diff options
| -rw-r--r-- | gameDetector.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/gameDetector.cpp b/gameDetector.cpp index d1989f515c..c375a783b0 100644 --- a/gameDetector.cpp +++ b/gameDetector.cpp @@ -48,7 +48,7 @@ static const char USAGE_STRING[] =  	"\t-d[<num>]  - enable debug output (debug level [1])\n"  	"\t-n         - no subtitles for speech\n"  	"\t-b<num>    - start in room <num>\n" -	"\t-t<num>    - set music tempo (suggested: 1F0000)\n" +	"\t-t<num>    - set music tempo (suggested: 0x1F0000)\n"  	"\t-p<path>   - look for game in <path>\n"  	"\t-m<num>    - set music volume to <num> (0-100)\n"  	"\t-s<num>    - set sfx volume to <num> (0-255)\n" @@ -85,7 +85,7 @@ void GameDetector::updateconfig()  		_gameDataPath = Scumm::Strdup(val);  	if ((val = scummcfg->get("tempo"))) -		_gameTempo = strtol(val, 0, 0); +		_gameTempo = strtol(val, NULL, 0);  	if ((val = scummcfg->get("music_volume")))  		_music_volume = atoi(val); | 
