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author | Travis Howell | 2004-03-01 06:31:06 +0000 |
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committer | Travis Howell | 2004-03-01 06:31:06 +0000 |
commit | f1c86bc86fdf586cb8953094ec1d9cfae66ffd3b (patch) | |
tree | 08da5e28947c03b36f2b74cfc8fcb918f5800ccb /scumm | |
parent | 6f214f3a9ff0e34e204d05da0ddbbb6099a51860 (diff) | |
download | scummvm-rg350-f1c86bc86fdf586cb8953094ec1d9cfae66ffd3b.tar.gz scummvm-rg350-f1c86bc86fdf586cb8953094ec1d9cfae66ffd3b.tar.bz2 scummvm-rg350-f1c86bc86fdf586cb8953094ec1d9cfae66ffd3b.zip |
HE7 resolution is 640 x 480.
svn-id: r13111
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/scummvm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index e59d57e6e8..1efba9cbc8 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -653,7 +653,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS if (_features & GF_FMTOWNS) { // FMTowns V3 games use 320x240 _screenWidth = 320; _screenHeight = 240; - } else if (_gameId == GID_CMI) { + } else if ((_gameId == GID_CMI) || (_features & GF_AFTER_HEV7)) { _screenWidth = 640; _screenHeight = 480; } else if (_features & GF_NES) { |