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authorMax Horn2003-09-20 00:47:18 +0000
committerMax Horn2003-09-20 00:47:18 +0000
commitb75626d1ce9fbc0b2ccde68005d7df8886af4c32 (patch)
tree22a9e86c7aeb995c9bd3af5661cc95700a7dedaa /sword2/scroll.h
parent3afbb22ad7ceac7a35256d34c6f1746230098d52 (diff)
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added explicit virtual destructor; added API which makes it potentially possible to have an overlay with a different size than than the 'normal' screen (e.g. if the game runs at 320x200 and a 2x scaler runs, the overlay could be made 640x400 big, if the backend supports that)
svn-id: r10326
Diffstat (limited to 'sword2/scroll.h')
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