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authorBastien Bouclet2018-05-28 18:43:15 +0200
committerGitHub2018-05-28 18:43:15 +0200
commit61f9398b04a4bce397a8be6ae96491a2015a6da2 (patch)
tree478c127f74b21365255b31d11e455bfdbb463244 /gui/editgamedialog.h
parent8d654285cbf0bf6423676244c89833557f811e38 (diff)
parent1dcb8076db64420ab28722a73583f89b38314e71 (diff)
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Merge pull request #1187 from bgK/detection-refactor-unknown
ENGINES: Return unknown game variants with the list of detected games
Diffstat (limited to 'gui/editgamedialog.h')
-rw-r--r--gui/editgamedialog.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/gui/editgamedialog.h b/gui/editgamedialog.h
index a317e364c6..7c6a08eb3c 100644
--- a/gui/editgamedialog.h
+++ b/gui/editgamedialog.h
@@ -40,8 +40,6 @@ class StaticTextWidget;
class EditTextWidget;
class SaveLoadChooser;
-Common::String addGameToConf(const GameDescriptor &result);
-
/*
* A dialog that allows the user to edit a config game entry.
* TODO: add widgets for some/all of the following
@@ -62,7 +60,7 @@ class EditGameDialog : public OptionsDialog {
typedef Common::String String;
typedef Common::Array<Common::String> StringArray;
public:
- EditGameDialog(const String &domain, const String &desc);
+ EditGameDialog(const String &domain);
void open();
virtual void apply();