diff options
-rw-r--r-- | TODO | 1 | ||||
-rw-r--r-- | scumm/actor.cpp | 5 |
2 files changed, 5 insertions, 1 deletions
@@ -283,7 +283,6 @@ SCUMM - Fix creature behind garage door disappearing in moondemo - Fix remaining masking issues, when cars come out of garages in puttputt and when Putt-Putt gets off the chair in Cosmic Dust Diner of puttmoon - - Fix 'costume x undefined x x' errors in veggie head mini game of fbear - Document and fix AKOS differences in Humongous Entertainment games - Support various newer Humongous Entertainment games * Humongous entertainment >= v7 titles: diff --git a/scumm/actor.cpp b/scumm/actor.cpp index e465ecc173..3a8d06ee3a 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1241,6 +1241,11 @@ void Actor::setActorCostume(int c) { return; } + // Based on disassembly. It seems that high byte is not used at all, though + // it is attached to all horizontally flipped object, like left eye. + if (_vm->_heversion == 60) + c &= 0xff; + costumeNeedsInit = true; if (_vm->_features & GF_NEW_COSTUMES) { |