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author | Eugene Sandulenko | 2016-05-17 18:20:01 +0200 |
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committer | Eugene Sandulenko | 2016-05-17 18:21:30 +0200 |
commit | 33abb6118f9551c6a4afc05ad35de6f630ccb152 (patch) | |
tree | af8609f238aa4b0a38767a8767da3dc5f20e7cd0 /graphics/cursor.h | |
parent | 3aafeee19c6ebe9c5bd1f1840dd6fc809ed6a87d (diff) | |
download | scummvm-rg350-33abb6118f9551c6a4afc05ad35de6f630ccb152.tar.gz scummvm-rg350-33abb6118f9551c6a4afc05ad35de6f630ccb152.tar.bz2 scummvm-rg350-33abb6118f9551c6a4afc05ad35de6f630ccb152.zip |
ALL: Change main engine header guard defines to <directory>_<engine>_H
Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
Diffstat (limited to 'graphics/cursor.h')
0 files changed, 0 insertions, 0 deletions