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authorGregory Montoir2003-12-28 15:29:05 +0000
committerGregory Montoir2003-12-28 15:29:05 +0000
commit67159d453998c3aae395f4fba943111884ea03e7 (patch)
tree1bc55bb8cec4f65bcaf6b55b355b3dc6bed76634 /sword1/music.h
parent6ae8218d537a2b627a0abad597d5084c796d1de8 (diff)
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cleanup Resource class a bit :
- re-use some methods to read the resource table (normal / compressed) - removed _gameVersion member as we can do without it (and is mostly useless in case of a compressed data file) ; now, we use the 'JAS version string' as it is sufficient to detect if the game is a floppy version / demo etc. - const'ness - tweaked checkJASVersion() for interview mini game removed (useless) dirty hack in Logic::changeRoom() to setup initial scene in demos (pclogo.cut doesn't exist at all !) svn-id: r11998
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