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-rw-r--r--NEWS18
-rw-r--r--README2
2 files changed, 11 insertions, 9 deletions
diff --git a/NEWS b/NEWS
index f0c574ce8b..643b1ecc1d 100644
--- a/NEWS
+++ b/NEWS
@@ -7,7 +7,7 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
- Added support for Discworld 2 - Missing Presumed ...!?
General:
- - Added experimental Adlib emulator from DOSBox.
+ - Added experimental AdLib emulator from DOSBox.
Beneath a Steel Sky:
- Changed the game speed to match the original game (previously
@@ -139,7 +139,7 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
- Rewrote parts of Digital iMUSE, fixing some bugs.
- Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
- Improved support for sound effects in Amiga version of Zak McKracken.
- - Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).
+ - Added support for mixed AdLib/MIDI mode in Monkey Island 1 (Floppy).
0.11.1 (2008-02-29)
SCUMM:
@@ -221,7 +221,7 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
- Many bugfixes.
Queen:
- - Added support for Adlib music.
+ - Added support for AdLib music.
- Added missing music patterns playback in Amiga version.
SCUMM:
@@ -369,7 +369,7 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
BASS:
- Fixed character spacing in LINC terminals in floppy version v0.0303.
- - Fixed a regression which caused incorrect adlib music emulation.
+ - Fixed a regression which caused incorrect AdLib music emulation.
Broken Sword 1:
- Fixed speech-related crashes.
@@ -607,7 +607,7 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
Windows Mobile port (PocketPC / Smartphone):
- Fixed FOTAQ crash on all platforms when leaving the hotel AGAIN.
- - Better low quality Adlib emulation for FOTAQ.
+ - Better low quality AdLib emulation for FOTAQ.
- Fix randomly broken Hide Toolbar option. (thanks iKi)
- Fix first hardware key mapping (was not displayed before).
- Fix BASS & Simon hangs on Smartphone when using the Skip hotkey.
@@ -734,7 +734,7 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
- Added HQ2x and HQ3x scalers.
- Rewrote sound code for more flexibility and performance.
- Improved native MT32 support.
- - Adlib GM emulation table revamped, providing more accurate software MIDI.
+ - AdLib GM emulation table revamped, providing more accurate software MIDI.
- Default Makefile now uses configure script.
- Greatly improved the launcher and options dialogs (work-in-progress).
- Many other "under the hood" improvements, like a new config managment
@@ -750,9 +750,9 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
SCUMM:
- Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot.
- Added INSANE support for Full Throttle 'action sequences'.
- - Added option to choose between Adlib, PCjr and PC Speaker in earlier
+ - Added option to choose between AdLib, PCjr and PC Speaker in earlier
games.
- - Added Adlib support for indy3ega and loom (ega).
+ - Added AdLib support for indy3ega and loom (ega).
- Added MIDI support for loom (ega), monkeyega and monkeyvga.
- Added sound effects support for indy3/monkeyega/monkeyvga/pass.
- Added FM Towns targets for Loom and Indy3.
@@ -834,7 +834,7 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
- Added akos16 implementation for The Dig and Full Throttle costumes.
- Added Digital iMUSE implementation for The Dig and Full Throttle music.
- Loom CD speech+music syncronisation improved greatly.
-- Added midi-emulation via adlib, for platforms without sequencer support.
+- Added midi-emulation via AdLib, for platforms without sequencer support.
- Code separation of various engine parts into several libraries.
- Several fixes to prevent Simon the Sorcerer crashing and hanging.
- Hundreds of bugfixes for many other games.
diff --git a/README b/README
index 1c26037476..b812c544c0 100644
--- a/README
+++ b/README
@@ -883,6 +883,7 @@ arguments -- see the next section.
--native-mt32 True Roland MT-32 (disable GM emulation)
--enable-gs Enable Roland GS mode for MIDI playback
--output-rate=RATE Select output sample rate in Hz (e.g. 22050)
+ --opl-driver=DRIVER Select AdLib (OPL) emulator (db, mame)
--aspect-ratio Enable aspect ratio correction
--render-mode=MODE Enable additional render modes (cga, ega, hercGreen,
hercAmber, amiga)
@@ -1868,6 +1869,7 @@ The following keywords are recognized:
negative, don't even try to access the CD-ROM.
joystick_num number Number of joystick device to use for input
music_driver string The music engine to use.
+ opl_driver string The AdLib (OPL) emulator to use.
output_rate number The output sample rate to use, in Hz. Sensible
values are 11025, 22050 and 44100.
alsa_port string Port to use for output when using the