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author | Bastien Bouclet | 2018-05-28 18:43:15 +0200 |
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committer | GitHub | 2018-05-28 18:43:15 +0200 |
commit | 61f9398b04a4bce397a8be6ae96491a2015a6da2 (patch) | |
tree | 478c127f74b21365255b31d11e455bfdbb463244 /gui/editgamedialog.h | |
parent | 8d654285cbf0bf6423676244c89833557f811e38 (diff) | |
parent | 1dcb8076db64420ab28722a73583f89b38314e71 (diff) | |
download | scummvm-rg350-61f9398b04a4bce397a8be6ae96491a2015a6da2.tar.gz scummvm-rg350-61f9398b04a4bce397a8be6ae96491a2015a6da2.tar.bz2 scummvm-rg350-61f9398b04a4bce397a8be6ae96491a2015a6da2.zip |
Merge pull request #1187 from bgK/detection-refactor-unknown
ENGINES: Return unknown game variants with the list of detected games
Diffstat (limited to 'gui/editgamedialog.h')
-rw-r--r-- | gui/editgamedialog.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/gui/editgamedialog.h b/gui/editgamedialog.h index a317e364c6..7c6a08eb3c 100644 --- a/gui/editgamedialog.h +++ b/gui/editgamedialog.h @@ -40,8 +40,6 @@ class StaticTextWidget; class EditTextWidget; class SaveLoadChooser; -Common::String addGameToConf(const GameDescriptor &result); - /* * A dialog that allows the user to edit a config game entry. * TODO: add widgets for some/all of the following @@ -62,7 +60,7 @@ class EditGameDialog : public OptionsDialog { typedef Common::String String; typedef Common::Array<Common::String> StringArray; public: - EditGameDialog(const String &domain, const String &desc); + EditGameDialog(const String &domain); void open(); virtual void apply(); |