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author | Eugene Sandulenko | 2005-10-01 05:30:49 +0000 |
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committer | Eugene Sandulenko | 2005-10-01 05:30:49 +0000 |
commit | dd8cc6a508d9b9f8b7c974eee7cea5dd1b6a3184 (patch) | |
tree | f802f2980a22a538ba3427944b753915cf197312 /saga | |
parent | c59041181f63e0cc24bb57dd875ea95fe631302c (diff) | |
download | scummvm-rg350-dd8cc6a508d9b9f8b7c974eee7cea5dd1b6a3184.tar.gz scummvm-rg350-dd8cc6a508d9b9f8b7c974eee7cea5dd1b6a3184.tar.bz2 scummvm-rg350-dd8cc6a508d9b9f8b7c974eee7cea5dd1b6a3184.zip |
We used tabs, not spaces as identation. Fix that.
svn-id: r18913
Diffstat (limited to 'saga')
-rw-r--r-- | saga/rscfile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/rscfile.cpp b/saga/rscfile.cpp index cb792c1af8..238f95b19f 100644 --- a/saga/rscfile.cpp +++ b/saga/rscfile.cpp @@ -441,7 +441,7 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) { ResourceContext *resourceContext; ResourceContext *soundContext; - int i; + int i; resourceContext = _vm->_resource->getContext(GAME_RESOURCEFILE); if (resourceContext == NULL) { |