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author | Max Horn | 2005-03-22 18:29:02 +0000 |
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committer | Max Horn | 2005-03-22 18:29:02 +0000 |
commit | 61d0e3f02c5f75f5afa6ba843c876a7957ba7d63 (patch) | |
tree | 94ff2038d51d0d4baaa072329d0967c7c445b4c8 /sound | |
parent | a2ac6c9796006b1eabe81cea86c8d6548f5a2b4a (diff) | |
download | scummvm-rg350-61d0e3f02c5f75f5afa6ba843c876a7957ba7d63.tar.gz scummvm-rg350-61d0e3f02c5f75f5afa6ba843c876a7957ba7d63.tar.bz2 scummvm-rg350-61d0e3f02c5f75f5afa6ba843c876a7957ba7d63.zip |
Make sure SoundHandle's are inited
svn-id: r17194
Diffstat (limited to 'sound')
-rw-r--r-- | sound/mixer.cpp | 26 | ||||
-rw-r--r-- | sound/mixer.h | 9 |
2 files changed, 21 insertions, 14 deletions
diff --git a/sound/mixer.cpp b/sound/mixer.cpp index 6a6881d8a1..21c73d4b18 100644 --- a/sound/mixer.cpp +++ b/sound/mixer.cpp @@ -166,7 +166,7 @@ void SoundMixer::insertChannel(SoundHandle *handle, Channel *chan) { } _channels[index] = chan; - chan->_handle = index + (_handleSeed * NUM_CHANNELS); + chan->_handle._val = index + (_handleSeed * NUM_CHANNELS); _handleSeed++; if (handle) { *handle = chan->_handle; @@ -288,8 +288,8 @@ void SoundMixer::stopHandle(SoundHandle handle) { Common::StackLock lock(_mutex); // Simply ignore stop requests for handles of sounds that already terminated - const int index = handle % NUM_CHANNELS; - if (!_channels[index] || _channels[index]->_handle != handle) + const int index = handle._val % NUM_CHANNELS; + if (!_channels[index] || _channels[index]->_handle._val != handle._val) return; delete _channels[index]; @@ -299,8 +299,8 @@ void SoundMixer::stopHandle(SoundHandle handle) { void SoundMixer::setChannelVolume(SoundHandle handle, byte volume) { Common::StackLock lock(_mutex); - const int index = handle % NUM_CHANNELS; - if (!_channels[index] || _channels[index]->_handle != handle) + const int index = handle._val % NUM_CHANNELS; + if (!_channels[index] || _channels[index]->_handle._val != handle._val) return; _channels[index]->setVolume(volume); @@ -309,8 +309,8 @@ void SoundMixer::setChannelVolume(SoundHandle handle, byte volume) { void SoundMixer::setChannelBalance(SoundHandle handle, int8 balance) { Common::StackLock lock(_mutex); - const int index = handle % NUM_CHANNELS; - if (!_channels[index] || _channels[index]->_handle != handle) + const int index = handle._val % NUM_CHANNELS; + if (!_channels[index] || _channels[index]->_handle._val != handle._val) return; _channels[index]->setBalance(balance); @@ -327,8 +327,8 @@ uint32 SoundMixer::getSoundElapsedTimeOfSoundID(int id) { uint32 SoundMixer::getSoundElapsedTime(SoundHandle handle) { Common::StackLock lock(_mutex); - const int index = handle % NUM_CHANNELS; - if (!_channels[index] || _channels[index]->_handle != handle) + const int index = handle._val % NUM_CHANNELS; + if (!_channels[index] || _channels[index]->_handle._val != handle._val) return 0; return _channels[index]->getElapsedTime(); @@ -352,8 +352,8 @@ void SoundMixer::pauseHandle(SoundHandle handle, bool paused) { Common::StackLock lock(_mutex); // Simply ignore pause/unpause requests for handles of sound that alreayd terminated - const int index = handle % NUM_CHANNELS; - if (!_channels[index] || _channels[index]->_handle != handle) + const int index = handle._val % NUM_CHANNELS; + if (!_channels[index] || _channels[index]->_handle._val != handle._val) return; _channels[index]->pause(paused); @@ -368,8 +368,8 @@ bool SoundMixer::isSoundIDActive(int id) { } bool SoundMixer::isSoundHandleActive(SoundHandle handle) { - const int index = handle % NUM_CHANNELS; - return _channels[index] && _channels[index]->_handle == handle; + const int index = handle._val % NUM_CHANNELS; + return _channels[index] && _channels[index]->_handle._val == handle._val; } bool SoundMixer::hasActiveChannelOfType(SoundType type) { diff --git a/sound/mixer.h b/sound/mixer.h index 31ed62181a..48aea32e49 100644 --- a/sound/mixer.h +++ b/sound/mixer.h @@ -33,7 +33,14 @@ class Channel; class File; class OSystem; -typedef uint32 SoundHandle; +class SoundHandle { + friend class Channel; + friend class SoundMixer; + uint32 _val; +public: + inline SoundHandle() : _val(0xFFFFFFFF) {} +}; + class SoundMixer { public: |