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authorTorbjörn Andersson2003-12-20 13:43:40 +0000
committerTorbjörn Andersson2003-12-20 13:43:40 +0000
commit8789ca10e306eddce62bcc2fea0734af3aea51fa (patch)
tree773f720195fbf4744c819bf2b69f1aca4740b96e /scumm/dialogs.cpp
parent456f01b8fd8fe844b58c829d25d793adfbc33f3a (diff)
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Modified the calculation of where to draw parallaxes to be more like the
one in Broken Sword II. At least the first room appears to behave like the original now. (Except for a masking bug, which is almost certainly unrelated to parallaxes.) svn-id: r11781
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