i].facing = readS.readUint16(); } } diff --git a/engines/saga/scene.h b/engines/saga/scene.h index 0131e01abb..f7c6c39ec5 100644 --- a/engines/saga/scene.h +++ b/engines/saga/scene.h @@ -134,29 +134,10 @@ struct SceneDescription { struct SceneEntry { Location location; - int facing; + uint16 facing; }; -struct SceneEntryList { - SceneEntry *entryList; - int entryListCount; - - const SceneEntry * getEntry(int index) { - if ((index < 0) || (index >= entryListCount)) { - error("SceneEntryList::getEntry wrong index (%d)", index); - } - return &entryList[index]; - } - void freeMem() { - free(entryList); - memset(this, 0, sizeof(*this)); - } - SceneEntryList() { - memset(this, 0, sizeof(*this)); - } - ~SceneEntryList() { - freeMem(); - } +class SceneEntryList : public Common::Array<SceneEntry> { }; struct SceneImage { @@ -325,7 +306,7 @@ class Scene { bool isSceneLoaded() const { return _sceneLoaded; } - int getSceneResourceId(int sceneNumber) { + uint16 getSceneResourceId(int sceneNumber) { #ifdef SCENE_DEBUG if ((sceneNumber < 0) || (sceneNumber >= _sceneCount)) { error("getSceneResourceId: wrong sceneNumber %i", sceneNumber); @@ -385,8 +366,7 @@ class Scene { SagaEngine *_vm; ResourceContext *_sceneContext; - int *_sceneLUT; - int _sceneCount; + Common::Array<uint16> _sceneLUT; SceneQueueList _sceneQueue; bool _sceneLoaded; int _currentProtag; diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp index 5d3b90005c..b35e13ed8f 100644 --- a/engines/saga/script.cpp +++ b/engines/saga/script.cpp @@ -1112,9 +1112,9 @@ void Script::loadModuleBase(ModuleData &module, const byte *resourcePointer, siz module.moduleBase.resize(resourceLength); - memcpy(&module.moduleBase.front(), resourcePointer, resourceLength); + memcpy(module.moduleBase.getBuffer(), resourcePointer, resourceLength); - MemoryReadStreamEndian scriptS(&module.moduleBase.front(), module.moduleBase.size(), _scriptContext->isBigEndian()); + MemoryReadStreamEndian scriptS(module.moduleBase.getBuffer(), module.moduleBase.size(), _scriptContext->isBigEndian()); uint entryPointsCount = scriptS.readUint16(); scriptS.readUint16(); //skip diff --git a/engines/saga/script.h b/engines/saga/script.h index 10fa69315b..3423ddd05c 100644 --- a/engines/saga/script.h +++ b/engines/saga/script.h @@ -138,7 +138,7 @@ struct ModuleData { int stringsResourceId; int voicesResourceId; - Common::Array<byte> moduleBase; // all base module + ByteArray moduleBase; // all base module uint16 staticSize; // size of static data uint staticOffset; // offset of static data begining in _commonBuffer Common::Array<EntryPoint> entryPoints; @@ -354,7 +354,7 @@ protected: TextListEntry *_placardTextEntry; friend class SagaEngine; - Common::Array<byte> _commonBuffer; + ByteArray _commonBuffer; uint _staticSize; ScriptThreadList _threadList; diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp index 17dbc9dbab..463adc76e8 100644 --- a/engines/saga/sfuncs.cpp +++ b/engines/saga/sfuncs.cpp @@ -953,7 +953,7 @@ void Script::sfPlaceActor(SCRIPTFUNC_PARAMS) { int frameOffset = thread->pop(); ActorFrameRange *frameRange; - debug(1, "sfPlaceActor(id = 0x%x, x=%d, y=%d, dir=%d, frameType=%d, frameOffset=%d)", actorId, actor->_location.x, + debug(1, "sfPlaceActor(id = 0x%X, x=%d, y=%d, dir=%d, frameType=%d, frameOffset=%d)", actorId, actor->_location.x, actor->_location.y, actor->_facingDirection, frameType, frameOffset); if (frameType >= 0) { @@ -1349,8 +1349,8 @@ void Script::sfPlayMusic(SCRIPTFUNC_PARAMS) { return; } - if (param1 >= _vm->_music->_songTableLen) { - warning("sfPlayMusic: Wrong song number (%d > %d)", param1, _vm->_music->_songTableLen - 1); + if (uint(param1) >= _vm->_music->_songTable.size()) { + warning("sfPlayMusic: Wrong song number (%d > %d)", param1, _vm->_music->_songTable.size() - 1); } else { _vm->_music->setVolume(_vm->_musicVolume, 1); _vm->_music->play(_vm->_music->_songTable[param1], param2 ? MUSIC_LOOP : MUSIC_NORMAL); @@ -1440,7 +1440,7 @@ void Script::sfPlaySound(SCRIPTFUNC_PARAMS) { int16 param = thread->pop(); int res; - if (param >= 0 && param < _vm->_sndRes->_fxTableLen) { + if (uint(param) < _vm->_sndRes->_fxTable.size()) { res = _vm->_sndRes->_fxTable[param].res; if (_vm->getGameId() == GID_ITE && !(_vm->getFeatures() & GF_ITE_FLOPPY)) res -= 14; @@ -1455,7 +1455,7 @@ void Script::sfPlayLoopedSound(SCRIPTFUNC_PARAMS) { int16 param = thread->pop(); int res; - if (param >= 0 && param < _vm->_sndRes->_fxTableLen) { + if (uint(param) < _vm->_sndRes->_fxTable.size()) { res = _vm->_sndRes->_fxTable[param].res; if (_vm->getGameId() == GID_ITE && !(_vm->getFeatures() & GF_ITE_FLOPPY)) res -= 14; diff --git a/engines/saga/sfuncs_ihnm.cpp b/engines/saga/sfuncs_ihnm.cpp index b98c1cb852..6637c861cb 100644 --- a/engines/saga/sfuncs_ihnm.cpp +++ b/engines/saga/sfuncs_ihnm.cpp @@ -413,8 +413,8 @@ void Script::sfQueueMusic(SCRIPTFUNC_PARAMS) { return; } - if (param1 >= _vm->_music->_songTableLen) { - warning("sfQueueMusic: Wrong song number (%d > %d)", param1, _vm->_music->_songTableLen - 1); + if (uint(param1) >= _vm->_music->_songTable.size()) { + warning("sfQueueMusic: Wrong song number (%d > %d)", param1, _vm->_music->_songTable.size() - 1); } else { _vm->_music->setVolume(_vm->_musicVolume, 1); event.type = kEvTOneshot; diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp index 9322918db5..bd33bc070f 100644 --- a/engines/saga/sndres.cpp +++ b/engines/saga/sndres.cpp @@ -60,8 +60,11 @@ SndRes::SndRes(SagaEngine *vm) : _vm(vm), _sfxContext(NULL), _voiceContext(NULL) setVoiceBank(0); if (_vm->getGameId() == GID_ITE) { - _fxTable = ITE_SfxTable; - _fxTableLen = ITE_SFXCOUNT; + _fxTable.resize(ITE_SFXCOUNT); + for (uint i = 0; i < _fxTable.size(); i++) { + _fxTable[i].res = ITE_SfxTable[i].res; + _fxTable[i].vol = ITE_SfxTable[i].vol; + } #ifdef ENABLE_IHNM } else if (_vm->getGameId() == GID_IHNM) { ResourceContext *resourceContext; @@ -86,17 +89,14 @@ SndRes::SndRes(SagaEngine *vm) : _vm(vm), _sfxContext(NULL), _voiceContext(NULL) error("Sndres::SndRes can't read SfxIDs table"); } - _fxTableIDsLen = resourceLength / 2; - _fxTableIDs = (int16 *)malloc(_fxTableIDsLen * sizeof(int16)); + _fxTableIDs.resize(resourceLength / 2); MemoryReadStream metaS(resourcePointer, resourceLength); - for (int i = 0; i < _fxTableIDsLen; i++) + for (uint i = 0; i < _fxTableIDs.size(); i++) { _fxTableIDs[i] = metaS.readSint16LE(); + } free(resourcePointer); - - _fxTable = 0; - _fxTableLen = 0; #endif #ifdef ENABLE_SAGA2 } else if (_vm->getGameId() == GID_DINO) { @@ -108,12 +108,6 @@ SndRes::SndRes(SagaEngine *vm) : _vm(vm), _sfxContext(NULL), _voiceContext(NULL) } SndRes::~SndRes() { -#ifdef ENABLE_IHNM - if (_vm->getGameId() == GID_IHNM) { - free(_fxTable); - free(_fxTableIDs); - } -#endif } void SndRes::setVoiceBank(int serial) { diff --git a/engines/saga/sndres.h b/engines/saga/sndres.h index d5507ebc55..e4bae1b143 100644 --- a/engines/saga/sndres.h +++ b/engines/saga/sndres.h @@ -33,6 +33,11 @@ namespace Saga { +struct FxTable { + int16 res; + int16 vol; +}; + class SndRes { public: @@ -44,11 +49,9 @@ public: int getVoiceLength(uint32 resourceId); void setVoiceBank(int serial); - FxTable *_fxTable; - int _fxTableLen; + Common::Array<FxTable> _fxTable; - int16 *_fxTableIDs; - int _fxTableIDsLen; + Common::Array<int16> _fxTableIDs; private: bool load(ResourceContext *context, uint32 resourceId, SoundBuffer &buffer, bool onlyHeader); diff --git a/engines/saga/sprite.cpp b/engines/saga/sprite.cpp index 53ec170914..df387f4fff 100644 --- a/engines/saga/sprite.cpp +++ b/engines/saga/sprite.cpp @@ -148,7 +148,7 @@ void Sprite::loadList(int resourceId, SpriteList &spriteList) { spriteInfo->decodedBuffer.resize(outputLength); if (outputLength > 0) { decodeRLEBuffer(spriteDataPointer, inputLength, outputLength); - byte *dst = spriteInfo->getBuffer(); + byte *dst = &spriteInfo->decodedBuffer.front(); #ifdef ENABLE_IHNM // IHNM sprites are upside-down, for reasons which i can only // assume are perverse. To simplify things, flip them now. Not @@ -183,13 +183,13 @@ void Sprite::getScaledSpriteBuffer(SpriteList &spriteList, uint spriteNumber, in spriteInfo = &spriteList[spriteNumber]; if (scale < 256) { - xAlign = (spriteInfo->xAlign * scale) >> 8; - yAlign = (spriteInfo->yAlign * scale) >> 8; + xAlign = (spriteInfo->xAlign * scale) >> 8; //TODO: do we need to take in account sprite x&y aligns ? + yAlign = (spriteInfo->yAlign * scale) >> 8; // ???? height = (spriteInfo->height * scale + 0x7f) >> 8; width = (spriteInfo->width * scale + 0x7f) >> 8; size_t outLength = width * height; if (outLength > 0) { - scaleBuffer(spriteInfo->getBuffer(), spriteInfo->width, spriteInfo->height, scale, outLength); + scaleBuffer(&spriteInfo->decodedBuffer.front(), spriteInfo->width, spriteInfo->height, scale, outLength); buffer = &_decodeBuf.front(); } else { buffer = NULL; @@ -199,7 +199,7 @@ void Sprite::getScaledSpriteBuffer(SpriteList &spriteList, uint spriteNumber, in yAlign = spriteInfo->yAlign; height = spriteInfo->height; width = spriteInfo->width; - buffer = spriteInfo->getBuffer(); + buffer = spriteInfo->decodedBuffer.getBuffer(); } } diff --git a/engines/saga/sprite.h b/engines/saga/sprite.h index f1eae3811f..4e463cdd88 100644 --- a/engines/saga/sprite.h +++ b/engines/saga/sprite.h @@ -34,20 +34,12 @@ namespace Saga { #define SPRITE_ZMASK 0x0F struct SpriteInfo { - Common::Array<byte> decodedBuffer; + ByteArray decodedBuffer; int width; int height; int xAlign; int yAlign; - byte * getBuffer() { - if (decodedBuffer.empty()) { - return NULL; - } else { - return &decodedBuffer.front(); - } - } - SpriteInfo() : width(0), height(0), xAlign(0), yAlign(0) { } }; @@ -88,7 +80,7 @@ private: SagaEngine *_vm; ResourceContext *_spriteContext; - Common::Array<byte> _decodeBuf; + ByteArray _decodeBuf; }; } // End of namespace Saga diff --git a/engines/saga/sthread.cpp b/engines/saga/sthread.cpp index 1e0fe52618..098970f4e8 100644 --- a/engines/saga/sthread.cpp +++ b/engines/saga/sthread.cpp @@ -47,9 +47,9 @@ ScriptThread &Script::createThread(uint16 scriptModuleNumber, uint16 scriptEntry _threadList.push_front(tmp); ScriptThread &newThread = _threadList.front(); newThread._instructionOffset = _modules[scriptModuleNumber].entryPoints[scriptEntryPointNumber].offset; - newThread._commonBase = &_commonBuffer.front(); - newThread._staticBase = &_commonBuffer.front() + _modules[scriptModuleNumber].staticOffset; - newThread._moduleBase = &_modules[scriptModuleNumber].moduleBase.front(); + newThread._commonBase = _commonBuffer.getBuffer(); + newThread._staticBase = _commonBuffer.getBuffer() + _modules[scriptModuleNumber].staticOffset; + newThread._moduleBase = _modules[scriptModuleNumber].moduleBase.getBuffer(); newThread._moduleBaseSize = _modules[scriptModuleNumber].moduleBase.size(); newThread._strings = &_modules[scriptModuleNumber].strings; @@ -209,7 +209,7 @@ bool Script::runThread(ScriptThread &thread) { savedInstructionOffset = thread._instructionOffset; operandChar = scriptS.readByte(); - debug(8, "Executing thread offset: %u (%x) stack: %d", thread._instructionOffset, operandChar, thread.pushedSize()); + debug(8, "Executing thread offset: %u (0x%X) stack: %d", thread._instructionOffset, operandChar, thread.pushedSize()); stopParsing = false; debug(4, "Calling op %s", this->_scriptOpsList[operandChar].scriptOpName); |