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author | Jamieson Christian | 2003-07-15 10:16:45 +0000 |
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committer | Jamieson Christian | 2003-07-15 10:16:45 +0000 |
commit | 44bda652ee70941c7a6c2bbe6980808f20b74bb0 (patch) | |
tree | cbecaa8f561e63cf632ecb4689d3787b52a3c66f /gui/message.cpp | |
parent | c2dd5afb6abc308c0bf76d201c4014de0139faaf (diff) | |
download | scummvm-rg350-44bda652ee70941c7a6c2bbe6980808f20b74bb0.tar.gz scummvm-rg350-44bda652ee70941c7a6c2bbe6980808f20b74bb0.tar.bz2 scummvm-rg350-44bda652ee70941c7a6c2bbe6980808f20b74bb0.zip |
Fix for Bug [766851] ALL: MIDI fragment repeats after close ups
Adjusted default _saveSound value used by S&M (whose
value is assumed by pre-S&M games). Corrected save/load
music behavior for non-temporary saves. (Until this default
value change, the incorrect behavior would almost never
manifest itself, so existing savegames should be fine.)
svn-id: r9035
Diffstat (limited to 'gui/message.cpp')
0 files changed, 0 insertions, 0 deletions