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author | Torbjörn Andersson | 2004-11-28 18:28:40 +0000 |
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committer | Torbjörn Andersson | 2004-11-28 18:28:40 +0000 |
commit | 0d951de5e952e03ce67d4272ff025adda1522194 (patch) | |
tree | 15bb490907ef113e43cf220ac67386aea7d46e5d /sword2/sword2.cpp | |
parent | 988b0ce9c16a0ae075c8baac711dba5dc8a7e140 (diff) | |
download | scummvm-rg350-0d951de5e952e03ce67d4272ff025adda1522194.tar.gz scummvm-rg350-0d951de5e952e03ce67d4272ff025adda1522194.tar.bz2 scummvm-rg350-0d951de5e952e03ce67d4272ff025adda1522194.zip |
Using a slightly hacked DOSbox I believe I have verified that the first
music track and the looping background noise over the "hate" speech are
correct. I was already pretty sure of the music, but the sound was just a
lucky guess.
The script LUT, which is what I really wanted to find, remains elusive,
though. I couldn't see it reading any part of the resource file that looked
anything like the script LUT in ITE.
svn-id: r15942
Diffstat (limited to 'sword2/sword2.cpp')
0 files changed, 0 insertions, 0 deletions