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-rw-r--r--engines/scumm/he/script_v72he.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/he/script_v72he.cpp b/engines/scumm/he/script_v72he.cpp
index 238eb0388c..aa25313c54 100644
--- a/engines/scumm/he/script_v72he.cpp
+++ b/engines/scumm/he/script_v72he.cpp
@@ -1823,7 +1823,7 @@ void ScummEngine_v72he::o72_readINI() {
int len = resStrLen((const byte *)fileName.c_str());
data = defineArray(0, kStringArray, 0, 0, 0, len);
memcpy(data, fileName.c_str(), len);
- } else if (!strcmp((char *)option, "SaveGamePath")) {
+ } else if (!strcmp((char *)option, "GameResourcePath") || !strcmp((char *)option, "SaveGamePath")) {
// We set SaveGamePath in order to detect where it used
// in convertFilePath and to avoid warning about invalid
// path in Macintosh verisons.