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-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 34a4d6da0d..45aec17fbf 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -2886,8 +2886,8 @@ void Scene1550::signal() {
void Scene1550::process(Event &event) {
if ((!R2_GLOBALS._player._canWalk) && (R2_GLOBALS._events.getCursor() == R2_NEGATOR_GUN) && (event.eventType == EVENT_BUTTON_DOWN) && (this->_screenNumber == 1234)) {
- int curReg = 0;
- if (curReg = R2_GLOBALS._sceneRegions.indexOf(event.mousePos) == 0)
+ int curReg = R2_GLOBALS._sceneRegions.indexOf(event.mousePos);
+ if (curReg == 0)
_field412 = 1;
else if (((R2_GLOBALS._player._position.y < 90) && (event.mousePos.y > 90)) || ((R2_GLOBALS._player._position.y > 90) && (event.mousePos.y < 90)))
_field412 = 1;