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-rw-r--r--engines/sci/resource_audio.cpp41
1 files changed, 14 insertions, 27 deletions
diff --git a/engines/sci/resource_audio.cpp b/engines/sci/resource_audio.cpp
index c825196d93..73e10eb1ee 100644
--- a/engines/sci/resource_audio.cpp
+++ b/engines/sci/resource_audio.cpp
@@ -513,36 +513,23 @@ int ResourceManager::readAudioMapSCI11(IntMapResourceSource *map) {
continue;
}
+ // GK2 has invalid audio36 map entries on CD 1 of the German
+ // version and CD 6 of all versions. All are safe to ignore
+ // because their content doesn't apply to the disc's chapter.
if (g_sci->getGameId() == GID_GK2) {
- // At least version 1.00 of the US release, and the German
- // release, of GK2 have multiple invalid audio36 map entries on
- // CD 6
- if (map->_volumeNumber == 6 && offset + syncSize >= srcSize) {
- bool skip;
- switch (g_sci->getLanguage()) {
- case Common::EN_ANY:
- skip = (map->_mapNumber == 22 || map->_mapNumber == 160);
- break;
- case Common::DE_DEU:
- skip = (map->_mapNumber == 22);
- break;
- default:
- skip = false;
- }
-
- if (skip) {
- continue;
- }
+ // Map 2020 on CD 1 only exists in localized versions and
+ // contains inventory messages from later chapters.
+ if (map->_volumeNumber == 1 &&
+ map->_mapNumber == 2020) {
+ continue;
}
- // Map 2020 on CD 1 of the German release of GK2 is invalid.
- // This content does not appear to ever be used by the game (it
- // does not even exist in the US release), and there is a
- // correct copy of it on CD 6, so just ignore the bad copy on
- // CD 1
- if (g_sci->getLanguage() == Common::DE_DEU &&
- map->_volumeNumber == 1 &&
- map->_mapNumber == 2020) {
+ // Maps 22 and 160 on CD 6 appear in various broken forms
+ // in English and apparently every localized version.
+ // These messages are for Grace's notebook and castle
+ // secret passage rooms which aren't in chapter 6.
+ if (map->_volumeNumber == 6 &&
+ (map->_mapNumber == 22 || map->_mapNumber == 160)) {
continue;
}
}