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-rw-r--r--engines/hopkins/computer.cpp14
-rw-r--r--engines/hopkins/detection.cpp4
-rw-r--r--engines/hopkins/globals.cpp2
-rw-r--r--engines/hopkins/globals.h1
-rw-r--r--engines/hopkins/hopkins.h1
-rw-r--r--engines/hopkins/saveload.cpp11
-rw-r--r--engines/hopkins/saveload.h3
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp13
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.h10
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp13
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.h9
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.h13
12 files changed, 63 insertions, 31 deletions
diff --git a/engines/hopkins/computer.cpp b/engines/hopkins/computer.cpp
index 82e0dd0a06..489e7e1133 100644
--- a/engines/hopkins/computer.cpp
+++ b/engines/hopkins/computer.cpp
@@ -578,7 +578,11 @@ void ComputerManager::displayGamesSubMenu() {
* Load Highscore from file
*/
void ComputerManager::loadHiscore() {
- const byte *ptr = _vm->_globals->_highScoreData;
+ byte *ptr = _vm->_globals->allocMemory(100);
+ memset(ptr, 0, 100);
+
+ if (_vm->_saveLoad->saveExists(_vm->targetName() + "-highscore.dat"))
+ _vm->_saveLoad->load(_vm->targetName() + "-highscore.dat", ptr);
for (int scoreIndex = 0; scoreIndex < 6; ++scoreIndex) {
_score[scoreIndex]._name = " ";
@@ -600,6 +604,7 @@ void ComputerManager::loadHiscore() {
}
_lowestHiScore = atol(_score[5]._score.c_str());
+ _vm->_globals->freeMemory(ptr);
}
/**
@@ -985,8 +990,8 @@ void ComputerManager::saveScore() {
}
}
- byte *ptr = _vm->_globals->_highScoreData;
- memset(ptr, 0, 99);
+ byte *ptr = _vm->_globals->allocMemory(100);
+ memset(ptr, 0, 100);
for (int scorePlaceIdx = 0; scorePlaceIdx <= 5; scorePlaceIdx++) {
int curBufPtr = 16 * scorePlaceIdx;
for (int namePos = 0; namePos < 6; namePos++) {
@@ -1006,6 +1011,9 @@ void ComputerManager::saveScore() {
};
ptr[curBufPtr + 15] = 0;
}
+
+ _vm->_saveLoad->saveFile(_vm->targetName() + "-highscore.dat", ptr, 100);
+ _vm->_globals->freeMemory(ptr);
}
/**
diff --git a/engines/hopkins/detection.cpp b/engines/hopkins/detection.cpp
index 9d16b0ab51..45b6c2bc1d 100644
--- a/engines/hopkins/detection.cpp
+++ b/engines/hopkins/detection.cpp
@@ -56,6 +56,10 @@ bool HopkinsEngine::getIsDemo() const {
return _gameDescription->desc.flags & ADGF_DEMO;
}
+Common::String HopkinsEngine::targetName() const {
+ return _targetName;
+}
+
} // End of namespace Hopkins
static const PlainGameDescriptor hopkinsGames[] = {
diff --git a/engines/hopkins/globals.cpp b/engines/hopkins/globals.cpp
index 97d6c4046c..a9a0a81f08 100644
--- a/engines/hopkins/globals.cpp
+++ b/engines/hopkins/globals.cpp
@@ -70,8 +70,6 @@ Globals::Globals(HopkinsEngine *vm) {
for (int i = 0; i < 36; ++i)
_inventory[i] = 0;
- Common::fill(&_highScoreData[0], &_highScoreData[100], 0);
-
// Initialize fields
_language = LANG_EN;
diff --git a/engines/hopkins/globals.h b/engines/hopkins/globals.h
index a76323bb50..94512c3d26 100644
--- a/engines/hopkins/globals.h
+++ b/engines/hopkins/globals.h
@@ -206,7 +206,6 @@ public:
Common::String _zoneFilename;
Common::String _textFilename;
byte *_levelSpriteBuf;
- byte _highScoreData[100];
EventMode _eventMode;
diff --git a/engines/hopkins/hopkins.h b/engines/hopkins/hopkins.h
index 398e41a4d2..54e7c90b78 100644
--- a/engines/hopkins/hopkins.h
+++ b/engines/hopkins/hopkins.h
@@ -164,6 +164,7 @@ public:
Common::Platform getPlatform() const;
uint16 getVersion() const;
bool getIsDemo() const;
+ Common::String targetName() const;
int getRandomNumber(int maxNumber);
Common::String generateSaveName(int slotNumber);
diff --git a/engines/hopkins/saveload.cpp b/engines/hopkins/saveload.cpp
index 14b166294d..20ef5da44c 100644
--- a/engines/hopkins/saveload.cpp
+++ b/engines/hopkins/saveload.cpp
@@ -55,6 +55,13 @@ bool SaveLoadManager::save(const Common::String &file, const void *buf, size_t n
return false;
}
+bool SaveLoadManager::saveExists(const Common::String &file) {
+ Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(file);
+ bool result = savefile != NULL;
+ delete savefile;
+ return result;
+}
+
// Save File
bool SaveLoadManager::saveFile(const Common::String &file, const void *buf, size_t n) {
return save(file, buf, n);
@@ -251,10 +258,6 @@ void SaveLoadManager::createThumbnail(Graphics::Surface *s) {
}
void SaveLoadManager::syncSavegameData(Common::Serializer &s, int version) {
- if (version >= 3)
- // Sync embedded Breakout game high score data
- s.syncBytes(&_vm->_globals->_highScoreData[0], 100);
-
s.syncBytes(&_vm->_globals->_saveData->_data[0], 2050);
syncCharacterLocation(s, _vm->_globals->_saveData->_cloneHopkins);
syncCharacterLocation(s, _vm->_globals->_saveData->_realHopkins);
diff --git a/engines/hopkins/saveload.h b/engines/hopkins/saveload.h
index e4ee3aaeda..191cb9e18f 100644
--- a/engines/hopkins/saveload.h
+++ b/engines/hopkins/saveload.h
@@ -35,7 +35,7 @@ namespace Hopkins {
class HopkinsEngine;
-#define HOPKINS_SAVEGAME_VERSION 3
+#define HOPKINS_SAVEGAME_VERSION 2
struct hopkinsSavegameHeader {
uint8 _version;
@@ -56,6 +56,7 @@ private:
public:
SaveLoadManager(HopkinsEngine *vm);
+ bool saveExists(const Common::String &file);
bool save(const Common::String &file, const void *buf, size_t n);
bool saveFile(const Common::String &file, const void *buf, size_t n);
void load(const Common::String &file, byte *buf);
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index ac6ba523f6..d9bb50453c 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -2454,6 +2454,19 @@ void ScannerDialog::proc12(int visage, int stripFrameNum, int frameNum, int posX
}
}
+/*--------------------------------------------------------------------------*/
+
+FinePositionedObject::FinePositionedObject(): SceneObject() {
+ _x100 = _y100 = 0;
+}
+
+void FinePositionedObject::synchronize(Serializer &s) {
+ EventHandler::synchronize(s);
+
+ s.syncAsSint32LE(_x100);
+ s.syncAsSint32LE(_y100);
+}
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h
index 2cf48f3cf3..371ec6be23 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.h
+++ b/engines/tsage/ringworld2/ringworld2_logic.h
@@ -514,6 +514,16 @@ public:
void proc12(int visage, int stripFrameNum, int frameNum, int posX, int posY);
};
+class FinePositionedObject: public SceneObject {
+public:
+ int _x100, _y100;
+public:
+ FinePositionedObject();
+
+ virtual Common::String getClassName() { return "FinePositionedObject"; }
+ virtual void synchronize(Serializer &s);
+};
+
} // End of namespace Ringworld2
} // End of namespace TsAGE
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 4018921791..b977ea1516 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -2312,19 +2312,6 @@ void Scene205::Action1::textLoop() {
/*--------------------------------------------------------------------------*/
-Scene205::Object::Object(): SceneObject() {
- _x100 = _y100 = 0;
-}
-
-void Scene205::Object::synchronize(Serializer &s) {
- EventHandler::synchronize(s);
-
- s.syncAsSint32LE(_x100);
- s.syncAsSint32LE(_y100);
-}
-
-/*--------------------------------------------------------------------------*/
-
Scene205::Scene205(): SceneExt() {
_yp = 0;
_textIndex = 1;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h
index 80dab89b32..b7268da788 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.h
@@ -273,13 +273,8 @@ class Scene205: public SceneExt {
};
/* Objects */
- class Object: public SceneObject {
- public:
- int _x100, _y100;
- public:
- Object();
-
- virtual void synchronize(Serializer &s);
+ class Object: public FinePositionedObject {
+ // TODO: More derived logic
};
private:
void setup();
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index 0da6b3f93d..f3e94369a7 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -39,6 +39,19 @@ namespace Ringworld2 {
using namespace TsAGE;
+class Scene1000 : public SceneExt {
+public:
+ SequenceManager _sequenceManager1;
+ SequenceManager _sequenceManager2;
+ SpeakerGameText _gameTextSpeaker;
+
+public:
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+ virtual void remove();
+ virtual void signal();
+ virtual void dispatch();
+};
+
class Scene1010 : public SceneExt {
public:
SequenceManager _sequenceManager;