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-rw-r--r--backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg2
-rw-r--r--backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg2
-rw-r--r--backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg2
-rw-r--r--backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg2
-rw-r--r--base/main.cpp4
-rw-r--r--dists/codeblocks/agi.layout66
-rw-r--r--dists/codeblocks/agos.layout88
-rw-r--r--dists/codeblocks/cine.layout40
-rw-r--r--dists/codeblocks/gob.layout100
-rw-r--r--dists/codeblocks/kyra.layout44
-rw-r--r--dists/codeblocks/lure.layout40
-rw-r--r--dists/codeblocks/parallaction.layout72
-rw-r--r--dists/codeblocks/queen.layout40
-rw-r--r--dists/codeblocks/saga.layout16
-rw-r--r--dists/codeblocks/scumm.layout198
-rw-r--r--dists/codeblocks/scummvm.layout344
-rw-r--r--dists/codeblocks/sky.layout62
-rw-r--r--dists/codeblocks/sword1.layout38
-rw-r--r--dists/codeblocks/sword2.layout64
-rw-r--r--dists/codeblocks/touche.layout20
-rw-r--r--engines/agi/agi.cpp7
-rw-r--r--engines/agos/agos.cpp26
-rw-r--r--engines/agos/agos.h2
-rw-r--r--engines/agos/draw.cpp2
-rw-r--r--engines/agos/event.cpp6
-rw-r--r--engines/agos/gfx.cpp2
-rw-r--r--engines/agos/input.cpp4
-rw-r--r--engines/agos/intern.h1
-rw-r--r--engines/agos/script.cpp9
-rw-r--r--engines/agos/script_e1.cpp4
-rw-r--r--engines/agos/script_s1.cpp4
-rw-r--r--engines/agos/subroutine.cpp4
-rw-r--r--engines/cine/cine.cpp4
-rw-r--r--engines/cine/main_loop.cpp1
-rw-r--r--engines/cine/sound.cpp1
-rw-r--r--engines/lure/lure.cpp4
-rw-r--r--engines/lure/lure.h2
-rw-r--r--engines/lure/menu.cpp5
-rw-r--r--engines/lure/menu.h1
-rw-r--r--engines/lure/palette.cpp6
-rw-r--r--engines/lure/palette.h1
-rw-r--r--engines/lure/res.cpp1
-rw-r--r--engines/parallaction/dialogue.cpp14
-rw-r--r--engines/parallaction/exec_ns.cpp2
-rw-r--r--engines/parallaction/graphics.h1
-rw-r--r--engines/parallaction/input.cpp5
-rw-r--r--engines/parallaction/parallaction.cpp13
-rw-r--r--engines/parallaction/parallaction_br.cpp3
-rw-r--r--engines/parallaction/parallaction_ns.cpp8
-rw-r--r--engines/parallaction/parser.cpp13
-rw-r--r--engines/parallaction/parser.h5
-rw-r--r--graphics/iff.cpp1
52 files changed, 750 insertions, 656 deletions
diff --git a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg
index bf3c69ae08..67d9d83160 100644
--- a/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg
+++ b/backends/platform/symbian/S60/scummvm-CVS-SymbianS60v1.pkg
@@ -16,7 +16,7 @@
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
;
; $URL:$
-; $Id:$
+; $Id$
;
;
diff --git a/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg b/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg
index a7126db4c8..32df2aee8b 100644
--- a/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg
+++ b/backends/platform/symbian/S60v3/scummvm-CVS-SymbianS60v3.pkg
@@ -16,7 +16,7 @@
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
;
; $URL:$
-; $Id:$
+; $Id$
;
;
diff --git a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg
index aca927eadd..8a121227bc 100644
--- a/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg
+++ b/backends/platform/symbian/UIQ2/scummvm-CVS-SymbianUIQ2.pkg
@@ -16,7 +16,7 @@
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
;
; $URL:$
-; $Id:$
+; $Id$
;
;
diff --git a/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg b/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg
index 5d6ce01525..5aad403074 100644
--- a/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg
+++ b/backends/platform/symbian/UIQ3/scummvm-CVS-SymbianUIQ3.pkg
@@ -16,7 +16,7 @@
; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
;
; $URL:$
-; $Id:$
+; $Id$
;
;
diff --git a/base/main.cpp b/base/main.cpp
index ff246fd8b3..dbf740c2ec 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -228,7 +228,9 @@ static int runGame(const EnginePlugin *plugin, OSystem &system, const Common::St
// Reset the file/directory mappings
Common::File::resetDefaultDirectories();
- return 0;
+
+
+ return 1; // Changing from return 0, in order to return to launcher
}
diff --git a/dists/codeblocks/agi.layout b/dists/codeblocks/agi.layout
index ad46f75a6a..1f0e41a47b 100644
--- a/dists/codeblocks/agi.layout
+++ b/dists/codeblocks/agi.layout
@@ -1,103 +1,103 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="default" />
- <File name="..\..\engines\agi\agi.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/agi.cpp" open="0" top="0" tabpos="0">
<Cursor position="1119" topLine="0" />
</File>
- <File name="..\..\engines\agi\agi.h" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/agi.h" open="0" top="0" tabpos="0">
<Cursor position="1147" topLine="0" />
</File>
- <File name="..\..\engines\agi\checks.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/checks.cpp" open="0" top="0" tabpos="0">
<Cursor position="1129" topLine="0" />
</File>
- <File name="..\..\engines\agi\console.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/console.cpp" open="0" top="0" tabpos="0">
<Cursor position="1133" topLine="0" />
</File>
- <File name="..\..\engines\agi\cycle.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/cycle.cpp" open="0" top="0" tabpos="0">
<Cursor position="1127" topLine="0" />
</File>
- <File name="..\..\engines\agi\detection.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/detection.cpp" open="0" top="0" tabpos="0">
<Cursor position="1137" topLine="0" />
</File>
- <File name="..\..\engines\agi\font.h" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/font.h" open="0" top="0" tabpos="0">
<Cursor position="1167" topLine="0" />
</File>
- <File name="..\..\engines\agi\global.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/global.cpp" open="0" top="0" tabpos="0">
<Cursor position="1131" topLine="0" />
</File>
- <File name="..\..\engines\agi\graphics.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/graphics.cpp" open="0" top="0" tabpos="0">
<Cursor position="1161" topLine="0" />
</File>
- <File name="..\..\engines\agi\graphics.h" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/graphics.h" open="0" top="0" tabpos="0">
<Cursor position="1181" topLine="0" />
</File>
- <File name="..\..\engines\agi\id.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/id.cpp" open="0" top="0" tabpos="0">
<Cursor position="1123" topLine="0" />
</File>
- <File name="..\..\engines\agi\inv.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/inv.cpp" open="0" top="0" tabpos="0">
<Cursor position="1125" topLine="0" />
</File>
- <File name="..\..\engines\agi\keyboard.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/keyboard.cpp" open="0" top="0" tabpos="0">
<Cursor position="1135" topLine="0" />
</File>
- <File name="..\..\engines\agi\keyboard.h" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/keyboard.h" open="0" top="0" tabpos="0">
<Cursor position="1181" topLine="0" />
</File>
- <File name="..\..\engines\agi\loader_v2.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/loader_v2.cpp" open="0" top="0" tabpos="0">
<Cursor position="1129" topLine="4" />
</File>
- <File name="..\..\engines\agi\loader_v3.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/loader_v3.cpp" open="0" top="0" tabpos="0">
<Cursor position="1133" topLine="4" />
</File>
- <File name="..\..\engines\agi\logic.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/logic.cpp" open="0" top="0" tabpos="0">
<Cursor position="1129" topLine="0" />
</File>
- <File name="..\..\engines\agi\logic.h" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/logic.h" open="0" top="0" tabpos="0">
<Cursor position="1169" topLine="0" />
</File>
- <File name="..\..\engines\agi\lzw.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/lzw.cpp" open="0" top="0" tabpos="0">
<Cursor position="1502" topLine="0" />
</File>
- <File name="..\..\engines\agi\menu.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/menu.cpp" open="0" top="0" tabpos="0">
<Cursor position="1127" topLine="0" />
</File>
- <File name="..\..\engines\agi\motion.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/motion.cpp" open="0" top="0" tabpos="0">
<Cursor position="1131" topLine="0" />
</File>
- <File name="..\..\engines\agi\objects.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/objects.cpp" open="0" top="0" tabpos="0">
<Cursor position="1133" topLine="0" />
</File>
- <File name="..\..\engines\agi\op_cmd.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/op_cmd.cpp" open="0" top="0" tabpos="0">
<Cursor position="1131" topLine="0" />
</File>
- <File name="..\..\engines\agi\op_dbg.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/op_dbg.cpp" open="0" top="0" tabpos="0">
<Cursor position="1131" topLine="0" />
</File>
- <File name="..\..\engines\agi\op_test.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/op_test.cpp" open="0" top="0" tabpos="0">
<Cursor position="1133" topLine="0" />
</File>
- <File name="..\..\engines\agi\picture.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/picture.cpp" open="0" top="0" tabpos="0">
<Cursor position="1127" topLine="0" />
</File>
- <File name="..\..\engines\agi\preagi.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/preagi.cpp" open="0" top="0" tabpos="0">
<Cursor position="1123" topLine="4" />
</File>
- <File name="..\..\engines\agi\preagi_common.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/preagi_common.cpp" open="0" top="0" tabpos="0">
<Cursor position="1137" topLine="4" />
</File>
- <File name="..\..\engines\agi\preagi_mickey.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/preagi_mickey.cpp" open="0" top="0" tabpos="0">
<Cursor position="1137" topLine="4" />
</File>
- <File name="..\..\engines\agi\saveload.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/saveload.cpp" open="0" top="0" tabpos="0">
<Cursor position="1266" topLine="0" />
</File>
- <File name="..\..\engines\agi\sound.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/sound.cpp" open="0" top="0" tabpos="0">
<Cursor position="1129" topLine="0" />
</File>
- <File name="..\..\engines\agi\view.h" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/view.h" open="0" top="0" tabpos="0">
<Cursor position="1163" topLine="0" />
</File>
- <File name="..\..\engines\agi\wagparser.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agi/wagparser.cpp" open="0" top="0" tabpos="0">
<Cursor position="1127" topLine="4" />
</File>
</CodeBlocks_layout_file>
diff --git a/dists/codeblocks/agos.layout b/dists/codeblocks/agos.layout
index cdaad1e96c..83d5f76212 100644
--- a/dists/codeblocks/agos.layout
+++ b/dists/codeblocks/agos.layout
@@ -1,136 +1,136 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="default" />
- <File name="..\..\engines\agos\agos.cpp" open="0" top="0" tabpos="1">
+ <File name="../../engines/agos/agos.cpp" open="0" top="0" tabpos="1">
<Cursor position="1128" topLine="25" />
</File>
- <File name="..\..\engines\agos\animation.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agos/animation.cpp" open="0" top="0" tabpos="0">
<Cursor position="1135" topLine="0" />
</File>
- <File name="..\..\engines\agos\charset.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agos/charset.cpp" open="0" top="0" tabpos="0">
<Cursor position="1133" topLine="0" />
</File>
- <File name="..\..\engines\agos\contain.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agos/contain.cpp" open="0" top="0" tabpos="0">
<Cursor position="1134" topLine="0" />
</File>
- <File name="..\..\engines\agos\cursor.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agos/cursor.cpp" open="0" top="0" tabpos="0">
<Cursor position="1131" topLine="0" />
</File>
- <File name="..\..\engines\agos\debug.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/agos/debug.cpp" open="0" top="0" tabpos="0">
<Cursor position="1155" topLine="0" />
</File>
- <File name="..\..\engines\agos\debug.h" open="0" top="0" tabpos="0">
+ <File name="../../engines/agos/debug.h" open="0" top="0" tabpos="0">
<Cursor position="1200" topLine="0" />
</File>
- <File name="..\..\engines\agos\debugger.cpp" open="0" top="0" tabpos="0">
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<Cursor position="1136" topLine="0" />
</File>
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<Cursor position="1128" topLine="9" />
</File>
- <File name="..\..\engines\agos\draw.cpp" open="0" top="0" tabpos="0">
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<Cursor position="1128" topLine="0" />
</File>
- <File name="..\..\engines\agos\event.cpp" open="0" top="0" tabpos="0">
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<Cursor position="1130" topLine="0" />
</File>
- <File name="..\..\engines\agos\gfx.cpp" open="0" top="0" tabpos="0">
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<Cursor position="1123" topLine="0" />
</File>
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<Cursor position="1127" topLine="0" />
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</File>
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<Cursor position="1130" topLine="0" />
</File>
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<Cursor position="1130" topLine="0" />
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<Cursor position="1128" topLine="0" />
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index 64d7170963..faba849670 100644
--- a/dists/codeblocks/sword1.layout
+++ b/dists/codeblocks/sword1.layout
@@ -1,58 +1,58 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
- <ActiveTarget name="" />
- <File name="..\..\engines\sword1\animation.cpp" open="0" top="0" tabpos="0">
+ <ActiveTarget name="default" />
+ <File name="../../engines/sword1/animation.cpp" open="0" top="0" tabpos="0">
<Cursor position="1143" topLine="0" />
</File>
- <File name="..\..\engines\sword1\control.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/control.cpp" open="0" top="0" tabpos="0">
<Cursor position="1136" topLine="0" />
</File>
- <File name="..\..\engines\sword1\credits.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/credits.cpp" open="0" top="0" tabpos="0">
<Cursor position="1136" topLine="0" />
</File>
- <File name="..\..\engines\sword1\debug.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/debug.cpp" open="0" top="0" tabpos="0">
<Cursor position="1132" topLine="0" />
</File>
- <File name="..\..\engines\sword1\eventman.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/eventman.cpp" open="0" top="0" tabpos="0">
<Cursor position="1138" topLine="0" />
</File>
- <File name="..\..\engines\sword1\logic.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/logic.cpp" open="0" top="0" tabpos="0">
<Cursor position="1132" topLine="0" />
</File>
- <File name="..\..\engines\sword1\memman.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/memman.cpp" open="0" top="0" tabpos="0">
<Cursor position="1134" topLine="0" />
</File>
- <File name="..\..\engines\sword1\menu.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/menu.cpp" open="0" top="0" tabpos="0">
<Cursor position="1130" topLine="0" />
</File>
- <File name="..\..\engines\sword1\mouse.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/mouse.cpp" open="0" top="0" tabpos="0">
<Cursor position="1132" topLine="0" />
</File>
- <File name="..\..\engines\sword1\music.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/music.cpp" open="0" top="0" tabpos="0">
<Cursor position="1132" topLine="0" />
</File>
- <File name="..\..\engines\sword1\objectman.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/objectman.cpp" open="0" top="0" tabpos="0">
<Cursor position="1140" topLine="0" />
</File>
- <File name="..\..\engines\sword1\resman.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/resman.cpp" open="0" top="0" tabpos="0">
<Cursor position="1134" topLine="0" />
</File>
- <File name="..\..\engines\sword1\router.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/router.cpp" open="0" top="0" tabpos="0">
<Cursor position="1134" topLine="0" />
</File>
- <File name="..\..\engines\sword1\screen.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/screen.cpp" open="0" top="0" tabpos="0">
<Cursor position="1134" topLine="0" />
</File>
- <File name="..\..\engines\sword1\sound.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/sound.cpp" open="0" top="0" tabpos="0">
<Cursor position="1132" topLine="0" />
</File>
- <File name="..\..\engines\sword1\staticres.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/staticres.cpp" open="0" top="0" tabpos="0">
<Cursor position="1139" topLine="0" />
</File>
- <File name="..\..\engines\sword1\sword1.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/sword1.cpp" open="0" top="0" tabpos="0">
<Cursor position="1134" topLine="0" />
</File>
- <File name="..\..\engines\sword1\text.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword1/text.cpp" open="0" top="0" tabpos="0">
<Cursor position="1130" topLine="0" />
</File>
</CodeBlocks_layout_file>
diff --git a/dists/codeblocks/sword2.layout b/dists/codeblocks/sword2.layout
index b23386af49..2ff9d84bcc 100644
--- a/dists/codeblocks/sword2.layout
+++ b/dists/codeblocks/sword2.layout
@@ -1,97 +1,97 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
- <ActiveTarget name="" />
- <File name="..\..\engines\sword2\animation.cpp" open="0" top="0" tabpos="0">
+ <ActiveTarget name="default" />
+ <File name="../../engines/sword2/animation.cpp" open="0" top="0" tabpos="0">
<Cursor position="1240" topLine="0" />
</File>
- <File name="..\..\engines\sword2\anims.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/anims.cpp" open="0" top="0" tabpos="0">
<Cursor position="1486" topLine="0" />
</File>
- <File name="..\..\engines\sword2\console.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/console.cpp" open="0" top="0" tabpos="0">
<Cursor position="1233" topLine="0" />
</File>
- <File name="..\..\engines\sword2\controls.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/controls.cpp" open="0" top="0" tabpos="0">
<Cursor position="1235" topLine="0" />
</File>
- <File name="..\..\engines\sword2\debug.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/debug.cpp" open="0" top="0" tabpos="0">
<Cursor position="1229" topLine="0" />
</File>
- <File name="..\..\engines\sword2\events.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/events.cpp" open="0" top="0" tabpos="0">
<Cursor position="1231" topLine="0" />
</File>
- <File name="..\..\engines\sword2\function.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/function.cpp" open="0" top="0" tabpos="0">
<Cursor position="1235" topLine="0" />
</File>
- <File name="..\..\engines\sword2\icons.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/icons.cpp" open="0" top="0" tabpos="0">
<Cursor position="1229" topLine="0" />
</File>
- <File name="..\..\engines\sword2\interpreter.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/interpreter.cpp" open="0" top="0" tabpos="0">
<Cursor position="1241" topLine="0" />
</File>
- <File name="..\..\engines\sword2\layers.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/layers.cpp" open="0" top="0" tabpos="0">
<Cursor position="1442" topLine="0" />
</File>
- <File name="..\..\engines\sword2\logic.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/logic.cpp" open="0" top="0" tabpos="0">
<Cursor position="1229" topLine="0" />
</File>
- <File name="..\..\engines\sword2\maketext.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/maketext.cpp" open="0" top="0" tabpos="0">
<Cursor position="2066" topLine="3" />
</File>
- <File name="..\..\engines\sword2\memory.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/memory.cpp" open="0" top="0" tabpos="0">
<Cursor position="2481" topLine="8" />
</File>
- <File name="..\..\engines\sword2\menu.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/menu.cpp" open="0" top="0" tabpos="0">
<Cursor position="1227" topLine="0" />
</File>
- <File name="..\..\engines\sword2\mouse.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/mouse.cpp" open="0" top="0" tabpos="0">
<Cursor position="1229" topLine="0" />
</File>
- <File name="..\..\engines\sword2\music.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/music.cpp" open="0" top="0" tabpos="0">
<Cursor position="1532" topLine="0" />
</File>
- <File name="..\..\engines\sword2\palette.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/palette.cpp" open="0" top="0" tabpos="0">
<Cursor position="1233" topLine="0" />
</File>
- <File name="..\..\engines\sword2\protocol.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/protocol.cpp" open="0" top="0" tabpos="0">
<Cursor position="1235" topLine="0" />
</File>
- <File name="..\..\engines\sword2\render.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/render.cpp" open="0" top="0" tabpos="0">
<Cursor position="1231" topLine="0" />
</File>
- <File name="..\..\engines\sword2\resman.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/resman.cpp" open="0" top="0" tabpos="0">
<Cursor position="1231" topLine="0" />
</File>
- <File name="..\..\engines\sword2\router.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/router.cpp" open="0" top="0" tabpos="0">
<Cursor position="1231" topLine="0" />
</File>
- <File name="..\..\engines\sword2\saveload.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/saveload.cpp" open="0" top="0" tabpos="0">
<Cursor position="1545" topLine="0" />
</File>
- <File name="..\..\engines\sword2\screen.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/screen.cpp" open="0" top="0" tabpos="0">
<Cursor position="1467" topLine="0" />
</File>
- <File name="..\..\engines\sword2\scroll.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/scroll.cpp" open="0" top="0" tabpos="0">
<Cursor position="1231" topLine="0" />
</File>
- <File name="..\..\engines\sword2\sound.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/sound.cpp" open="0" top="0" tabpos="0">
<Cursor position="1549" topLine="0" />
</File>
- <File name="..\..\engines\sword2\speech.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/speech.cpp" open="0" top="0" tabpos="0">
<Cursor position="1231" topLine="0" />
</File>
- <File name="..\..\engines\sword2\sprite.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/sprite.cpp" open="0" top="0" tabpos="0">
<Cursor position="1231" topLine="0" />
</File>
- <File name="..\..\engines\sword2\startup.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/startup.cpp" open="0" top="0" tabpos="0">
<Cursor position="1233" topLine="0" />
</File>
- <File name="..\..\engines\sword2\sword2.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/sword2.cpp" open="0" top="0" tabpos="0">
<Cursor position="1231" topLine="0" />
</File>
- <File name="..\..\engines\sword2\sync.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/sync.cpp" open="0" top="0" tabpos="0">
<Cursor position="1227" topLine="0" />
</File>
- <File name="..\..\engines\sword2\walker.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/sword2/walker.cpp" open="0" top="0" tabpos="0">
<Cursor position="1348" topLine="0" />
</File>
</CodeBlocks_layout_file>
diff --git a/dists/codeblocks/touche.layout b/dists/codeblocks/touche.layout
index 77af9ab8f9..abf0b73683 100644
--- a/dists/codeblocks/touche.layout
+++ b/dists/codeblocks/touche.layout
@@ -1,31 +1,31 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
- <ActiveTarget name="" />
- <File name="..\..\engines\touche\detection.cpp" open="0" top="0" tabpos="0">
+ <ActiveTarget name="default" />
+ <File name="../../engines/touche/detection.cpp" open="0" top="0" tabpos="0">
<Cursor position="1132" topLine="0" />
</File>
- <File name="..\..\engines\touche\graphics.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/touche/graphics.cpp" open="0" top="0" tabpos="0">
<Cursor position="1130" topLine="4" />
</File>
- <File name="..\..\engines\touche\midi.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/touche/midi.cpp" open="0" top="0" tabpos="0">
<Cursor position="1122" topLine="4" />
</File>
- <File name="..\..\engines\touche\opcodes.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/touche/opcodes.cpp" open="0" top="0" tabpos="0">
<Cursor position="1130" topLine="4" />
</File>
- <File name="..\..\engines\touche\resource.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/touche/resource.cpp" open="0" top="0" tabpos="0">
<Cursor position="1132" topLine="0" />
</File>
- <File name="..\..\engines\touche\saveload.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/touche/saveload.cpp" open="0" top="0" tabpos="0">
<Cursor position="1138" topLine="0" />
</File>
- <File name="..\..\engines\touche\staticres.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/touche/staticres.cpp" open="0" top="0" tabpos="0">
<Cursor position="1134" topLine="0" />
</File>
- <File name="..\..\engines\touche\touche.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/touche/touche.cpp" open="0" top="0" tabpos="0">
<Cursor position="1134" topLine="0" />
</File>
- <File name="..\..\engines\touche\ui.cpp" open="0" top="0" tabpos="0">
+ <File name="../../engines/touche/ui.cpp" open="0" top="0" tabpos="0">
<Cursor position="1126" topLine="0" />
</File>
</CodeBlocks_layout_file>
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 81aec3e351..9d88dd73ef 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -62,9 +62,7 @@ void AgiEngine::processEvents() {
while (_eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_QUIT:
- _gfx->deinitVideo();
- _gfx->deinitMachine();
- _system->quit();
+ _game.quitProgNow = true;
break;
case Common::EVENT_PREDICTIVE_DIALOG:
if (_predictiveDialogRunning)
@@ -766,12 +764,15 @@ AgiEngine::~AgiEngine() {
}
agiDeinit();
+ delete _loader;
_sound->deinitSound();
delete _sound;
_gfx->deinitVideo();
delete _sprites;
+ delete _picture;
free(_game.sbufOrig);
_gfx->deinitMachine();
+ delete _gfx;
delete _rnd;
delete _console;
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 9b22240f83..7880d407b8 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -96,6 +96,8 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_vc_get_out_of_code = 0;
_gameOffsetsPtr = 0;
+ _quit = false;
+
_debugger = 0;
_gameFile = 0;
@@ -556,14 +558,17 @@ int AGOSEngine::init() {
// Setup midi driver
int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI);
_nativeMT32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
- MidiDriver *driver = MidiDriver::createMidi(midiDriver);
+
+ _driver = MidiDriver::createMidi(midiDriver);
+
if (_nativeMT32) {
- driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
+ _driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
}
_midi.mapMT32toGM (getGameType() != GType_SIMON2 && !_nativeMT32);
- _midi.setDriver(driver);
+ _midi.setDriver(_driver);
+
int ret = _midi.open();
if (ret)
warning("MIDI Player init failed: \"%s\"", _midi.getErrorName (ret));
@@ -875,6 +880,7 @@ AGOSEngine::~AGOSEngine() {
delete _gameFile;
_midi.close();
+ delete _driver;
for (uint i = 0; i < _itemHeap.size(); i++) {
delete[] _itemHeap[i];
@@ -883,6 +889,8 @@ AGOSEngine::~AGOSEngine() {
free(_tablesHeapPtr - _tablesHeapCurPos);
+ free(_mouseData);
+
free(_gameOffsetsPtr);
free(_iconFilePtr);
free(_itemArrayPtr);
@@ -894,6 +902,7 @@ AGOSEngine::~AGOSEngine() {
free(_backGroundBuf);
free(_backBuf);
free(_scaleBuf);
+ free(_zoneBuffers);
free(_window4BackScn);
free(_window6BackScn);
@@ -937,7 +946,7 @@ void AGOSEngine::pauseEngineIntern(bool pauseIt) {
void AGOSEngine::pause() {
pauseEngine(true);
- while (_pause) {
+ while (_pause && !_quit) {
delay(1);
if (_keyPressed.keycode == Common::KEYCODE_p)
pauseEngine(false);
@@ -974,7 +983,7 @@ int AGOSEngine::go() {
(getFeatures() & GF_DEMO)) {
int i;
- while (1) {
+ while (!_quit) {
for (i = 0; i < 4; i++) {
setWindowImage(3, 9902 + i);
debug(0, "Displaying image %d", 9902 + i);
@@ -1003,7 +1012,7 @@ int AGOSEngine::go() {
runSubroutine101();
permitInput();
- while (1) {
+ while (!_quit) {
waitForInput();
handleVerbClicked(_verbHitArea);
delay(100);
@@ -1012,6 +1021,9 @@ int AGOSEngine::go() {
return 0;
}
+
+/* I do not think that this will be used
+ *
void AGOSEngine::shutdown() {
// Sync with AGOSEngine::~AGOSEngine()
// In Simon 2, this gets deleted along with _sound further down
@@ -1019,6 +1031,7 @@ void AGOSEngine::shutdown() {
delete _gameFile;
_midi.close();
+ delete _driver;
for (uint i = 0; i < _itemHeap.size(); i++) {
delete[] _itemHeap[i];
@@ -1058,6 +1071,7 @@ void AGOSEngine::shutdown() {
_system->quit();
}
+*/
uint32 AGOSEngine::getTime() const {
// FIXME: calling time() is not portable, use OSystem::getMillis instead
diff --git a/engines/agos/agos.h b/engines/agos/agos.h
index 448d26a9d0..74a0b026e9 100644
--- a/engines/agos/agos.h
+++ b/engines/agos/agos.h
@@ -269,6 +269,7 @@ protected:
uint16 _marks;
+ bool _quit;
bool _scriptVar2;
bool _runScriptReturn1;
bool _runScriptCondition[40];
@@ -523,6 +524,7 @@ protected:
byte _lettersToPrintBuf[80];
MidiPlayer _midi;
+ MidiDriver *_driver;
bool _midiEnabled;
bool _nativeMT32;
diff --git a/engines/agos/draw.cpp b/engines/agos/draw.cpp
index 737f5317af..d38a5ad33b 100644
--- a/engines/agos/draw.cpp
+++ b/engines/agos/draw.cpp
@@ -473,7 +473,7 @@ void AGOSEngine::restoreBackGround() {
animTable = animTableTmp = _screenAnim1;
while (animTable->srcPtr) {
if (!(animTable->windowNum & 0x8000)) {
- memcpy(animTableTmp, animTable, sizeof(AnimTable));
+ memmove(animTableTmp, animTable, sizeof(AnimTable));
animTableTmp++;
}
animTable++;
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp
index 250ff2fcfd..010b331cf8 100644
--- a/engines/agos/event.cpp
+++ b/engines/agos/event.cpp
@@ -142,7 +142,7 @@ bool AGOSEngine::kickoffTimeEvents() {
cur_time = getTime() - _gameStoppedClock;
- while ((te = _firstTimeStruct) != NULL && te->time <= cur_time) {
+ while ((te = _firstTimeStruct) != NULL && te->time <= cur_time && !_quit) {
result = true;
_pendingDeleteTimeEvent = te;
invokeTimeEvent(te);
@@ -521,7 +521,7 @@ void AGOSEngine::delay(uint amount) {
_rightButtonDown++;
break;
case Common::EVENT_QUIT:
- shutdown();
+ _quit = true;
return;
default:
break;
@@ -544,7 +544,7 @@ void AGOSEngine::delay(uint amount) {
_system->delayMillis(this_delay);
cur = _system->getMillis();
- } while (cur < start + amount);
+ } while (cur < start + amount && !_quit);
}
void AGOSEngine::timer_callback() {
diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp
index 193b7347d6..c014413bdc 100644
--- a/engines/agos/gfx.cpp
+++ b/engines/agos/gfx.cpp
@@ -1263,7 +1263,7 @@ void AGOSEngine::setWindowImageEx(uint16 mode, uint16 vga_res) {
if (getGameType() == GType_WW && (mode == 6 || mode == 8 || mode == 9)) {
setWindowImage(mode, vga_res);
} else {
- while (_copyScnFlag)
+ while (_copyScnFlag && !_quit)
delay(1);
setWindowImage(mode, vga_res);
diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp
index add7eb96f0..d36549f187 100644
--- a/engines/agos/input.cpp
+++ b/engines/agos/input.cpp
@@ -189,12 +189,12 @@ void AGOSEngine::waitForInput() {
resetVerbs();
}
- for (;;) {
+ while (!_quit) {
_lastHitArea = NULL;
_lastHitArea3 = NULL;
_dragAccept = 1;
- for (;;) {
+ while (!_quit) {
if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) &&
_keyPressed.keycode == Common::KEYCODE_F10)
displayBoxStars();
diff --git a/engines/agos/intern.h b/engines/agos/intern.h
index 54cf4dba16..4479e2851e 100644
--- a/engines/agos/intern.h
+++ b/engines/agos/intern.h
@@ -161,6 +161,7 @@ struct WindowBlock {
uint8 fill_color, text_color;
IconBlock *iconPtr;
WindowBlock() { memset(this, 0, sizeof(*this)); }
+ ~WindowBlock() { free (iconPtr); }
};
// note on text offset:
// the actual x-coordinate is: textColumn * 8 + textColumnOffset
diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp
index 44fbb4e9e0..6758aec511 100644
--- a/engines/agos/script.cpp
+++ b/engines/agos/script.cpp
@@ -410,7 +410,7 @@ void AGOSEngine::o_msg() {
void AGOSEngine::o_end() {
// 68: exit interpreter
- shutdown();
+ _quit = true;
}
void AGOSEngine::o_done() {
@@ -965,6 +965,9 @@ void AGOSEngine::writeVariable(uint16 variable, uint16 contents) {
int AGOSEngine::runScript() {
bool flag;
+ if (_quit)
+ return 1;
+
do {
if (_continousMainScript)
dumpOpcode(_codePtr);
@@ -1007,7 +1010,7 @@ int AGOSEngine::runScript() {
error("Invalid opcode '%d' encountered", _opcode);
executeOpcode(_opcode);
- } while (getScriptCondition() != flag && !getScriptReturn());
+ } while (getScriptCondition() != flag && !getScriptReturn() && !_quit);
return getScriptReturn();
}
@@ -1063,7 +1066,7 @@ void AGOSEngine::waitForSync(uint a) {
_exitCutscene = false;
_rightButtonDown = false;
- while (_vgaWaitFor != 0) {
+ while (_vgaWaitFor != 0 && !_quit) {
if (_rightButtonDown) {
if (_vgaWaitFor == 200 && (getGameType() == GType_FF || !getBitFlag(14))) {
skipSpeech();
diff --git a/engines/agos/script_e1.cpp b/engines/agos/script_e1.cpp
index 94df21979c..c7e1d6736e 100644
--- a/engines/agos/script_e1.cpp
+++ b/engines/agos/script_e1.cpp
@@ -565,7 +565,7 @@ void AGOSEngine_Elvira1::oe1_look() {
lobjFunc(l, "You can see "); /* Show objects */
}
if (r && (r->flags & 4) && levelOf(i) < 10000) {
- shutdown();
+ _quit = true;
}
}
@@ -944,7 +944,7 @@ restart:
windowPutChar(window, *message2);
if (confirmYesOrNo(120, 62) == 0x7FFF) {
- shutdown();
+ _quit = true;
} else {
goto restart;
}
diff --git a/engines/agos/script_s1.cpp b/engines/agos/script_s1.cpp
index a1308b951d..51918b9515 100644
--- a/engines/agos/script_s1.cpp
+++ b/engines/agos/script_s1.cpp
@@ -345,14 +345,14 @@ void AGOSEngine_Simon1::os1_pauseGame() {
if (isSmartphone()) {
if (_keyPressed.keycode) {
if (_keyPressed.keycode == Common::KEYCODE_RETURN)
- shutdown();
+ _quit = true;
else
break;
}
}
#endif
if (_keyPressed.keycode == keyYes)
- shutdown();
+ _quit = true;
else if (_keyPressed.keycode == keyNo)
break;
}
diff --git a/engines/agos/subroutine.cpp b/engines/agos/subroutine.cpp
index 44ada82585..cb71ed7efa 100644
--- a/engines/agos/subroutine.cpp
+++ b/engines/agos/subroutine.cpp
@@ -554,6 +554,10 @@ int AGOSEngine::startSubroutine(Subroutine *sub) {
_currentTable = sub;
restart:
+
+ if (_quit)
+ return result;
+
while ((byte *)sl != (byte *)sub) {
_currentLine = sl;
if (checkIfToRunSubroutineLine(sl, sub)) {
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index efc33fadaf..6cf9e2fb26 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -42,7 +42,6 @@
#include "cine/sound.h"
#include "cine/various.h"
-
namespace Cine {
Sound *g_sound;
@@ -70,6 +69,9 @@ CineEngine::~CineEngine() {
freeErrmessDat();
}
Common::clearAllSpecialDebugLevels();
+
+ free(partBuffer);
+ free(textDataPtr);
}
int CineEngine::init() {
diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp
index cfb828cf3c..0c5096c0d6 100644
--- a/engines/cine/main_loop.cpp
+++ b/engines/cine/main_loop.cpp
@@ -186,6 +186,7 @@ void CineEngine::mainLoop(int bootScriptIdx) {
uint16 mouseButton;
quitFlag = 0;
+ exitEngine = 0;
if (_preLoad == false) {
resetBgIncrustList();
diff --git a/engines/cine/sound.cpp b/engines/cine/sound.cpp
index e808de6922..f26032fe98 100644
--- a/engines/cine/sound.cpp
+++ b/engines/cine/sound.cpp
@@ -249,6 +249,7 @@ AdlibSoundDriver::AdlibSoundDriver(Audio::Mixer *mixer)
AdlibSoundDriver::~AdlibSoundDriver() {
_mixer->stopHandle(_soundHandle);
+ OPLDestroy(_opl);
}
void AdlibSoundDriver::setupChannel(int channel, const byte *data, int instrument, int volume) {
diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp
index 06d3b1984e..fa6323af07 100644
--- a/engines/lure/lure.cpp
+++ b/engines/lure/lure.cpp
@@ -164,10 +164,14 @@ void LureEngine::pauseEngineIntern(bool pause) {
}
}
+/* This is not being used
+
void LureEngine::quitGame() {
_system->quit();
}
+*/
+
const char *LureEngine::generateSaveName(int slotNumber) {
static char buffer[15];
diff --git a/engines/lure/lure.h b/engines/lure/lure.h
index d66f446247..b4cec38ef3 100644
--- a/engines/lure/lure.h
+++ b/engines/lure/lure.h
@@ -70,7 +70,7 @@ public:
virtual int init();
virtual int go();
virtual void pauseEngineIntern(bool pause);
- void quitGame();
+ //void quitGame(); This is not being used
Disk &disk() { return *_disk; }
diff --git a/engines/lure/menu.cpp b/engines/lure/menu.cpp
index cecc415499..0b4ef06081 100644
--- a/engines/lure/menu.cpp
+++ b/engines/lure/menu.cpp
@@ -57,6 +57,11 @@ MenuRecord::MenuRecord(const MenuRecordBounds *bounds, int numParams, ...) {
_width = (bounds->contentsWidth + 3) << 3;
}
+MenuRecord::~MenuRecord() {
+ free(_entries);
+ _entries = NULL;
+}
+
const char *MenuRecord::getEntry(uint8 index) {
if (index >= _numEntries) error("Invalid menuitem index specified: %d", index);
return _entries[index];
diff --git a/engines/lure/menu.h b/engines/lure/menu.h
index b5b7769e34..fcc6308375 100644
--- a/engines/lure/menu.h
+++ b/engines/lure/menu.h
@@ -56,6 +56,7 @@ private:
uint8 _numEntries;
public:
MenuRecord(const MenuRecordBounds *bounds, int numParams, ...);
+ ~MenuRecord();
uint16 xstart() { return _xstart; }
uint16 width() { return _width; }
diff --git a/engines/lure/palette.cpp b/engines/lure/palette.cpp
index 03161032c0..badc3c96b0 100644
--- a/engines/lure/palette.cpp
+++ b/engines/lure/palette.cpp
@@ -106,6 +106,12 @@ Palette::Palette(uint16 resourceId, PaletteSource paletteSource) {
delete srcData;
}
+// Destructor
+
+Palette::~Palette() {
+ delete _palette;
+}
+
void Palette::convertRgb64Palette(const byte *srcPalette, uint16 srcNumEntries) {
byte *pDest = _palette->data();
const byte *pSrc = srcPalette;
diff --git a/engines/lure/palette.h b/engines/lure/palette.h
index 1481e22775..9420079346 100644
--- a/engines/lure/palette.h
+++ b/engines/lure/palette.h
@@ -46,6 +46,7 @@ public:
Palette(uint16 srcNumEntries, const byte *srcData, PaletteSource paletteSource);
Palette(Palette &src);
Palette(uint16 resourceId, PaletteSource paletteSource = DEFAULT);
+ ~Palette();
uint8 *data() { return _palette->data(); }
MemoryBlock *palette() { return _palette; }
diff --git a/engines/lure/res.cpp b/engines/lure/res.cpp
index f2997d5d17..68de260061 100644
--- a/engines/lure/res.cpp
+++ b/engines/lure/res.cpp
@@ -349,6 +349,7 @@ void Resources::reloadData() {
_indexedRoomExitHospots.push_back(RoomExitIndexedHotspotList::value_type(new RoomExitIndexedHotspotData(indexedRec)));
indexedRec++;
}
+ delete mb;
// Initialise delay list
_delayList.clear(true);
diff --git a/engines/parallaction/dialogue.cpp b/engines/parallaction/dialogue.cpp
index 70db637699..b9dea60dc0 100644
--- a/engines/parallaction/dialogue.cpp
+++ b/engines/parallaction/dialogue.cpp
@@ -105,10 +105,8 @@ uint16 DialogueManager::askPassword() {
if (g_system->getEventManager()->pollEvent(e)) {
if (e.type == Common::EVENT_QUIT) {
- // TODO: don't quit() here, just have caller routines to check
- // on kEngineQuit and exit gracefully to allow the engine to shut down
_engineFlags |= kEngineQuit;
- g_system->quit();
+ break;
}
if ((e.type == Common::EVENT_KEYDOWN) && isdigit(e.kbd.ascii)) {
@@ -231,11 +229,19 @@ void DialogueManager::run() {
answer = 0;
displayQuestion();
+
+ if (_engineFlags & kEngineQuit)
+ return;
+
if (_q->_answers[0] == NULL) break;
if (scumm_stricmp(_q->_answers[0]->_text, "NULL")) {
if (!displayAnswers()) break;
answer = getAnswer();
+
+ if (_engineFlags & kEngineQuit)
+ return;
+
cmdlist = &_q->_answers[answer]->_commands;
}
@@ -266,7 +272,7 @@ int16 DialogueManager::selectAnswer() {
uint32 event;
Common::Point p;
- while (true) {
+ while (_engineFlags & kEngineQuit == 0) {
_vm->_input->readInput();
_vm->_input->getCursorPos(p);
diff --git a/engines/parallaction/exec_ns.cpp b/engines/parallaction/exec_ns.cpp
index a4b372f42a..bd2d54c0a0 100644
--- a/engines/parallaction/exec_ns.cpp
+++ b/engines/parallaction/exec_ns.cpp
@@ -519,6 +519,8 @@ uint16 Parallaction::runZone(ZonePtr z) {
case kZoneSpeak:
runDialogue(z->u.speak);
+ if (_engineFlags & kEngineQuit)
+ return 0;
break;
}
diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h
index 8f1c14aef0..7528a20c67 100644
--- a/engines/parallaction/graphics.h
+++ b/engines/parallaction/graphics.h
@@ -95,6 +95,7 @@ public:
}
~SurfaceToFrames() {
+ _surf->free();
delete _surf;
}
diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp
index 28d0ad888d..e758bbd41c 100644
--- a/engines/parallaction/input.cpp
+++ b/engines/parallaction/input.cpp
@@ -80,11 +80,8 @@ uint16 Input::readInput() {
break;
case Common::EVENT_QUIT:
- // TODO: don't quit() here, just have caller routines to check
- // on kEngineQuit and exit gracefully to allow the engine to shut down
_engineFlags |= kEngineQuit;
- _vm->_system->quit();
- break;
+ return KeyDown;
default:
break;
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index d66b1af1f1..cd723181d9 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -89,16 +89,18 @@ Parallaction::~Parallaction() {
delete _globalTable;
delete _callableNames;
- delete _localFlagNames;
+ //delete _localFlagNames;
freeLocation();
freeCharacter();
destroyInventory();
+ delete _localFlagNames;
delete _gfx;
delete _soundMan;
delete _disk;
+ delete _input;
}
@@ -354,12 +356,20 @@ void Parallaction::runGame() {
processInput(data);
}
+ if (_engineFlags & kEngineQuit)
+ return;
+
runPendingZones();
+ if (_engineFlags & kEngineQuit)
+ return;
+
if (_engineFlags & kEngineChangeLocation) {
changeLocation(_location._name);
}
+ if (_engineFlags & kEngineQuit)
+ return;
_gfx->beginFrame();
@@ -522,6 +532,7 @@ void Character::free() {
delete _talk;
delete _head;
delete _objs;
+ delete _ani->gfxobj;
_ani->gfxobj = NULL;
_talk = NULL;
diff --git a/engines/parallaction/parallaction_br.cpp b/engines/parallaction/parallaction_br.cpp
index f07d201ae9..06f728f603 100644
--- a/engines/parallaction/parallaction_br.cpp
+++ b/engines/parallaction/parallaction_br.cpp
@@ -107,6 +107,9 @@ int Parallaction_br::go() {
guiStart();
+ if (_engineFlags & kEngineQuit)
+ return 0;
+
// initCharacter();
_input->_inputMode = Input::kInputModeGame;
diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp
index 9c1b25d824..74003ee78b 100644
--- a/engines/parallaction/parallaction_ns.cpp
+++ b/engines/parallaction/parallaction_ns.cpp
@@ -231,9 +231,15 @@ int Parallaction_ns::go() {
_globalTable = _disk->loadTable("global");
guiStart();
-
+
+ if (_engineFlags & kEngineQuit)
+ return 0;
+
changeLocation(_location._name);
+ if (_engineFlags & kEngineQuit)
+ return 0;
+
_input->_inputMode = Input::kInputModeGame;
while ((_engineFlags & kEngineQuit) == 0) {
runGame();
diff --git a/engines/parallaction/parser.cpp b/engines/parallaction/parser.cpp
index f9de6eb4af..c166c8fe3a 100644
--- a/engines/parallaction/parser.cpp
+++ b/engines/parallaction/parser.cpp
@@ -31,6 +31,8 @@ namespace Parallaction {
char _tokens[20][MAX_TOKEN_LEN];
Script::Script(Common::ReadStream *input, bool disposeSource) : _input(input), _disposeSource(disposeSource), _line(0) {
+
+// clearAllTokens();
}
Script::~Script() {
@@ -73,6 +75,17 @@ void Script::clearTokens() {
}
+/*
+void Script::clearAllTokens() {
+
+ for (uint16 i = 0; i < 20; i++)
+ for (uint16 j = 0; j < 50; j++)
+ _tokens[i][j] = '\0';
+
+ return;
+}
+*/
+
void Script::skip(const char* endToken) {
while (scumm_stricmp(_tokens[0], endToken)) {
diff --git a/engines/parallaction/parser.h b/engines/parallaction/parser.h
index fa5d0527ed..79e9cc7df0 100644
--- a/engines/parallaction/parser.h
+++ b/engines/parallaction/parser.h
@@ -44,6 +44,7 @@ class Script {
uint _line; // for debug messages
void clearTokens();
+ //void clearAllTokens();
uint16 fillTokens(char* line);
public:
@@ -220,8 +221,12 @@ public:
}
virtual ~LocationParser_ns() {
+ delete _parser;
+ delete _script;
delete _commandsNames;
delete _locationStmt;
+ delete _locationZoneStmt;
+ delete _locationAnimStmt;
delete _zoneTypeNames;
delete _zoneFlagNames;
diff --git a/graphics/iff.cpp b/graphics/iff.cpp
index ac51531eee..514fba9cc0 100644
--- a/graphics/iff.cpp
+++ b/graphics/iff.cpp
@@ -139,6 +139,7 @@ void ILBMDecoder::readBODY(Common::IFFChunk& chunk) {
out += _bitmapHeader.width;
}
+ free(scan);
break;
}