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-rw-r--r--sword2/function.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp
index 83da75a184..f74b2b6941 100644
--- a/sword2/function.cpp
+++ b/sword2/function.cpp
@@ -614,7 +614,7 @@ int32 Logic::fnPlayCredits(int32 *params) {
// credits. Note that musicTimeRemaining() will return 0 if the music
// is muted, so we need a sensible fallback for that case.
- uint32 musicLength = MAX(1000 * (_vm->_sound->musicTimeRemaining() - 3), 25 * (int32)scrollSteps);
+ uint32 musicLength = MAX((int32)(1000 * (_vm->_sound->musicTimeRemaining() - 3)), 25 * (int32)scrollSteps);
while (scrollPos < scrollSteps && !_vm->_quit) {
bool foundStartLine = false;