diff options
-rw-r--r-- | engines/scumm/script_v2.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/engines/scumm/script_v2.cpp b/engines/scumm/script_v2.cpp index d28e90b12f..a71e2596b4 100644 --- a/engines/scumm/script_v2.cpp +++ b/engines/scumm/script_v2.cpp @@ -801,8 +801,6 @@ void ScummEngine_v2::o2_verbOps() { case 0: // SO_DELETE_VERBS slot = getVarOrDirectByte(PARAM_1) + 1; assert(0 < slot && slot < _numVerbs); - - //printf("o2_verbOps delete slot = %d\n", slot); killVerb(slot); break; @@ -810,11 +808,7 @@ void ScummEngine_v2::o2_verbOps() { verb = fetchScriptByte(); state = fetchScriptByte(); slot = getVerbSlot(verb, 0); - - //printf("o2_verbOps Verb On/Off: verb = %d, slot = %d, state = %d\n", verb, slot, state); - _verbs[slot].curmode = state; - break; default: { // New Verb @@ -828,9 +822,6 @@ void ScummEngine_v2::o2_verbOps() { else if ((_game.id == GID_MANIAC) && (_game.version == 1)) y += 8; - //printf("o2_verbOps: verb = %d, slot = %d, x = %d, y = %d, unk = %d, name = %s\n", - // verb, slot, x, y, prep, _scriptPointer); - VerbSlot *vs; assert(0 < slot && slot < _numVerbs); @@ -1617,7 +1608,6 @@ void ScummEngine_v2::o2_dummy() { } void ScummEngine_v2::o2_switchCostumeSet() { - printf("o2_switchCostumeSet\n"); // NES version of maniac uses this to switch between the two // groups of costumes it has if (_game.platform == Common::kPlatformNES) |