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-rw-r--r--engines/hdb/gfx.cpp2
-rw-r--r--engines/hdb/gfx.h2
2 files changed, 3 insertions, 1 deletions
diff --git a/engines/hdb/gfx.cpp b/engines/hdb/gfx.cpp
index eda51b7ce7..cc8f983649 100644
--- a/engines/hdb/gfx.cpp
+++ b/engines/hdb/gfx.cpp
@@ -96,7 +96,7 @@ bool Gfx::init() {
_fadeBuffer2.create(g_hdb->_screenWidth, g_hdb->_screenHeight, g_hdb->_format);
// Load Game Font
- if (!loadFont("normalprop"))
+ if (!loadFont(HDB_FONT))
return false;
// Read total number of tiles in game
diff --git a/engines/hdb/gfx.h b/engines/hdb/gfx.h
index 976b182850..923b5b7fc8 100644
--- a/engines/hdb/gfx.h
+++ b/engines/hdb/gfx.h
@@ -32,6 +32,8 @@ namespace Common {
namespace HDB {
+#define HDB_FONT "normalprop"
+
struct TileLookup {
const char *filename;
Tile *tData;