diff options
| -rw-r--r-- | engines/sci/engine/game.cpp | 2 | ||||
| -rw-r--r-- | engines/sci/engine/ksound.cpp | 30 | ||||
| -rw-r--r-- | engines/sci/engine/savegame.cpp | 2 | ||||
| -rw-r--r-- | engines/sci/engine/state.cpp | 4 | ||||
| -rw-r--r-- | engines/sci/engine/state.h | 3 | ||||
| -rw-r--r-- | engines/sci/sci.cpp | 3 | ||||
| -rw-r--r-- | engines/sci/sci.h | 2 | 
7 files changed, 22 insertions, 24 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp index 950041873e..db77724a57 100644 --- a/engines/sci/engine/game.cpp +++ b/engines/sci/engine/game.cpp @@ -301,7 +301,7 @@ int game_exit(EngineState *s) {  		// Reinit because some other code depends on having a valid state  		game_init_sound(s, SFX_STATE_FLAG_NOSOUND, g_sci->_features->detectDoSoundType());  #else -		s->_audio->stopAllAudio(); +		g_sci->_audio->stopAllAudio();  		s->_soundCmd->clearPlayList();  #endif  	} diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp index c5de72fc5a..caf9f6bcff 100644 --- a/engines/sci/engine/ksound.cpp +++ b/engines/sci/engine/ksound.cpp @@ -52,10 +52,10 @@ reg_t kDoCdAudio(EngineState *s, int argc, reg_t *argv) {  		uint32 startFrame = (argc > 2) ? argv[2].toUint16() * 75 : 0;  		uint32 totalFrames = (argc > 3) ? argv[3].toUint16() * 75 : 0; -		return make_reg(0, s->_audio->audioCdPlay(track, startFrame, totalFrames)); +		return make_reg(0, g_sci->_audio->audioCdPlay(track, startFrame, totalFrames));  	}  	case kSciAudioStop: -		s->_audio->audioCdStop(); +		g_sci->_audio->audioCdStop();  		if (getSciVersion() == SCI_VERSION_1_1)  			return make_reg(0, 1); @@ -67,10 +67,10 @@ reg_t kDoCdAudio(EngineState *s, int argc, reg_t *argv) {  	case kSciAudioResume:  		// This seems to be hacked up to update the CD instead of resuming  		// audio like kDoAudio does. -		s->_audio->audioCdUpdate(); +		g_sci->_audio->audioCdUpdate();  		break;  	case kSciAudioPosition: -		return make_reg(0, s->_audio->audioCdPosition()); +		return make_reg(0, g_sci->_audio->audioCdPosition());  	case kSciAudioRate: // No need to set the audio rate  	case kSciAudioVolume: // The speech setting isn't used by CD Audio  	case kSciAudioLanguage: // No need to set the language @@ -102,7 +102,7 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {  		uint16 module;  		uint32 number; -		s->_audio->stopAudio(); +		g_sci->_audio->stopAudio();  		if (argc == 2) {  			module = 65535; @@ -118,21 +118,21 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {  			return NULL_REG;  		} -		return make_reg(0, s->_audio->startAudio(module, number)); // return sample length in ticks +		return make_reg(0, g_sci->_audio->startAudio(module, number)); // return sample length in ticks  	}  	case kSciAudioStop: -		s->_audio->stopAudio(); +		g_sci->_audio->stopAudio();  		break;  	case kSciAudioPause: -		s->_audio->pauseAudio(); +		g_sci->_audio->pauseAudio();  		break;  	case kSciAudioResume: -		s->_audio->resumeAudio(); +		g_sci->_audio->resumeAudio();  		break;  	case kSciAudioPosition: -		return make_reg(0, s->_audio->getAudioPosition()); +		return make_reg(0, g_sci->_audio->getAudioPosition());  	case kSciAudioRate: -		s->_audio->setAudioRate(argv[1].toUint16()); +		g_sci->_audio->setAudioRate(argv[1].toUint16());  		break;  	case kSciAudioVolume: {  		int16 volume = argv[1].toUint16(); @@ -171,7 +171,7 @@ reg_t kDoSync(EngineState *s, int argc, reg_t *argv) {  	case kSciAudioSyncStart: {  		ResourceId id; -		s->_audio->stopSoundSync(); +		g_sci->_audio->stopSoundSync();  		// Load sound sync resource and lock it  		if (argc == 3) { @@ -184,14 +184,14 @@ reg_t kDoSync(EngineState *s, int argc, reg_t *argv) {  			return s->r_acc;  		} -		s->_audio->setSoundSync(id, argv[1], segMan); +		g_sci->_audio->setSoundSync(id, argv[1], segMan);  		break;  	}  	case kSciAudioSyncNext: -		s->_audio->doSoundSync(argv[1], segMan); +		g_sci->_audio->doSoundSync(argv[1], segMan);  		break;  	case kSciAudioSyncStop: -		s->_audio->stopSoundSync(); +		g_sci->_audio->stopSoundSync();  		break;  	default:  		warning("DoSync: Unhandled subfunction %d", argv[0].toUint16()); diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 792f1c4392..7e713f3d81 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -944,7 +944,7 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {  	}  	// Create a new EngineState object -	retval = new EngineState(s->_voc, s->_segMan, s->_audio); +	retval = new EngineState(s->_voc, s->_segMan);  	retval->_event = new SciEvent();  	// Copy some old data diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp index e78f7bce1d..01e7cdf76f 100644 --- a/engines/sci/engine/state.cpp +++ b/engines/sci/engine/state.cpp @@ -33,8 +33,8 @@  namespace Sci { -EngineState::EngineState(Vocabulary *voc, SegManager *segMan, AudioPlayer *audio) -: _voc(voc), _segMan(segMan), _audio(audio), _dirseeker() { +EngineState::EngineState(Vocabulary *voc, SegManager *segMan) +: _voc(voc), _segMan(segMan), _dirseeker() {  #ifdef USE_OLD_MUSIC_FUNCTIONS  	sfx_init_flags = 0; diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index fc80b91c2c..7f5d3cb8c1 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -96,7 +96,7 @@ public:  struct EngineState : public Common::Serializable {  public: -	EngineState(Vocabulary *voc, SegManager *segMan, AudioPlayer *audio); +	EngineState(Vocabulary *voc, SegManager *segMan);  	virtual ~EngineState();  	virtual void saveLoadWithSerializer(Common::Serializer &ser); @@ -111,7 +111,6 @@ public:  	SciEvent *_event; // Event handling -	AudioPlayer *_audio;  #ifdef USE_OLD_MUSIC_FUNCTIONS  	SfxState _sound; /**< sound subsystem */  	int sfx_init_flags; /**< flags the sfx subsystem was initialised with */ diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index e1cfacc8b4..2d4d59f3e4 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -180,8 +180,7 @@ Common::Error SciEngine::run() {  	_features = new GameFeatures(segMan, _kernel); -	// We'll set the GUI below -	_gamestate = new EngineState(_vocabulary, segMan, _audio); +	_gamestate = new EngineState(_vocabulary, segMan);  	_gamestate->_event = new SciEvent();  	if (script_init_engine(_gamestate)) diff --git a/engines/sci/sci.h b/engines/sci/sci.h index 088b4312bf..b376a7094d 100644 --- a/engines/sci/sci.h +++ b/engines/sci/sci.h @@ -212,11 +212,11 @@ public:  	GfxFrameout *_gfxFrameout; // kFrameout and the like for 32-bit gfx  #endif +	AudioPlayer *_audio;  	GameFeatures *_features;  private:  	const ADGameDescription *_gameDescription; -	AudioPlayer *_audio;  	ResourceManager *_resMan; /**< The resource manager */  	EngineState *_gamestate;  	Kernel *_kernel;  | 
