diff options
author | Thanasis Antoniou | 2019-03-18 17:04:03 +0200 |
---|---|---|
committer | Thanasis Antoniou | 2019-03-18 17:07:10 +0200 |
commit | 717705f7c947285773b12d055b4014a79453551c (patch) | |
tree | 6800a88cd82f6a8a401dd760e883f35fedca9691 /test | |
parent | f73584f0e5b43f24db4b66cdd07acc7f5c9f617b (diff) | |
download | scummvm-rg350-717705f7c947285773b12d055b4014a79453551c.tar.gz scummvm-rg350-717705f7c947285773b12d055b4014a79453551c.tar.bz2 scummvm-rg350-717705f7c947285773b12d055b4014a79453551c.zip |
BLADERUNNER: Fixes and cleanup for Police Maze A
Only fixes for rooms PS10, PS11. A few cases may need revising.
There are a few cases that a target may reset after being shot and they seem buggy but they could also be intended. So, that's for a second pass to decide.
Diffstat (limited to 'test')
0 files changed, 0 insertions, 0 deletions