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authorMax Horn2005-03-23 16:41:44 +0000
committerMax Horn2005-03-23 16:41:44 +0000
commit3084724d7d37ef5f1a21236034c8896234a47dde (patch)
tree6abf6049b3f5658a0acb6ec2579ac1896af53575 /sound
parent1826bda19483fd7ad9b30770d4bec87f167ce5ff (diff)
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To prevent race conditions, SoundMixer::isSoundHandleActive must lock the mixer mutex. That change might however cause regressions (read: dead locks) if some code calls isSoundHandleActive from within a sound callback... if you encounter any, please tell me
svn-id: r17209
Diffstat (limited to 'sound')
-rw-r--r--sound/mixer.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/sound/mixer.cpp b/sound/mixer.cpp
index 21c73d4b18..1785f937ae 100644
--- a/sound/mixer.cpp
+++ b/sound/mixer.cpp
@@ -368,6 +368,7 @@ bool SoundMixer::isSoundIDActive(int id) {
}
bool SoundMixer::isSoundHandleActive(SoundHandle handle) {
+ Common::StackLock lock(_mutex);
const int index = handle._val % NUM_CHANNELS;
return _channels[index] && _channels[index]->_handle._val == handle._val;
}