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authorAndrew Kurushin2005-02-11 22:18:37 +0000
committerAndrew Kurushin2005-02-11 22:18:37 +0000
commit509d7b4d45b369814fd8d073afbeb7440d6194eb (patch)
tree91cb820863d2bb321067591c62e851e3ec8da6c5 /saga
parent3cdf46635e12d9145d4cfb26bec5ecfc6b81e93a (diff)
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- smooth iso scroll
svn-id: r16776
Diffstat (limited to 'saga')
-rw-r--r--saga/isomap.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/saga/isomap.cpp b/saga/isomap.cpp
index eeca38ea30..7d6ba62281 100644
--- a/saga/isomap.cpp
+++ b/saga/isomap.cpp
@@ -42,7 +42,7 @@ IsoMap::IsoMap(SagaEngine *vm) : _vm(vm) {
_multiCount = 0;
_viewScroll.x = (128 - 8) * 16;
_viewScroll.x = (128 - 8) * 16 - 64;
- _viewDiff = 20;
+ _viewDiff = 1;
}
void IsoMap::loadImages(const byte *resourcePointer, size_t resourceLength) {
@@ -211,6 +211,7 @@ int IsoMap::draw(SURFACE *ds) {
void IsoMap::drawTiles(SURFACE *ds) {
Point view1;
+ Point fineScroll;
Point metaTileY;
Point metaTileX;
int16 u0, v0,
@@ -224,14 +225,17 @@ void IsoMap::drawTiles(SURFACE *ds) {
_tileScroll.x = _viewScroll.x >> 4;
_tileScroll.y = _viewScroll.y >> 4;
+ fineScroll.x = _viewScroll.x & 0xf;
+ fineScroll.y = _viewScroll.y & 0xf;
+
view1.x = _tileScroll.x - (8 * SAGA_TILEMAP_W);
view1.y = (8 * SAGA_TILEMAP_W) - _tileScroll.y;
u0 = ((view1.y + 64) * 2 + view1.x) >> 4;
v0 = ((view1.y + 64) * 2 - view1.x) >> 4;
- metaTileY.x = (u0 - v0) * 128 - view1.x * 16;
- metaTileY.y = view1.y * 16 - (u0 + v0) * 64;
+ metaTileY.x = (u0 - v0) * 128 - (view1.x * 16 + fineScroll.x);
+ metaTileY.y = (view1.y * 16 - fineScroll.y) - (u0 + v0) * 64;
workAreaWidth = _vm->getDisplayWidth() + 128;
workAreaHeight = _vm->getDisplayInfo().sceneHeight + 128 + 80;
@@ -452,6 +456,8 @@ void IsoMap::drawTile(SURFACE *ds, uint16 tileIndex, const Point &point) {
col++;
}
while ((col < _tileClip.right) && (count < fgRunCount)) {
+ assert((uint)ds->pixels <= (uint)(drawPointer + count));
+ assert(((uint)ds->pixels + (ds->pitch * _vm->getDisplayWidth())) > (uint)(drawPointer + count));
drawPointer[count] = readPointer[count];
count++;
col++;